6.79 Update Notes.

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    • 6.79 Update Notes.

      6.79 ist jetzt Live!

      Hier die Patchnotes:
      [SPOILER2]
      GENERAL

      * Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
      * When buying back, 25% of the remaining respawn time will be added to your next death

      * Creeps now meet a bit closer to the tower in your offlane
      * Ranged Heroes now get the same denied experience as melee heroes (instead of less)
      * XP AoE increased from 1200 to 1300

      * Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
      * Swapped the medium pullable Neutral Camp with the small camp
      * A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
      * Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
      * Satyr Mindstealer XP bounty reduced from 88 to 62
      * Satyr Tormentor XP bounty reduced from 155 to 119
      * Mud Golems XP bounty reduced from 119 to 88
      * Mud Golems armor reduced from 4 to 2
      * Dark Troll Summoner bounty XP reduced from 155 to 119
      * Hellbear Smasher HP reduced from 1100 to 950
      * Hellbear armor reduced from 5 to 3
      * Satyr Trickster's Purge cast point improved from 0.5 to 0.2
      * Fixed Neutral Envenomed Weapons debuff dispelling regen items

      * Day/Night length decreased from 6 to 4 minutes
      * The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector

      * Roshan will respawn at a random time between 8 and 11 minutes after death
      * When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)

      * Starting gold increased from 603 to 625
      * Random Gold bonus reduced by 50
      * Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
      * Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds

      * Tower last hit bonus gold increased from 100-200 to 150-250
      * Melee Barracks HP regen increased from 2.5 to 5
      * Ranged Barracks HP regen decreased from 2.5 to 0
      * Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)

      * Evasion now stacks diminishingly
      * Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
      * The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs




      [B]HEROES

      Abaddon
      - Base armor reduced by 1
      - Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150
      - Aphotic Shield is now dispellable
      - Borrowed Time no longer activates while Doomed

      Alchemist
      - Chemical Rage no longer provides 250/500/750 bonus HP
      - Chemical Rage HP regen increased from 15/30/60 to 50/75/100

      Ancient Apparition
      - Ice Vortex cooldown reduced from 5 to 4
      - Ice Blast cooldown reduced from 45 to 40
      - The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
      - Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26

      Axe
      - Berserker's Call AoE increased from 275 to 300
      - Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16
      - Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30
      - Battle Hunger movement speed slow/bonus increased from 8% to 10%
      - Battle Hunger is now dispellable
      - Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3
      - Counter Helix now hits siege units
      - Culling Blade no longer goes on cooldown if it successfully kills a hero
      - Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)
      - Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900
      - Culling Blade 40% speed bonus now applies to attack speed as well
      - Culling Blade Aghanim allied buff duration increased from 6 to 10
      - Culling Blade manacost reduced from 150/200/250 to 60/120/180

      Batrider
      - Base damage reduced from 48-52 to 38-42
      - Vision reduced from 1400 to 1200
      - Flaming Lasso cast range reduced from 175 to 100

      Beastmaster
      - Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
      - Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
      - Call of the Wild now has two abilities for summoning each unit independently
      - Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3

      Bloodseeker
      - Base movement speed reduced from 305 to 300
      - Thirst is now global instead of 6000 range
      - Thirst bonus now stacks for each unit that is low HP
      - Thirst HP threshold increased from 20/30/40/50% to 50%
      - Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%
      - When Thirst is active, movement speed cap is removed on your hero
      - Thirst no longer provides armor bonus
      - Thirst provides bonus 7/14/21/28 damage
      - Thirst no longer grants full hero vision around low HP targets, it only shows their model
      - Thirst no longer lasts for an extra 3 seconds when the target is dead

      Brewmaster
      - Base agility increased from 16 to 22
      - Drunken Haze affects a 200 AoE around the target
      - Thunder Clap is now dispellable
      - Primal Split selection order is now Earth/Storm/Fire
      - Reworked Primal Split Aghanim upgrade.
      [B]Spoiler:





      Bristleback
      - Attack point improved from 0.4 to 0.3
      - Viscous Nasal Goo is now dispellable
      - Viscous Nasal Goo cast point improved from 0.4 to 0.3
      - Warpath max stacks increased from 5 to 5/6/7
      - Warpath stack duration increased from 10 to 14

      Broodmother
      - Spin Web AoE increased from 650 to 900
      - Spin Web cast range increased from 600 to 1000
      - Spin Web cast point nerfed from 0.2 to 0.4
      - Spin Web no longer destroys trees
      - Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
      - Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)

      Centaur Warrunner
      - Stampede slow duration increased from 1.25 seconds to 1.5

      Chaos Knight
      - Chaos Bolt damage and stun values are now inversely related

      Chen
      - Test of Faith teleport is now dispellable
      - Hand of God cooldown increased from 140/130/120 to 160/140/120

      Clinkz
      - Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
      - Searing Arrows manacost increased from 8 to 10
      - Searing Arrows is no longer blocked by magic immunity

      Clockwerk
      - Units knocked back by Power Cogs destroy trees in 100 AoE around where they land

      Crystal Maiden
      - Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
      - Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50

      Dark Seer
      - Vacuum cooldown increased from 24 to 28

      Dazzle
      - Weave duration rescaled from 12/18/24 to 20
      - Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
      - Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
      - Poison Touch is now dodgeable
      - Poison Touch slow timings reworked
      Spoiler:




      Death Prophet
      - Exorcism Spirit damage increased from 43-48 to 53-58

      Disruptor
      - Kinetic Field AoE increased from 300 to 325
      - Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
      - Static Storm AoE increased from 375 to 450
      - Static Storm max damage increased from 170/220/270 to 200/250/300
      - Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds

      Doom
      - Doom cooldown reduced from 110 to 100
      - Doom now removes positive buffs on the target before applying the debuff
      - Doom Aghanim AoE requirement increased from 550 to 900
      Spoiler:




      Drow Ranger
      - Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%
      - Precision Aura no longer affects creeps
      - Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
      - Marksmanship attribute negation AoE increased from 375 to 400

      Earthshaker
      - Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%
      - Fissure range increased by 100

      Elder Titan
      - Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200

      Enigma
      - Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%
      - Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.

      Enchantress
      - Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120

      Faceless Void
      - Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%
      - Chronosphere AoE increased from 400 to 450

      Huskar
      - Agility reduced from 20 + 2.4 to 15 + 1.4
      - Berserker's Blood is now disabled by Doom

      Invoker
      - EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)
      - Invoke Max Spells rescaled from 1/2/2/2 to 2

      Io
      - Tether now does a -100% MS/AS slow instead of a stun

      Jakiro
      - Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)

      Juggernaut
      - Healing Ward movement speed increased from 300 to 450
      - Omnislash Scepter cooldown reduced from 110/100/90 to 70
      - Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)
      - Fixed not being able to use items during Omnislash

      Keeper of the Light
      - Blinding Light now destroys trees in a 150 AoE around where the target is pushed

      Kunkka
      - X Marks The Spot cooldown reduced from 16 to 13
      - Ghost Ship damage increased from 350/450/550 to 400/500/600

      Leshrac
      - Diabolic Edict cast point improved from 0.7 to 0.5
      - Pulse Nova scepter damage increased from 88/133/177 to 100/150/200

      Lich
      - Frost Armor has half effect against ranged heroes
      - Frost Armor slow now stacks with the slow from Frost Nova
      - Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20
      - Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70%
      - Sacrifice no longer denies enemy XP
      - Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)

      Lifestealer
      - Rage cooldown increased from 17 to 19
      - Open Wounds and Infest cast points increased from 0.01 to 0.2

      Lina
      - Attack range increased from 635 to 650

      Lion
      - Mana Drain duration increased from 4 to 5
      - Hex cooldown increased from 15 to 30/25/20/15
      - Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4

      Lone Druid
      - Base movement speed increased from 315 to 325 (still 280 in True Form)
      - Spirit Bear XP bounty increased from 196 to 300

      Luna
      - Moon Glaive can now bounce back on the same units if it already hit all other units nearby
      - Moon Glaive bounce damage reduced from -30% to -35%
      - Eclipse Scepter beam count limit per target removed

      Lycanthrope
      - Armor increased by 1 (Shapeshift total armor is still the same as before)
      - Base damage increased by 5
      - Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
      - Wolves magic resistance increased from 50% to 80%

      Magnus
      - Turn rate improved from 0.5 to 0.8

      Medusa
      - Mystic Snake now does Pure damage to units in Stone Form

      Meepo
      - Base armor reduced by 1
      - Turn rate improved from 0.5 to 0.65
      - Earthbind cast point improved from 0.5 to 0.3
      - Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
      - Removed 30% stat sharing on non-aghanim Divided We Stand

      Mirana
      - Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
      - Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32

      Morphling
      - Morph level 4 shift rate improved from 0.25 to 0.2

      Naga Siren
      - Rip Tide AoE reduced from 450 to 350
      - Ensnare manacost increased from 75/85/95/105 to 90/100/110/120

      Nature's Prophet
      - Treants' XP Bounty increased from 20 to 30
      - Treants' Gold Bounty increased from 12-16 to 14-20

      Necrolyte
      - Base armor increased by 1

      Night Stalker
      - Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)

      Nyx Assassin
      - Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
      - Impale no longer has unit targeting, it is now only a point targeted spell

      Ogre Magi
      - Ignite duration increased from 4/5/6/7 to 5/6/7/8
      - Ignite is now dodgeable
      - Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
      - Unrefined Fireblast cooldown reduced from 10 to 6

      Omniknight
      - Degen Aura AoE increased from 315 to 350
      - Degen Aura stickiness increased from 0.5 seconds to 1.0

      Outworld Devourer
      - Base damage reduced by 3
      - Items no longer trigger Essence Aura

      Phantom Assassin
      - Stifling Dagger shares the same crit chance/factor as Coup de Grace
      - Stifling Dagger is now dodgeable
      - Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180

      Phantom Lancer
      - Spirit Lance is now dodgeable

      Pudge
      - Can now use Blink Dagger
      - If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
      - Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%
      - Dismember Scepter strength multiplier increased from 0.75 to 1.0

      Pugna
      - Decrepify damage amp on allies reduced from 40% to 25%
      - Decrepify damage amp on enemies increased from 40% to 50%
      - Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
      - Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes

      Queen of Pain
      - Shadow Strike manacost rescaled from 80/100/120/140 to 110

      Riki
      - Smoke Screen cast range increased from 425 to 550
      - Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
      Spoiler:




      Rubick
      - Telekinesis cooldown increased from 18 to 22
      - Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't
      - Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim's upgrade

      Sand King
      - Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
      - Epicenter attack speed slow is now same as movement speed slow (10%->30%)

      Shadow Demon
      - Shadow Poison AoE increased from 180 to 190

      Shadow Shaman
      - Mass Serpent Ward count increased from 8 to 10
      - Changed Mass Serpent Ward placement structure

      Silencer
      - Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom

      Skeleton King
      - Base Intelligence increased by 5
      - Removed Mortal Strike active
      - Vampiric Aura now provides full effectiveness on ranged units
      - Reincarnation slow increased from 30% to 50%
      - Reincarnation slow AoE increased from 700 to 900

      Skywrath Mage
      - Int growth increased from 3.2 to 3.6
      - Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0

      Slardar
      - Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
      - Sprint speed increased from 20/27/33/40% to 20/28/36/44%
      - Sprint manacost removed (was 50)

      Slark
      - Shadow Dance duration reduced from 5.5 to 4
      - Shadow Dance cooldown increased from 25 to 65
      - Shadow Dance can no longer be revealed by Truesight

      Sniper
      - Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320

      Spectre
      - You can now continuously use Reality on your illusions
      - Reality cast point improved from 0.3 to 0

      Spirit Breaker
      - Base attack time nerfed from 1.7 to 1.9
      - Greater Bash no longer works while doomed
      - Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)

      Sven
      - Stormbolt cooldown reduced from 15 to 13
      - Stormbolt is now dodgeable

      Tidehunter
      - Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36

      Timbersaw
      - Chakram manacost increased from 75/125/175 to 100/150/200

      Tiny
      - Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
      - Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5


      Treant Protector
      - Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
      - Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
      - Living Armor cooldown rebalanced from 15 to 32/26/20/14
      - Living Armor manacost increased from 25 to 50
      - Nature's Guise cast point improved from 0.5 to 0.3

      Troll Warlord
      - Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
      - Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225

      Tusk
      - Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)

      Undying
      - Decay steal duration increased from 25/30/35/40 to 40

      Vengeful Spirit
      - Can now use Blink Dagger
      - If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds

      Venomancer
      - Poison Nova no longer ignores invis/fogged units
      - Venomous Gale no longer ignores invis units
      - Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
      - Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
      - Poison Sting dps no longer dispels healing or disables dagger
      - Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)
      - Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35

      Viper
      - Poison Attack cooldown reduced from 4/3/0/0 to 0
      - Corrosive Skin no longer works while doomed

      Visage
      - Base armor reduced by 1
      - Base magic resistance reduced from 25% to 10%

      Warlock
      - Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
      - Upheaval cast range increased from 700 to 1200
      - Upheaval duration increased from 10 to 12
      - Removed Chaotic Offering 100 impact damage
      - Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12
      - Chaotic Offering manacost increased from 200/250/300 to 200/300/400

      Weaver
      - Base attack time nerfed from 1.7 to 1.8

      Windrunner
      - Focus Fire remains sticky on the target you cast it on
      Spoiler:




      Witch Doctor
      - Death Ward cast range increased from 400 to 600
      - Voodoo Restoration AoE increased from 350 to 500
      - Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)
      - Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)




      ITEMS

      Animal Courier
      - Movement speed increased from 300 to 350
      - HP increased from 45 to 75

      Arcane Boots
      - Movement speed bonus reduced from 60 to 55

      Armlet of Mordiggian
      - Unholy Strength STR gain is provided over 0.7 seconds
      - Unholy Strength has no toggle on or off cooldown

      Black King Bar
      - Recipe cost increased from 1300 to 1375

      Blink Dagger
      - Damage disable no longer ignores self damage
      [B]Spoiler:





      Bloodstone
      - Now gives the +10 damage from its components

      Boots of Travel
      - Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)

      Bottle
      - Gold cost increased from 600 to 650

      Clarity Potion
      - Is no longer shareable (but can still be used on a target ally)

      Dust of Appearance
      - Slow increased from 10 to 15%

      Eul's Scepter of Divinity
      - Cyclone cooldown reduced from 30 to 25
      - Movement speed bonus increased from 35 to 40

      Eye of Skadi
      - Eye of Skadi MS/AS slow increased from 30/20 to 35/35

      Flying Courier
      - Cannot be purchased until 3 minutes after creeps spawn

      Gem of True Sight
      - Gold cost increased from 850 to 900

      Hand of Midas
      - Transmute no longer works against Necronomicon units

      Healing Salve
      - Gold cost increased from 100 to 115
      - Is no longer shareable (but can still be used on a target ally)

      Helm of the Dominator
      - Dominate can no longer control Necronomicon units

      Hyperstone
      - Gold cost reduced from 2100 to 2000

      Linken's Sphere
      - Linken's Sphere can now be cast on an allied hero to transfer the buff
      Spoiler:




      Maelstrom
      - Chain Lightning AoE increased from 500 to 900

      Mjollnir
      - Static Charge radius around attacker increased from 300 to 450
      - Static Charge hit count increased from 3 to 5
      - Chain Lightning AoE increased from 500 to 900

      Necronomicon
      - Summoned units duration increased from 35 to 40

      Observer Ward
      - Duration increased from 6 to 7 minutes
      - Killing Observer Wards now grants a 50 gold bounty

      Phase Boots
      - Movement speed bonus reduced from 55 to 50

      Pipe of Insight
      - Barrier AoE increased from 500 to 900

      Power Treads
      - Movement speed bonus reduced from 55 to 50

      Radiance
      - Burn Damage AoE increased from 650 to 700

      Refresher Orb
      - Now gives the +10 attack speed from its components

      Rod of Atos
      - Cripple cooldown reduced from 16 to 12

      Sange and Yasha
      - Movement speed bonus increased from 12 to 16%

      Sentry Ward
      - Duration increased from 3 to 4 minutes
      - No longer gives permanent vision around it
      - Gives ground vision in a 150 area around it for 12 seconds when placed

      Shadow Amulet
      - Fade delay reduced from 2.4 to 1.8

      Shadow Blade
      - Shadow Walk cooldown increased from 18 to 28

      Smoke Of Deceit
      - Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)

      Tango
      - Charges increased from 3 to 4
      - Gold cost increased from 90 to 125
      - Is no longer shareable
      - Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.

      Tranquil Boots
      - Reworked Tranquil Boots
      Spoiler:




      Urn of Shadows
      - Soul Release cooldown reduced from 10 to 7

      Vanguard
      - Damage Block chance increased from 70 to 80%

      Veil of Discord
      - Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
      - Magic weakness duration increased from 20 to 25 seconds



      * Broodmother and Slark are temporarily disabled from CM, they will be added ba[/B][/B][/B][B][B]ck shortly.[/B][/B]
      [/SPOILER2]
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