[TuT] How To make a d3d Warrock Hack..

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    • [TuT] How To make a d3d Warrock Hack..

      Today Im Going To Be Showing You..

      Dowloads :

      DX8 - Summer SDK

      Download details: DirectX 9.0 SDK :::Download details: DirectX 9.0 SDK Update - (Summer 2004)
      D3D - D3D-Empty.rar

      D3D-Empty.rar...

      NOTE : This Will Pick Up A Virus Because It Has A Injection Tool

      C++ 6.0 -
      ----------------------------------------------------------------------------------

      What Will This Do?

      Make A Hack For Warrock

      Includes

      *How To Make A Menu
      *How To Get Hacks
      *How To Set Hotkeys
      *How To Add Strings
      *How To Make A Key Do A Function
      *How To Make The Hack Do Something
      *How To Change The Name Of Your Hack
      *How To Make Your Own .Exe File
      *How To Make Your Own .Dll File
      ------------------------------------------------------

      PLEASE READ THIS CAREFULLY!
      PLEASE READ THIS CAREFULLY!
      PLEASE READ THIS CAREFULLY!
      PLEASE READ THIS CAREFULLY!
      PLEASE READ THIS CAREFULLY!




      How To Make It :


      Once they are installed Take the EmptyD3D folder out the zip file and place it on your desktop Now open C++6 and then Go to file/Open Workspace
      Then direct it to the EmptyD3D and you will see a file named
      "TatniumD3D.dsw" double click it!

      This is now all the D3D code! looks mad huh? Now we need to set up the includes and lib files for Im too stupid to write "the" DX9-summer so go to TOOLS/OPTIONS then click on Directories.

      Look were it says : Show directories for:
      you will see that Include files is selected.
      Now under the last include which should be the Visual studion Include
      Click under it and 3 ######s will appear, click the 3 ######s to open anouther window to find your DX8-SummerFolder!.

      Once you found your directx-8 Summer folder click on the Include folder
      and then click on OK

      Now to add the Library folder!
      Click the arrow under the Show Directories For and click on Library Files

      Now do the same as above! click under the last included file untill the ######s appeare then navigate to your DX8-summer folder and then double click on LIB folder and then OK, Then Ok again and the box should close leaveing you looking upon the code!

      Now i'm just going to explain the basic because i have also writen help inside the D3D! the text will be green! but i will whizz over it in here to make things more understandable! I'm not great at D3D.

      Ok so scroll to the top and look for this part of the code that says this

      Were Are Tryying To Find This!

      Quellcode

      1. #define ullammo_Addie1 0x000000
      2. #define ullammo_Addie2 0x000000
      3. #define ullammo_Addie3 0x000000
      4. #define boxs_Addie1 0x00000


      You See This? This Is Hack Addys So For..

      EXAMPLE

      If We Did Have A Hack Working It Would Look Like This

      Quellcode

      1. #define ullammo_Addie1 0x785 (We Would Delete The 0'S After 0x(Delete)
      2. #define ullammo_Addie2 0x000000
      3. #define ullammo_Addie3 0x000000
      4. #define boxs_Addie1 0x00000

      So Delete

      Quellcode

      1. #define boxs_Addie1 0x00000

      So Now You Have This?

      Quellcode

      1. #define ullammo_Addie1 0x000000
      2. #define ullammo_Addie2 0x000000
      3. #define ullammo_Addie3 0x000000

      Delete That And Add This
      (ur lucky i giving free codes)

      Quellcode

      1. #define ullammo_Addie1 0x4FE9E6
      2. #define ullammo_Addie2 0x4FE9F7
      3. #define ullammo_Addie3 0x4FE9FD
      4. #define circles_Addie1 0x895BU


      (See How I Did The Hacks)

      Like This

      Quellcode

      1. 0x0000 (No Code / Hack)
      2. 0x895BU (Hack / Code)




      See simple!

      now if you scroll down a little bit you will see

      Just Copy This In

      Quellcode

      1. bool CH_Unlimammo = false;
      2. bool CH_Boxs = false;


      See ( This Means The End Of A Type

      CH (Is A Menu)

      Sorry I Hope U No Confused..

      Just Helping You In C++ As We Go Along


      Now Following Along..

      Now if you scroll a little more you will see this



      Quellcode

      1. int highlight[2] = {1,0};


      Now at this point we need to add to the 2 and the 1,0 so now we have added a 3rd hack we change this to look like this!




      Quellcode

      1. int highlight[3] = {1,0,0};
      See! make sure you add a ,0 every time also! But i'm sure you dont add these when adding hacks such as Stamina as that is a Offset! but i'll explain this at a later date!



      Now under the last bit of code we were looking you will see this!

      Code:

      Quellcode

      1. char unlimammostring[20] = {NULL};


      Ok to carry on we need to scroll down abit to find the green text saying
      ADD HACKS HERE!


      Like This

      Now this can be somewhat confuseing for beginners but once you start adding to the list the easyer it becomes!

      Ok so here is the code that we have for the hacks at the moment!

      Code:

      Brainfuck-Quellcode

      1. //----------------------------------------------
      2. //-----------ADD HACKS HERE---------------------
      3. {
      4. if( CH_Unlimammo ) // UNLIM AMMO!
      5. {
      6. D3D_NOPING( ( void* )ullammo_Addie1, 3);
      7. D3D_NOPING( ( void* )ullammo_Addie2, 3);
      8. D3D_NOPING( ( void* )ullammo_Addie3, 3);
      9. }
      10. {
      11. if( CH_Boxs )//BOXS
      12. {
      13. D3D_NOPING( ( void* )boxs_Addie1, 1);
      14. }
      15. //Add hack above here
      16. {
      17. return m_pD3Ddev->BeginScene();
      18. }
      19. }
      20. }
      21. //Add anouther } with every hack!
      22. Now See Boxs?
      23. We Delete Boxs Since We Have No Code It Wont Work So Do This
      24. //----------------------------------------------
      25. //-----------ADD HACKS HERE---------------------
      26. {
      27. if( CH_Unlimammo ) // UNLIM AMMO!
      28. {
      29. D3D_NOPING( ( void* )ullammo_Addie1, 3);
      30. D3D_NOPING( ( void* )ullammo_Addie2, 3);
      31. D3D_NOPING( ( void* )ullammo_Addie3, 3);
      32. }
      33. }
      34. }
      35. //Add anouther } with every hack!
      36. // (In Green) Means Thats It A Cmment It Will Not Affect The Program
      37. Now On Going...
      38. Have you noticed the "- You add this in as well!"
      39. Ok so you have now added your hack code so now to move on!
      40. Scroll a bit down and you will see this next bit of code that we need to add to!
      41. Just As This
      42. printf(unlimammostring, "%s", (CH_Unlimammo ? "Unlim ammo ON" : "Unlim ammo OFF"))
      43. And Againm Delete Boxs
      44. Moving On...
      45. Now..
      46. This is for the menu, i wounder if you guess what for?
      47. Also if you look up a bit from this bit of code you will see that you can rename the hack, see if you can find it?
      48. Ok now below the last bit of code we added yo will see this!
      49. if(highlight[3]==1)
      50. m_pFont_INFO->DrawText(15.0f, 140.0f, txtRed, Unlim ammostring);
      51. else
      52. m_pFont_INFO->DrawText(15.0f,140.0f, txtGreen, Unlim ammostring);
      53. See String This Is Like A Must Do
      54. And See
      55. m_pFont_INFO->DrawText(15.0f,140.0f,
      56. 15.0f,140.0f,
      57. see 140?
      58. says we added another hack it will be
      59. 150 for 2 String So If We Added Another Hacker It Would Look Like This
      60. DO NOT ADD THIS IN!!!!!!!!!!!!!!
      61. DO NOT ADD THIS IN!!!!!!!!!!!!!!
      62. DO NOT ADD THIS IN!!!!!!!!!!!!!!
      63. DO NOT ADD THIS IN!!!!!!!!!!!!!!
      64. DO NOT ADD THIS IN!!!!!!!!!!!!!!
      65. (LOOK ) AT THE 4..
      66. if(highlight[4==1) (IT WILL CHANGE TO 150 BECAUSE ITS NEXT ONE OTHER IF WE DID 140 IT WOULD BE BUNCHED
      67. m_pFont_INFO->DrawText(15.0f, 150f, txtRed,
      68. else
      69. m_pFont_INFO->DrawText(15.0f,140.0f, txtGreen,
      Alles anzeigen

      Moving on..


      also notice that i changed the "2" to a "3" you must change this number with each hack so the next hack would be "4" Also notcie that i have changed the numbers "130" to "140" (these numbers go up in TENS) if you forget to change this then the text for the hacks in the menu will sit on each other and you wont be able to see the text propper

      So now this part will look like this!

      ok see this?

      Code:

      Quellcode

      1. if(highlight[1] == 1 && (GetAsyncKeyState(VK_RIGHT)&1))
      2. CH_Unlimammo = !CH_Unlimammo;
      3. if(highlight[2] == 1 && (GetAsyncKeyState(VK_RIGHT)&1))
      4. CH_Boxs = !CH_Boxs;
      5. if(highlight[2] == 1 && (GetAsyncKeyState(VK_RIGHT)&1))
      6. CH_Boxs = !CH_Boxs;

      delete the boxes so it looks liek this

      Code:

      Quellcode

      1. if(highlight[1] == 1 && (GetAsyncKeyState(VK_RIGHT)&1))
      2. CH_Unlimammo = !CH_Unlimammo;


      And thats it for codeing.........

      Lol quite a lot to take in when your starting off but the more you do the quicker you get use to it! A few things could be done to touch it all up but im intrested in getting you started!

      Ok now click on Build and then Rebuild All!
      Hopefully if you done it all correctly you will get no errors!

      Now click build again and then click on Batch Build then RebuildAll.
      Now goto the Empty_D3D folder and then Release
      You will see that there is a file that says "TatniumD3D" this will make the hack load into warrock so double click it and it should say

      "wchang.com D3D press End for end the injection" Click OK
      Now open warrock and login! you will see your D3D menu on the left of the screen!

      Use the UP and DOWN keys to navigate up and down the list and hit the RIGHT arrow key to select it ON or OFF.

      Hope this helpd you!

      Credtis:
      To
      Joker
      Callisto
      Flashover
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