Hilfe bei meinem ersten Programm!

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    • Hilfe bei meinem ersten Programm!

      Hier der Code

      #pragma once


      namespace xD {

      using namespace System;
      using namespace System::ComponentModel;
      using namespace System::Collections;
      using namespace System::Windows::Forms;
      using namespace System::Data;
      using namespace System::Drawing;

      /// <summary>
      /// Zusammenfassung für Form1
      ///
      /// Warnung: Wenn Sie den Namen dieser Klasse ändern, müssen Sie auch
      /// die Ressourcendateiname-Eigenschaft für das Tool zur Kompilierung verwalteter Ressourcen ändern,
      /// das allen RESX-Dateien zugewiesen ist, von denen diese Klasse abhängt.
      /// Anderenfalls können die Designer nicht korrekt mit den lokalisierten Ressourcen
      /// arbeiten, die diesem Formular zugewiesen sind.
      /// </summary>
      public ref class Form1 : public System::Windows::Forms::Form
      {
      public:
      Form1(void)
      {
      InitializeComponent();
      //
      //TODO: Konstruktorcode hier hinzufügen.
      //
      }

      protected:
      /// <summary>
      /// Verwendete Ressourcen bereinigen.
      /// </summary>
      ~Form1()
      {
      if (components)
      {
      delete components;
      }
      }
      private: System::Windows::Forms::Button^ b1;
      private: System::Windows::Forms::Button^ button1;
      private: System::Windows::Forms::Button^ button2;
      private: System::Windows::Forms::Button^ button3;
      private: System::Windows::Forms::Button^ button4;
      private: System::Windows::Forms::Button^ button5;
      private: System::Windows::Forms::Button^ button6;
      private: System::Windows::Forms::Button^ Schilder;
      private: System::Windows::Forms::Button^ button7;

















      private: System::ComponentModel::IContainer^ components;
      protected:

      protected:

      private:
      /// <summary>
      /// Erforderliche Designervariable.
      /// </summary>


      #pragma region Windows Form Designer generated code
      /// <summary>
      /// Erforderliche Methode für die Designerunterstützung.
      /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
      /// </summary>
      void InitializeComponent(void)
      {
      this->b1 = (gcnew System::Windows::Forms::Button());
      this->button1 = (gcnew System::Windows::Forms::Button());
      this->button2 = (gcnew System::Windows::Forms::Button());
      this->button3 = (gcnew System::Windows::Forms::Button());
      this->button4 = (gcnew System::Windows::Forms::Button());
      this->button5 = (gcnew System::Windows::Forms::Button());
      this->button6 = (gcnew System::Windows::Forms::Button());
      this->Schilder = (gcnew System::Windows::Forms::Button());
      this->button7 = (gcnew System::Windows::Forms::Button());
      this->SuspendLayout();
      //
      // b1
      //
      this->b1->Location = System::Drawing::Point(1, 3);
      this->b1->Name = L"b1";
      this->b1->Size = System::Drawing::Size(91, 21);
      this->b1->TabIndex = 0;
      this->b1->Text = L"Alles in einem";
      this->b1->UseVisualStyleBackColor = true;
      this->b1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
      //
      // button1
      //
      this->button1->Location = System::Drawing::Point(1, 30);
      this->button1->Name = L"button1";
      this->button1->Size = System::Drawing::Size(90, 21);
      this->button1->TabIndex = 1;
      this->button1->Text = L"GM Befehle";
      this->button1->UseVisualStyleBackColor = true;
      //
      // button2
      //
      this->button2->Location = System::Drawing::Point(1, 57);
      this->button2->Name = L"button2";
      this->button2->Size = System::Drawing::Size(89, 19);
      this->button2->TabIndex = 2;
      this->button2->Text = L"Monster ID\'s";
      this->button2->UseVisualStyleBackColor = true;
      //
      // button3
      //
      this->button3->Location = System::Drawing::Point(1, 82);
      this->button3->Name = L"button3";
      this->button3->Size = System::Drawing::Size(89, 19);
      this->button3->TabIndex = 3;
      this->button3->Text = L"Waffen";
      this->button3->UseVisualStyleBackColor = true;
      //
      // button4
      //
      this->button4->Location = System::Drawing::Point(1, 132);
      this->button4->Name = L"button4";
      this->button4->Size = System::Drawing::Size(91, 20);
      this->button4->TabIndex = 4;
      this->button4->Text = L"Rüstung (Sets)";
      this->button4->UseVisualStyleBackColor = true;
      //
      // button5
      //
      this->button5->Location = System::Drawing::Point(1, 159);
      this->button5->Name = L"button5";
      this->button5->Size = System::Drawing::Size(91, 19);
      this->button5->TabIndex = 5;
      this->button5->Text = L"Schmuck";
      this->button5->UseVisualStyleBackColor = true;
      //
      // button6
      //
      this->button6->Location = System::Drawing::Point(2, 184);
      this->button6->Name = L"button6";
      this->button6->Size = System::Drawing::Size(90, 21);
      this->button6->TabIndex = 6;
      this->button6->Text = L"Cashshop (CS)";
      this->button6->UseVisualStyleBackColor = true;
      //
      // Schilder
      //
      this->Schilder->Location = System::Drawing::Point(1, 107);
      this->Schilder->Name = L"Schilder";
      this->Schilder->Size = System::Drawing::Size(88, 19);
      this->Schilder->TabIndex = 7;
      this->Schilder->Text = L"Schilder";
      this->Schilder->UseVisualStyleBackColor = true;
      //
      // button7
      //
      this->button7->Location = System::Drawing::Point(1, 211);
      this->button7->Name = L"button7";
      this->button7->Size = System::Drawing::Size(94, 19);
      this->button7->TabIndex = 8;
      this->button7->Text = L"Tele ID\'s";
      this->button7->UseVisualStyleBackColor = true;
      //
      // Form1
      //
      this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
      this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
      this->ClientSize = System::Drawing::Size(283, 271);
      this->Controls->Add(this->button7);
      this->Controls->Add(this->Schilder);
      this->Controls->Add(this->button6);
      this->Controls->Add(this->button5);
      this->Controls->Add(this->button4);
      this->Controls->Add(this->button3);
      this->Controls->Add(this->button2);
      this->Controls->Add(this->button1);
      this->Controls->Add(this->b1);
      this->Name = L"Form1";
      this->Text = L"[Beta 0.1]Flyff ID Machine";
      this->ResumeLayout(false);

      }
      #pragma endregion
      private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {
      }
      private: System::Void bindingSource2_CurrentChanged(System::Object^ sender, System::EventArgs^ e) {
      }
      private: System::Void bindingNavigator1_RefreshItems(System::Object^ sender, System::EventArgs^ e) {
      }
      private: System::Void bindingNavigatorMoveNextItem_Click(System::Object^ sender, System::EventArgs^ e) {
      }
      };
      }




      [COLOR="DarkOrange"]Nun möchte Ich gerne zu den Buttons Cs Items und sowas ein weiteres Fenster öffnen lassen mit dem Inhalt..
      &nd Wenn ich einen Close Button einfüge dann wenn man Ihn betätigt dass sich dann dass Progreamm schließet.
      Also
      1.) (Beispiel vom Index also mit Button auswahl,
      So ..

      -----------------
      Cashshop -
      -----------------
      Nach dem Betätigen dieses Buttons möchte Ich ein neues Feld sehen und dort steht dann alles drinne..
      Wer kann helfen?
      [/COLOR]
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