[V16 Source] Compillen

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    • [V16 Source] Compillen

      Hallo,
      Ich hatte die Frage eben schon in den Chat geschrieben, aber schreib ich sie lieber mal auch in einen Thread - wurde dazu aufgefordert xD.
      Also gut nun kommt meine riesengroße legedäre Frage xD:
      Ich hatte mir vor paar Tagen vs2003 besorgt hab damit schon einige v15 sources compilled aber immer nur zu testzwecken, also ob es mir nun errors ausspuckt oder nicht..ging meist ohne errors ^^. Nun hab ich einen V16 Source, mit Backdoor und so :P mmorpg-core.com/forum/flyff-pr…16-source-bins-24213.html mag solche dinge zu suchen und leichte änderungen zumachen haha... naja jedenfalls will ich den Source nun compillen, klappt auch ohne error..aber wo ist die .exe datei hin ? :o Also bspl. wenn ich nun AccountServer compille ...dachte es kommt zu Output -> AccountServer -> release und dann ist sie da, aber NEIN da sind viele andere Sachen aber keine .exe :( Kann mir wer sagen wo ich das finden soll ? Oder muss ich dass i.wo einstellen wohin es kommen soll ? Ich hab vs2003 so eingestellt wie für v15 Source auf elite****** vorgegeben...
      Wäre sehr nett wenn mir jmd zeigt wo/wie ich die .exe bekomme
      Thx gibts natürlich auch ;)
    • Werbung zur Unterstützung des Forums ( Bitte AddBlocker deaktivieren )

    • Is'n Opfer Source, viele Buggs etc.



      Zieh dir den hier:
      (Aus E*PvP)

      foreverday;12325240 schrieb:

      What this source have?

      • Every exploit that I know blocked;
      • Comands like /gmlist - /playercount;
      • Chat logging;
      • New Amp System;
      • 3rd Job;
      • Baruna on Safe Upgrade;
      • Hack detection logging;
      • Working FM / Mentalist skills;
      • Sleeping skill fixed;
      • Auto job-change (1st and 2nd class via command and the rest is auto);
      • New element glows;
      • Asal nerfed (in PvP, but in PvM the asal dmg is mutiplied by two);
      • Link for everyone in the party;
      • Get buffs when login or die;
      • New loading screens;
      • Old PvP damage formula (based on level);
      • Able to read the Spec_Item.txt;
      • Able to read the new ResData.inc;
      • Able to read the new PropLang.txt;
      • Able to read the new PropSkill.txt.





      [SIZE="5"]F.A.Q.[/SIZE]


      By the way, I'd appreciate if someone translate to german.


      Oder:


      dennisdra;11995575 schrieb:

      [COLOR="Red"]Update 1:[/COLOR]



      Credits gehen zu 100% an jtb1


      //edit:

      Was vorhanden ist (heißt nicht das es auch vollständig bzw. funktionstüchtig ist)

      - Baruna Upgrade
      - Baruna V17 Glow
      - Gilden Haus Middle Versteigerung
      - Spec_Item.txt wird ausgelesen
      - 3rd Jobs sowie Skills und Skillfenster
      - Colosseum (yannickmama's)
      - Petfilter (Buffpetfilter)
      - V16 Map-System (M)
      - verschiedene Hack-Fixxes (Infiltration allen anscheins nach auch)
    • @[B]psycho257[/B]
      danke dir :D gefunden :P ist unsichtbar auf meinem desktop gewesen O.o also es gibt ja so versteckte datein...xD
      @legendary
      danke dass du für mich paar andere v16 Sources rausgesucht hast :)
      sehr nett, ich denke ich werde die dann auch lieber verwenden...
      @Killerooo
      Was ist denn falsch, bei dem ersten Source, den legendary gepostet hat ? :P
      würde mich interessieren und wie fatal es ist ^^ danke im vorraus :P

      Edit: Nach dem compillen der ersten Source die von legendary gepostet wurden n mieses ergebniss...ich schau mal woran es liegt... :o
      ---------------------- Done ----------------------

      Build: 0 succeeded, 8 failed, 0 skipped
      nächste edit, BOOST SDK und der andere SDK sind ja gar nicht vorhanden, welche soll ich nehmen ? woher soll ich es kriegen ? :s

      und der nächste edit:

      habs hin bekommen, accountserver schonmal ohne errors, muss aber viel dran gemacht werden... :o xD

      so vorraussichtlich letzter edit :

      scheint alles nun gut zu laufen mussten doch nur paar ordner hinzugefügt werden xD... compillen läuft alles schonmal nacher besorg ich mir noch passenden client und probiere es denn alles aus :D
    • trinity;255871 schrieb:

      @[B]psycho257[/B]
      danke dir :D gefunden :P ist unsichtbar auf meinem desktop gewesen O.o also es gibt ja so versteckte datein...xD
      @legendary
      danke dass du für mich paar andere v16 Sources rausgesucht hast :)
      sehr nett, ich denke ich werde die dann auch lieber verwenden...
      @Killerooo
      Was ist denn falsch, bei dem ersten Source, den legendary gepostet hat ? :P
      würde mich interessieren und wie fatal es ist ^^ danke im vorraus :P

      Edit: Nach dem compillen der ersten Source die von legendary gepostet wurden n mieses ergebniss...ich schau mal woran es liegt... :o
      nächste edit, BOOST SDK und der andere SDK sind ja gar nicht vorhanden, welche soll ich nehmen ? woher soll ich es kriegen ? :s

      und der nächste edit:

      habs hin bekommen, accountserver schonmal ohne errors, muss aber viel dran gemacht werden... :o xD

      so vorraussichtlich letzter edit :

      scheint alles nun gut zu laufen mussten doch nur paar ordner hinzugefügt werden xD... compillen läuft alles schonmal nacher besorg ich mir noch passenden client und probiere es denn alles aus :D


      Du musst die Include Daten selber hinzufügen, und im Projekt neu Includen. Hast ja anscheit schon hinbekommen. Wenn du einen Error bekommst mit "LANG_ENG is a uncleared .. bla bla" dann musst nur aus LANG_ENG, LANG_USA machen.

      Ich selber verwende die Sources nicht, aber ich schau mir immer an was alle posten :D
    • Oh, danke genau bei LANG_ENG war ich am rätseln :P
      Echt cool, muss nicht mal die frage stellen und bekomme schon die antwort xP

      Cool, nun läuft eig. alles.....ausser der WorldServer -.-'
      error.txt

      2011/ 8/28 12:02:29 GetItemProp range_error min:0, max:100, index:26334

      nur ein einziger error. ô.Ô
      ich glaub der hat auch nicht mehr mit worldserver sondern den resourcen zu tun oder ? wäre nett wenn mir jmd den error erklären könnte :D
    • trinity;255982 schrieb:

      Oh, danke genau bei LANG_ENG war ich am rätseln :P
      Echt cool, muss nicht mal die frage stellen und bekomme schon die antwort xP

      Cool, nun läuft eig. alles.....ausser der WorldServer -.-'
      error.txt

      2011/ 8/28 12:02:29 GetItemProp range_error min:0, max:100, index:26334

      nur ein einziger error. ô.Ô
      ich glaub der hat auch nicht mehr mit worldserver sondern den resourcen zu tun oder ? wäre nett wenn mir jmd den error erklären könnte :D

      propitem.txt zu Spec_Item.txt umbennen
    • Wenn ich die propitem.txt zu Spec_Item.txt umbenne, aber propitem.txt auch noch beibehalte kommt dies :

      Jedes mal wenn ich denke es wird besser kommts noch schlimmer -.-'

      So hab alles compilled kann alle server starten bis auf den WorldServer...naja Starten schon aber nach kurz Zeit (ca. 2 Sek)
      Öffnet sich ein Fenster... :


      Uploaded with ImageShack.us

      Und in der error.txt steht folgendes :



      "error.txt"
      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2004) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_ONCE IK3_GENERAL_ENCHANT_RATE = = 1 = 0 = = = = = = = 0 = = 1 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2004) : IK2_ONCE Not Found. : IK2_ONCE IK3_GENERAL_ENCHANT_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2004) : IK3_GENERAL_ENCHANT_RATE Not Found. : IK3_GENERAL_ENCHANT_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2010) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2010) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2010) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2011) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2011) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2011) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2023) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_ONCE IK3_GEN_ATT_ENCHANT_RATE = = 1 = 0 = = = = = = = 0 = = 1 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2023) : IK2_ONCE Not Found. : IK2_ONCE IK3_GEN_ATT_ENCHANT_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2023) : IK3_GEN_ATT_ENCHANT_RATE Not Found. : IK3_GEN_ATT_ENCHANT_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2026) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2026) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2026) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2027) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2027) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2027) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2028) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2028) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2028) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2029) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2029) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2029) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2030) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2030) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2030) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2031) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2031) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2031) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2032) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2032) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2032) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2033) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2033) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2033) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2034) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2034) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2034) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2035) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2035) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2035) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2036) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2036) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2036) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2037) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2037) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2037) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2038) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2038) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2038) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2039) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2039) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2039) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2040) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2040) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2040) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2041) : IK1_EFFECT Not Found. : IK1_EFFECT IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2041) : IK2_KEEP Not Found. : IK2_KEEP IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 =

      2011/ 8/28 18:10:28 FileName Spec_Item.txt(2041) : IK3_EXP_RATE Not Found. : IK3_EXP_RATE = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = = _NONE 0 = = = = =

      2011/ 8/28 18:10:29 FileName Spec_Item.txt(3386) : II_WEA_MOB_RYBARGA_ATK1 Not Found. : II_WEA_MOB_RYBARGA_ATK1 IDS_PROPITEM_TXT_012544 1 1 IK1_WEAPON IK2_MOB IK3_VIRT

      2011/ 8/28 18:10:29 Spec_Item.txt ID:0 last_read(ID:9277 name:Skelton Devil Weapon 3)

      2011/ 8/28 18:10:29 propSkill.txt ID:0 last_read(ID:2 name:Brandish)

      2011/ 8/28 18:10:29 propTroupeSkill.txt ID:0 last_read(ID:1 name:Call)

      2011/ 8/28 18:10:29 GetSkillProp range_error min:0, max:100, index:108

      2011/ 8/28 18:10:29 GetSkillProp range_error min:0, max:100, index:108

      2011/ 8/28 18:10:29 GetSkillProp range_error min:0, max:100, index:108

      2011/ 8/28 18:10:29 GetSkillProp range_error min:0, max:100, index:108
      bisschen gekürzt da es sonst 138515 zeichen lang ist...

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:317

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:317

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:317

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:317

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:318

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:318

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:318

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:318

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:318

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:319

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:319

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:319

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:319

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:319

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:320

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:320

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:320

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:320

      2011/ 8/28 18:10:31 GetSkillProp range_error min:0, max:100, index:320

      2011/ 8/28 18:10:33 CProject::LoadExpTable : expUpitem ºí·°ÀÇ µ¥ÀÌŸ Çà°³¼ö°¡ ¸ÂÁö ¾Ê´Ù. 6

      2011/ 8/28 18:10:35 GetSkillProp range_error min:0, max:100, index:159

      2011/ 8/28 18:10:35 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 965, SI_BIL_PST_ASALRAALAIKUM, 2

      2011/ 8/28 18:10:35 CEnvironment::LoadScript - Script Load Failed

      2011/ 8/28 18:10:42 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ


      Wenn die Spec_Item.txt nicht da ist dann kommt nur 1 error... :
      2011/ 8/28 18:24:25 GetItemProp range_error min:0, max:100, index:26334

      Aber der WorldServer schmiert mir dann immer einfach ab, ohne eine einzige meldung


      EDIT:

      Hab nun gerade das erste mal auf Ignorieren gedrückt :$
      Und bemerkt da steht i.wie was davon das pItem nicht definiert ist... :

      "Run-Time Check Failure#3 - The variable "pItem" is being used without being defined"