Rebirth of Clockworks - English Low/Midrate Server

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  • Rebirth of Clockworks - English Low/Midrate Server



    The Second Act: Part II





    The First Act
    Ever wanted to fight Clockworks, but was he always to easy for you? Then this is the place you should come and fight him. As he evolved and took control over madrigal again he became the strongest monster we have to offer.

    As Clockworks took control back over Madrigal the lands changed. The Caledon dungeon was a result of Clockworks recruiting more and more evil monsters to win this war. We can't let this happen! You have to help the residents of Madrigal to win this war!

    Our server is low to midrate. We have tested all rates and these turned out to be the best for our gameplay. You will have to work for you levels and your gears in order to become the best!


    The Second Act: Part I
    The Magicians have found a way to transport players from and to Roika! If you want to go to any of the following new worlds, you have to go to the local Magician. The world of Roika has 3 islands, Tremore, Coral Island and Azria. Aside from these 3 islands does Roika also contain 3 dungeons: Aminus, Risencave and Caledon. You can now become level 150, if you put some hard work in there!


    Clockworks always lived in his cave in Darkon. However, since The Second Act: Part I he vanished. Lord Clockworks Alpha took over the Clockworks Cave and Clockworks hasn't been seen ever since!


    New world: Roika. You may find Coral Island and Azria together with a custom made town in this world.


    The Second Act: Part II
    The Magicians kept looking for hidden areas. Everything was fine in Madrigal and Roika, until one of the Magicians found an unknown area behind Tremore. Was this the work of Clockworks? Does he live in Roika now?


    The Magicians were clueless. They did not find any sign of Clockworks. However, they did find two new beastly monsters. Chief Keokuk and King Chiton have probably been sent out by Clockworks to win this cruel war, but who knows?


    You may find a new custom made area behind Tremore now, max level has been increased to 160.


    Rates:


    50x EXP
    20x Penya
    20x Drop

    The Team:
    Langstra:
    -Webdeveloper.

    Michael
    -Security manager.

    Caesar:
    -Ingame Developer.

    Jomex:
    -Source Developer.

    Martin:
    -Resource amd 3D Developer.

    Paranormal:
    -Gamemaster.

    Server Information:
    Clockworks one of the strongest bosses.


    Clockworks Butler will help defending Lord Clockworks Alpha in the war. Clockworks Butler drops A and 7% cards. Lord Clockworks Alpha drops level 120 Jewelry parts, A and 7% cards. Clockworks Cage is an instance dungeon as well now. The entrance is behind the NPC Eshylop in Darken City.

    V6 PK System with Kebaras Prison!

    Remember when you just started playing FlyFF. Want to have that oldschool feeling again? Go and hunt other players, or get killed by other players. Beware though, if you get killed with a negative Karma you will be sent to Prison!

    Custom made Instance Dungeons: Caledon, Risencave and Chief Keokuk's Hangout.

    Do you think the official dungeons are boring? We bring you 3 custom made dungeons with Basilisk of the Great Maw, [General] Razgul and Chief Keokuk as endboss!

    Frequent Player Siege.

    Prove yourself the best in the Player Siege. Player siege is a one man army system and starts Wednessday at 5PM, Friday at 6PM and Saturday at 7PM and Sunday at 7PM time. You may apply with just 1,000 penya!

    Frequent Guild Siege.

    You can apply your guild to the Guild Siege with just 10m penya. Guild Siege opens Wednessday at 7PM, Friday at 8PM and Saturday at 9PM server time.

    Remade maps

    Customized arena.

    Anti-Alias can be enabled through the option window.

    Make the game look smoother by enabling the Anta-Alias option!

    New and Old glow option.

    Which glow do you like more?


    Max level 160.

    Due to the low rates we made Darkon 3 Desert monster back to the levels they were pre-V9. Therefor you can reach level 120 at The Forsaken Tower or at the Darkon 3 Desert! After this you need to go to the next world: Roika. Roika contains monsters from level 121-155.

    Must have systems implemented

    Partfinder at L, Petfilter at U and Teleport system at V. Glow changer can be found in Flarine.

    All CS lasts 1 hour!

    Sick of having powerups that lasts 3 minutes and powerups that last 30minutes? We increased all timers to 1 hour!

    Balanced classes.

    We have just 1 line of awake and changed the effects for second job skills. We will NEVER sell overpowered donate gear in the Item Mall. Each class has been tested and all classes are balanced now!

    No green weapons or sets in the NPCs.

    Sets drop from all monsters within a specific level range. Weapons and Jewelry parts drop from Giants.

    Custom Jewelry and effects.

    There are 5 different Jewelry sets available now. Level 1 jewelry can be found in the NPC, level 40 Jewelry drops from Giants level 41-79, level 80 Jewelry drops from 80-120 Giants, Lord Clockworks Alpha drops level 120 Jewelry parts and Chief Keokuk drops level 160 Jewelry parts.

    Extreme fast upgrading (barely any waiting time)

    Are you sick about waiting that long for your item to be upgraded? We increased the upgrading speed by 4 times!

    More in depth server information can be found

    We hope you liked our preview and we hope too see you ingame!

    The RoC Staff






  • Werbung zur Unterstützung des Forums ( Bitte AddBlocker deaktivieren )

  • There are just some things I do not unterstand or I got to ask something about...
    Why you got a new custom instance if your level cap is about 120?
    What is it good for?
    Why so much Guild Sieges ?! I thought this is a low rate server...
    Just 2 things left i gotta ask / write: your staff is formed by only 3 guys? Respect! But who models the items, weapons, interface and things like that and who created your maps? The screens look extraordinary and just fantastic!

    And now the reason why i will not play this server: your donation shop is too much like the official one I guess. Paying / Voting for upgrade scrolls is the most thing i hated about dflyff...

    Greets
  • First of all: We have releveled some of the sets. The level 105 sets who weren't used that much (like Rody/Rodey, Hanes/Haganes etc) are level 100 now, the 105 tank sets (Ranerz/Blain/Knightert etc) are level 110 and drop from a custom made instance. Legendary golden weapons are level 100 and Lusaka Crystal 110. All 100+ set and weapon effects have a different bonus now. I've listed all the stats on the forums under server information

    Secondly Low Rate server doesn't neccesarily mean that we can't have siege each 8 hours, right? :P

    And yes, we are with 3 people, though, I have created everything ingame. Maps, systems, shops, call it and I editted/made it. Langstra is webdeveloper (he made the website) and Michael is security expert.

    Too bad you won't play our server. Most of the items in the Item Mall are sold ingame as well, but for those who want to get some items easier, we have placed them in the Item Mall (Apros, Spros, Gpros, Xpros are at NPC is).

    If you have more questions, feel free to ask me :)

    Caesar
  • All right!
    I just thought, that you sell ALL protects in the donation mall and not only one of them ingame. I did not know that you can buy them ingame, yet.
    If you just put it into the mall to make it easier or to create an other way of getting those scrolls, I'm ready for downloading and start playing. The level cap, the "new" old weapons (other effects, for other levels) and the accessoire sounds nice and I'll try this server!
    Already started the download.

    Greets


    EDIT
    The download was faster than I expected, but the patching progress is so damned slowly, if you can call this patching... I've never seen something patching so slowly like this one....
  • Patch logs 28 april 2013:

    Hello RoC Players :D


    Here are the patch logs for 28-04-2013:

    • Re-enabled Player Siege.
    • Guild Siege time changed (now 4 times a week):
      • Sunday at 9PM server time.
      • Wednessday at 7PM server time.
      • Friday at 8PM server time.
      • Saturday at 9PM server time.

    • Player Siege time changed (now 4 times a week):
      • Sunday at 7PM server time.
      • Wednessday at 5PM server time.
      • Friday at 6PM server time.
      • Saturday at 7PM server time.

    • Knight's Rage skill increased damage.
    • Knight's Rage skill may possibly reduce the opponent's attack by 8%.
    • Cursed Yo-Yo is a ranged skill now.
    • Reduced Pill cooldown to 5 seconds.
    • Increased Beast King Khan, Basilisk of the Great Maw, Lord Clockworks Alpha, Clockworks and Meteonyker their attack by 75%.
    • Decreased Attack per STR gained by Swords and Axes.
    • Collecting system changed, you may get one of these items while collecting:
      • Gray Pill.
      • Yellow Pill.
      • Blue Pill.
      • Red Pill.
      • Gold Pill.
      • Mysterious Pill.
      • Shining Oricalkum.
      • Sunstone.
      • Moonstone.
      • Topaz.
      • Ruby.
      • Sapphire.
      • Emerald.
      • Diamond.
      • Vaccuum 7% Piece.
      • Ocean 7% Piece.
      • Earthquake 7% Piece.
      • Volcano 7% Piece.
      • Lightning 7% Piece.
      • Mysterious Bag.
      • Pet Reversion.
      • Reversion.
      • SPros.
      • GPros.
      • APros.
      • XPros.
      • Activition.
      • Upcut Stone.
      • Refresher Hold.
      • Vital Drink X.

    • Mars Mines, Ivilness dungeon, Dekane Mines monsters drop Mysterious Bags. Mysterious Bag may give you one of the following items:
      • Cloak of Hero.
      • Doggy pick-up pet.
      • Kitty pick-up pet.
      • Pet Reversion.
      • Reversion.
      • Common Bank 15 days.
      • Red Scroll 15 days.
      • Fullshout 15 days.
      • SPros.
      • GPros.
      • APros.
      • XPros.
      • Scroll of Smelting.
      • Activition.
      • Upcut Stone.
      • Refresher Hold.
      • Vital Drink X.



    I've also made a topic concerning some features we might want to implement, but we want to know your point of view about these features before we will implement them. Click here to go to the topic.


    Well that's it for now, have fun playing! :)


    Caesar
  • Update:
    Skill changes:
    • Increased Jester's Cursed Yo-Yo duration.
    • Decreased Ranger's Silence duration and increased cooldown.


    World changes:
    • Removed collecting regions in Madrigal.
    • Added 4 monsters for collecting Material for the new collecting system.
    • Added a Buff-Pang to the Kebaras Prison.


    Monster changes:
    • Reduced Khan, Basilisk, Clockworks, and Lord Clockworks Alpha their attack by 25%.
    • Increased Basilisk's running speed.


    NPC changes:
    • Removed the Lord NPC.
    • Added all shields to the Shield NPC in Darken City.


    Fixes:
    • Fixed the map when you press M. It will show the the area where you are at that moment instead of showing the worldmap.
    • Fixed some caption failures in Madrigal.


    We will also add more Fashion Sets to the Item Mall!

    That's it for now :) Have fun playing!

    Caesar
  • Hello and welcome, we are proud to present you Rebirth Of Clockworks: The Second Act! Please, take your time reading everything, there are quite some changes out there. Are you all ready? Let's get started then!

    New World:
    The Magicians have found a way to transport players from and to Roika! If you want to go to any of the following new worlds, you have to go to the local magician. The world of Roika has 3 islands, Tremore, Coral Island and Azria. Aside from these 3 islands does Roika also contain 3 dungeons: Aminus, Risencave and Caledon. You can now become level 150, if you put some hard work in there!

    Tremore
    This little city has all NPCs you need, though they look a little strange..

    Coral Island
    This beautiful beachy area has monsters from level 121 to 138 on it.

    Azria
    A cold, icey island. Monsters in Azria range from levels 139 to 146.

    Aminus
    This dungeon can be entered at level 130 and can't be entered after level 145. The boss is level 140 and drops Vampire weapons.

    Risencave
    The Risencave is a custom made instance dungeon. The level requirement to enter this dungeon is 135. Destroy the 3 Idols, find the [General] Razgul boss and then kill it. Razgul drops level 145 set pieces.


    Caledon
    You may have done this dungeon already, but we decided to move it to Roika. Caledon works the same, but the monsters are a higher level. Baslisk drops level 145 weapons now.

    Item Exchange:
    If you have an item that has Old before its original name, please visit the Item Exchange NPC, found in Flaris and Tremore.

    Place the weapon with Old before its original name at the left tooltip.

    You will see what it will become after converting.

    Note: The only thing that will change is the level requirement. All other things like awake, piercing, ultimate gem and upgrading will convert to the new item with other level requirement.

    Here's a list with weapons and set that will get a new level requirement:
    • Legendary weapons:
      From: 100 -> To: 105
    • Ectro/Extro, Hanes/Haganes, Neis/Nation, Tyrent/Tight, Navil/Neclus, Rody/Rodey, Mekatro/Mekaron, Shabel/Shurian:
      From: 100 -> To: 105
    • Knighert/Knighz, Blain/Virain, Jesis/Jenes, Ranerz/Raze, Rimyth/Remingster, Billst/Billporon, Psykon/Psyuniper, Ellis/Ellsis:
      From: 110 -> To: 105
    • Bloody weapons and sets:
      From: 120 -> To: 125


    We will remove the stats of the Old items on the 7th of July to force you to exchange your item to the new level requirement. With this system we give you time to get to the right level.

    World Teleporter:
    At all [Magic] NPCs you will now find a new menu: World Teleport. This menu will open a window where you can select which world you want to teleport to.



    Teleporter change:
    The teleporter when you press V has also been adjusted! When you are in Madrigal you can teleport to the following positions:
    • Flaris
    • Saint City
    • Darkon 1
    • Darken City
    • Darkon 3
    • Wilds
    • Clockworks' Cage
    • Volcane


    When you are in Roika, you can teleport to the following positions:
    • Tremore
    • Coral Island
    • Azria
    • Aminus
    • Risencave
    • Caledon


    Weapons and set effect:
    Weapons:
    1h Swords:
    Legendary: Hit +10, Atk Speed +15% (no change)
    Lusaka's Crystal: HP +20%, Atk Speed +20%, STA +20 (no change)
    Bloody: Crit +15%, ADoCH +30%, PVE Damge +8%
    Vampire (Level 135): Speed +15%, HP +15%, ADOCH +24%
    Phantasm (Level 145): Crit +20%, ADoCH +40%, Atk Speed +20%

    2h Swords:
    Legendary: STR +2, Atk Speed +18% (no change)
    Lusaka's Crystal: HP +20%, Melee Block +6%, PVE Damage +10%
    Bloody: DEX +30, Crit+20%, ADOCH +30%
    Vampire (Level 135): Attack Speed +21%, Crit+30%, ADOCH +34%
    Phantasm (Level 145): HP +25%, Melee Block +10%, Range Block +10

    1h Axe:
    Legendary: ADOCH +30%, Crit +15%
    Lusaka's Crystal: Crit +20%, ADOCH +25%, ATK +10%
    Bloody: ADoCH +20%, HP +20%, STA +15 (no change)
    Vampire (Level 135): STR +35, ATK +20%, HP +10%
    Phantasm (Level 145): ADOCH +35%, ATK +12%, Crit +20%

    2h Axe:
    Legendary: HP +18%, STR +6 (no change)
    Lusaka's Crystal: HP+18%, STR+10, STA +10 (no change)
    Bloody: HP +22%, PVE Damage +10%, Range Block +5%
    Vampire (Level 135): HP +15%, ADOCH +25%, ATK +10%
    Phantasm (Level 145): HP +25%, ATK + 10%, Range Block +8%

    Knuckle:
    Legendary: ADOCH +38%, Crit +8% (no change)
    Lusaka's Crystal: HP +20%, DEF +10%, Melee Block +10% (no change)
    Bloody: HP+15%, MP +10%, Melee Block +10%
    Vampire (Level 135): Crit +25%, Atk Speed +20% ADOCH +40%
    Phantasm (Level 145): HP +23%, DEF +15%, MP +7%

    Stick:
    Legendary: INT +25, DCT +10%
    Lusaka's Crystal: INT +20, DCT +20%, MP +20% (no change)
    Bloody: HP +15%, ATK +20%, DCT +10%
    Vampire (Level 135): INT +50, DCT +30%, Speed +15%
    Phantasm (Level 145): HP +25%, INT +40, DCT +25%

    Wand:
    Legendary: HP +10%, DCT +15% (no change)
    Lusaka's Crystal: INT +15, DCT +17%, ATK +10% (no change)
    Bloody: HP +20%, DCT +15%, INT +10
    Vampire (Level 135): INT +20, DCT +20%, ATK +18%
    Phantasm (Level 145): HP +22%, ATK +15%, DCT +14%

    Staff:
    Legendary: HP +10%, DCT +10%
    Lusaka's Crystal: INT +15, DCT +10%, ATK +20% (no change)
    Bloody: HP +18%, DCT +18%, INT +15 (no change)
    Vampire (Level 135): HP +20%, ATK +15%, DCT +10%
    Phantasm (Level 145): DCT +19%, ATK +30%, Melee Block +8%

    Bow:
    Legendary: ADOCH +40%, Atk Speed +10% (no change)
    Lusaka's Crystal: Crit +20%, HP +15%, ADOCH +40% (no change)
    Bloody: ADOCH +45%, HP +10%, ATK +15%
    Vampire (Level 135): ATK +28%, ADOCH +30%, DEX +30
    Phantasm (Level 145): ADOCH +40%, HP +20%, ATK +22%

    Yo-Yo:
    Legendary: HP +15%, Atk Speed +10% (no change)
    Lusaka's Crystal: Crit +15%, ADOCH +30%, Atk Speed +10%
    Bloody: HP +20%, ATK +15%, STR +20 (no change)
    Vampire (Level 135): Crit +20%, ADOCH +40%, ATK +5%
    Phantasm (Level 145): STR +40, ATK +18%, HP +10%

    Sets:
    Knight:
    Wees/Weeshian: Def +50, STR +20, HP +12%
    Ectro/Extro: Def+48, Atk Speed+12%, Crit +12%, ADOCH +25%
    Knighert/Knighz: Def+12%, Ranged Block+5%, Melee Block+5%, HP+15%
    Cruentus: Def+18%, Add HP+18%, STA+25, STR+25
    Gricky/Greynis (Level 145): Def+18%, Add HP+18%, Ranged Block+10%, ATK +15%

    Blade:
    Dayst/Dest: Def+55, Crit Rate+15%, DEX+5 (no change)
    Hanes/Haganes: Def+50, Add HP+10%, ADOCH +10%
    Blain/Virain: Def+10%, Ranged Block+6%, Melee Block+6%, HP+15%
    Noctis/Nox: Def+15%, Add HP+15%, Crit Rate +10%, ADOCH +15%
    Labon/Lavkeon (Level 145): HP +18%, ADOCH +20%, ATK +10%, DEX +30

    Jester:
    Restra/Rasra: Def+49, Crit Rate+10%,ADOCH+25%
    Neis/Nation: Def+48, ADOCH +30%, Crit +15%, STR +20
    Jesis/Jenes: Def+5%, Ranged Block+10%, Melee Block+10%, HP+12%
    Velox: Add Def+10%, Add HP+15%, ATK +10% Ranged Block +8%, Melee Block +8%
    Claien/Violin (Level 145): HP +18%, ATK +20%, Speed +15%, Range Block +5%, Melee Block +5%

    Ranger:
    Asren/Aren: Def+50, Crit Rate+10%,ADOCH+25%
    Tyrent/Tight: Def+48, ADOCH +30%, Crit +15%, DEX +20 (no change)
    Ranerz/Raze: DEF +8%, Range Block +8%, Melee Block +8%, HP +13%
    Acer: Add Def+15%, Add HP+10%, ADOCH +35%, Crit Rate+20%, Range +10%
    Branto/Hania (Level 145): HP+20%, ADOCH +30%, Crit Rate+15%, Atk +10%

    Ringmaster:
    Shupon/Shrian: Def+47, INT+20, DCT +20%
    Navil/Neclus: Def+48, Add HP+15%, DCT +20% (no change)
    Rimyth/Remingster: Def+15%, Ranged Block+15%, Melee Block+15%, HP+15% (no change)
    Revenio: Add Def+22%, Add HP+25%, DCT +30%, INT+20 (no change)
    Venopy/Venlrai (Level 145): HP +25%, DCT +20%, ATK +20%, INT +25, STA +25

    Bilposter:
    Akent/Aken: Def+47, MP +15%, STR +15
    Rody/Rodey: Def+47, Critical Damage +40%, Crit +8%
    Billst/Billporon: Def+10%, Ranged Block+7%, Melee Block+7%, HP+13%
    Grim: Add Def+15%, Add HP+15%, Add MP +10%, STR +25
    Hanei/Hanisbo (Level 145): HP +20%, MP +7%, Melee Block +10%, Range Block +10%

    Psykeeper:
    Geniun/Gynas: Def+47, DCT +15%, INT+6 (no change)
    Mekatro/Mekaron: Def+47, HP +10%, INT+15, DCT +10% (no change)
    Psykon/Psyuniper: Def+12%, Ranged Block+5%, Melee Block+5%, HP+15%
    Twilight: Add Def+15%, Add HP+20%, DCT +15%, INT+25, ATK +10% (no change)
    Hellieng/Hellsinove (Level 145): HP +22%, DCT +18%, INT +25, STA +25, Melee Block +8%

    Elementor:
    Elder/Ellean: Def+50, INT +20, DCT +10%
    Shabel/Shurian: Def+48, DCT +15%, Add HP+15% (no change)
    Ellis/Ellsis: Def+10%, Ranged Block+6%, Melee Block+6%, HP+15%
    Nanemvis: Add Def+20%, Add HP+15%, DCT +20%, INT+20, ATK +8% (no change)
    Phaharn/Phahunin (Level 145): DEF +20%, HP +20%, DCT +15%, STA +20

    Note: (no change) means that the effect hasn't changed after this patch.

    Job changes:
    • Changed Block multiplier from all classes.
    • Slightly lowered Blade's attack per STR.
    • Slightly increased Ranger's attack per DEX.
    • You will now get 1% Hit Rate each 30 DEX, instead of 1% Hit Rate each 1,000 DEX.


    Skill changes:
    • Increased heal from Ringmaster's Heal Rain.
    • Increased Jester's Flaming Yo-Yo's attack per STR.
    • Changed Knight's Rage into a 15% Attack Power self-buff.
    • Changed Ranger's Knee Shot skill into a 15% PVE Damage self-buff.
    • Changed Blade's Berserker skill to a 15% Attack Speed, 15% ADOCH self-buff.


    Monster changes:
    • Changed Clockworks Cage:
      1. There will be 4 Clockworks' Butler Monsters, kill them and you might get a 7% or A card.
      2. Once you've killed them, Lord Clockworks Alpha will spawn. He drops Clockworks Jewelery, 7% and A cards.


    • Lord Clockworks Alpha has more attack and HP now.
    • Beast King Khan has less attack and HP now.
    • Increased spawns in Tower B4.


    Other changes:
    • At the Arena you can only teleport back to the Arena Manager.
    • Removed blinkwings, they won't teleport you anymore.
    • Changed volcane quest. You will now have to pay the Red Robe Girl 50k penya to gain entrance to the Volcane dungeon.
    • Reduced the amount of HP recovered from Soul-Leech (or bloodsuck).
    • Added a new Pill to the game: Purple Pills can be found at all [General] NPCs and heals 40k HP.
    • Secret Room opens at Sunday 7PM Server time now.
    • Changed the Rebirth of Clockworks Coin event. You can now buy different items from the Event NPCs.
    • Completely changed the droptable. Food will drop as well now.
    • Food that drops from masquerpets has a level requirement, heals more than food from the [Food] NPC and it has a lower cooldown than food from the [Food] NPC.
    • Fixed the create Bloody weapon from blue weapons bug.
    • Changed Cloak of Honor its effect from 15% Speed, +1 Giftbox to Speed +15%, Attack +250, Attack +5%*.


    *A small elaboration to this change seems appropriate. The reason we changed this effect is because people without this cloak barely got ANY drops, while people with this cloak had a much higher chance of getting a good drop. It was impossible to balance the drops with this cloak and the only option was to change its effect.
    Due to this adjustment we also realised that there are people who donated to get this cloak. If you bought this cloak from the Item Mall (so NOT from another player) and want to get your dPoints back, please send Caesar a PM on the forum and we'll get things sorted out.

    If you have any suggestions, feel free to place them at the Suggestion section. Suggestions are always more than welcome.

    That's it for now, have fun playing!

    The RoC Team
  • We have removed the V7 collecting system because the community didn't like the system. Therefor we are using the AFK-collecting system again. You can collect quite some useful items from it, like SPros, APros, XPros, GPros, Reversions, Pet reversions A card pieces, 7% card pieces, Mysterious Bags and many more!
  • Good day everyone!

    This patch is mainly focussed on fixing minor bugs from our Second Act update. This is what we have changed:
    • Removed Soul-Link on Vampire weapons.
    • Fixed the names of Vampire and Phantasm weapons.
    • Changed Phantasm Yo-Yos effect.
    • Fixed something with the minimap showing random colors.
    • Removed the Clockworks quest.
    • You won't be able to proceed at Unique->Ultimate conversion when you don't have an XProtect enabled.


    That's it for now, have fun playing!

    The RoC Team.