Hi hab mal wieder ein prob undzwar wenn man mit lvl 15 ein quest amfängt wird es nicht im Questtagebuch nicht eingetragen.
Ich habe bereits die PropQuest.inc und die PropQuest-Scenario.inc ausgetauscht und server neugestartet aba ohne erfolg. :indifferent ::indifferent :
Hier mal ein auszug aus der Propquest.inc
"PropQuest.inc 1 jobchange"
//퀘스트 스크립트
QUEST_CHANGEJOB1
{
SetTitle
(
IDS_PROPQUEST_INC_000005
);
setting
{
SetCharacter( "" );
SetBeginCondLevel( 15, 15 );
SetBeginCondParty( 0, 0, 0, 0 );
SetBeginCondJob( JOB_VAGRANT );
SetEndCondLevel( 15, 150 );
SetEndCondItem( -1, 0, -1, II_SYS_SYS_QUE_BLADEBRAVERY, 1 );
SetEndCondCharacter( "MaFl_Valin" );
SetEndCondState( 5 );
SetEndRewardItem( -1, 0, -1, II_WEA_SWO_SWORDBRAVERY, 1 );
SetEndRemoveItem( 0, II_WEA_SWO_SWORDBRAVERY, -1 );
SetHeadQuest( 1993 );
}
state 0
{
SetDesc
(
IDS_PROPQUEST_INC_000006
);
SetCond
(
IDS_PROPQUEST_INC_000007
);
SetStatus
(
IDS_PROPQUEST_INC_000008
);
}
state 1
{
SetDesc
(
IDS_PROPQUEST_INC_000009
);
SetCond
(
IDS_PROPQUEST_INC_000010
);
SetStatus
(
IDS_PROPQUEST_INC_000011
);
}
state 2
{
SetDesc
(
IDS_PROPQUEST_INC_000012
);
SetCond
(
IDS_PROPQUEST_INC_000013
);
SetStatus
(
IDS_PROPQUEST_INC_000014
);
}
state 3
{
SetDesc
(
IDS_PROPQUEST_INC_000015
);
SetCond
(
IDS_PROPQUEST_INC_000016
);
SetStatus
(
IDS_PROPQUEST_INC_000017
);
}
state 4
{
QuestItem(MI_LAWOLF3, II_SYS_SYS_QUE_VISIONSTONE, 1500000000, 1);
SetDesc
(
IDS_PROPQUEST_INC_000018
);
SetCond
(
IDS_PROPQUEST_INC_000019
);
SetStatus
(
IDS_PROPQUEST_INC_000020
);
}
state 5
{
SetDesc
(
IDS_PROPQUEST_INC_000021
);
SetCond
(
IDS_PROPQUEST_INC_000022
);
SetStatus
(
IDS_PROPQUEST_INC_000023
);
}
state 14
{
SetDesc
(
IDS_PROPQUEST_INC_000024
);
SetCond
(
IDS_PROPQUEST_INC_000025
);
SetStatus
(
IDS_PROPQUEST_INC_000026
);
}
}
Ich habe bereits die PropQuest.inc und die PropQuest-Scenario.inc ausgetauscht und server neugestartet aba ohne erfolg. :indifferent ::indifferent :
Hier mal ein auszug aus der Propquest.inc
//퀘스트 스크립트
QUEST_CHANGEJOB1
{
SetTitle
(
IDS_PROPQUEST_INC_000005
);
setting
{
SetCharacter( "" );
SetBeginCondLevel( 15, 15 );
SetBeginCondParty( 0, 0, 0, 0 );
SetBeginCondJob( JOB_VAGRANT );
SetEndCondLevel( 15, 150 );
SetEndCondItem( -1, 0, -1, II_SYS_SYS_QUE_BLADEBRAVERY, 1 );
SetEndCondCharacter( "MaFl_Valin" );
SetEndCondState( 5 );
SetEndRewardItem( -1, 0, -1, II_WEA_SWO_SWORDBRAVERY, 1 );
SetEndRemoveItem( 0, II_WEA_SWO_SWORDBRAVERY, -1 );
SetHeadQuest( 1993 );
}
state 0
{
SetDesc
(
IDS_PROPQUEST_INC_000006
);
SetCond
(
IDS_PROPQUEST_INC_000007
);
SetStatus
(
IDS_PROPQUEST_INC_000008
);
}
state 1
{
SetDesc
(
IDS_PROPQUEST_INC_000009
);
SetCond
(
IDS_PROPQUEST_INC_000010
);
SetStatus
(
IDS_PROPQUEST_INC_000011
);
}
state 2
{
SetDesc
(
IDS_PROPQUEST_INC_000012
);
SetCond
(
IDS_PROPQUEST_INC_000013
);
SetStatus
(
IDS_PROPQUEST_INC_000014
);
}
state 3
{
SetDesc
(
IDS_PROPQUEST_INC_000015
);
SetCond
(
IDS_PROPQUEST_INC_000016
);
SetStatus
(
IDS_PROPQUEST_INC_000017
);
}
state 4
{
QuestItem(MI_LAWOLF3, II_SYS_SYS_QUE_VISIONSTONE, 1500000000, 1);
SetDesc
(
IDS_PROPQUEST_INC_000018
);
SetCond
(
IDS_PROPQUEST_INC_000019
);
SetStatus
(
IDS_PROPQUEST_INC_000020
);
}
state 5
{
SetDesc
(
IDS_PROPQUEST_INC_000021
);
SetCond
(
IDS_PROPQUEST_INC_000022
);
SetStatus
(
IDS_PROPQUEST_INC_000023
);
}
state 14
{
SetDesc
(
IDS_PROPQUEST_INC_000024
);
SetCond
(
IDS_PROPQUEST_INC_000025
);
SetStatus
(
IDS_PROPQUEST_INC_000026
);
}
}