morgen zusammen .
Ich habe vor ein paar meiner neuen Objekte in den Beats einzufügen und so auch einbauen zu können .
Hat jemand nen Link zu nem Guide für mich ? habe da nix gefunden .
Oder ne gute erklärung wäre auch schon .
habe es shcon in der mdlObj eingefügt aber das allein reicht anschienend nicht oder ich habe es falsch gemacht sieht so aus :
"obj" 0
{
"Rustia"
{
"Tor" 1215 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaLeaf03" 1214 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaLeaf02" 1213 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaLeaf01" 1212 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBossZone03" 1210 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBossZone02" 1209 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBossZone01" 1208 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBossGate01" 1207 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBox02" 1206 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaWoodpot01" 1205 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaFirewood02" 1204 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaPot01" 1203 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaSpear01" 1202 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaShield01" 1201 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"Rustiafence01" 1200 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"Rustiaflag01" 1199 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaFirewood01" 1198 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBox01" 1197 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaChair01" 1196 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaHut03" 1195 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaHut02" 1194 MODELTYPE_ANIMATED_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaHut01" 1193 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaLusikaGate01" 1191 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaHallwater01" 1188 MODELTYPE_ANIMATED_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaGate01" 1183 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTreasureBox01" 1187 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaStone01" 1186 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree06" 1211 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree05" 1192 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree04" 1190 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree03" 1189 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree02" 1185 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree01" 1184 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
Das oberste . Tor . möchte ich einfügen .
mfg . meaves
Ich habe vor ein paar meiner neuen Objekte in den Beats einzufügen und so auch einbauen zu können .
Hat jemand nen Link zu nem Guide für mich ? habe da nix gefunden .
Oder ne gute erklärung wäre auch schon .
habe es shcon in der mdlObj eingefügt aber das allein reicht anschienend nicht oder ich habe es falsch gemacht sieht so aus :
"obj" 0
{
"Rustia"
{
"Tor" 1215 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaLeaf03" 1214 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaLeaf02" 1213 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaLeaf01" 1212 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBossZone03" 1210 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBossZone02" 1209 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBossZone01" 1208 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBossGate01" 1207 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBox02" 1206 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaWoodpot01" 1205 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaFirewood02" 1204 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaPot01" 1203 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaSpear01" 1202 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaShield01" 1201 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"Rustiafence01" 1200 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"Rustiaflag01" 1199 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaFirewood01" 1198 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaBox01" 1197 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaChair01" 1196 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaHut03" 1195 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaHut02" 1194 MODELTYPE_ANIMATED_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaHut01" 1193 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaLusikaGate01" 1191 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaHallwater01" 1188 MODELTYPE_ANIMATED_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaGate01" 1183 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTreasureBox01" 1187 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaStone01" 1186 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree06" 1211 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree05" 1192 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree04" 1190 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree03" 1189 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree02" 1185 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
"RustiaTree01" 1184 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 1
Das oberste . Tor . möchte ich einfügen .
mfg . meaves