Zur Season 3 wurden einige der Items überarbeitet, entfernt oder es kommen neue hinzu.
Ich habe hier eine detailierte Liste welche jede Änderungen beinhaltet.
Ich persönlich muss sagen, dass mir viele Änderungen ganz und garnicht gefallen und es eine lange Gewöhnungszeit brauchen wird.
Gewiss viele Builds müssen nun geändert werden, denn die Item Wahl ist eindeutig größer und unbekannter!
Quelle: Preseason Changes on PBE - League of Legends Community
Ich habe hier eine detailierte Liste welche jede Änderungen beinhaltet.
Ich persönlich muss sagen, dass mir viele Änderungen ganz und garnicht gefallen und es eine lange Gewöhnungszeit brauchen wird.
Gewiss viele Builds müssen nun geändert werden, denn die Item Wahl ist eindeutig größer und unbekannter!
- Basic Stat Valuations have Changed - This means that the amount of statistics you get per point of gold has shifted.
- Attack Damage is generally cheaper from 5 to 10% across all items.
- Attack Speed is generally around 10 to 20% more expensive than before.
- Armor and Magic Resistance is generally around 10 to 20% more expensive than before
- Many items have had their statistics slightly adjusted around this fact.
- Attack Damage is generally cheaper from 5 to 10% across all items.
- In general, high-end item premiums have been reduced across the board. This means that items are generally more expensive or provide less statistics the higher tier they are.
- Offensive Auras
- Range increased to 700 from 600 - Abyssal Scepter, Frozen Heart.
- Range increased to 700 from 600 - Abyssal Scepter, Frozen Heart.
- Defensive Aurask
- Ranges are now consistent at 1100 - Aegis of the Legion, etc.
- Ranges are now consistent at 1100 - Aegis of the Legion, etc.
- Penetration
- Flat Penetration items have had their values reduced.
- Percent Penetration items have had their values reduced.
- Flat Penetration items have had their values reduced.
- Slowing Effects
- Global Slow particle now appears faster
- Slow effects on Phage / Trinity Force now have reduced effect when used by ranged characters.
- Slow durations on Phage / Trinity Force / Frozen Mallet reduced slightly.
- Global Slow particle now appears faster
- General (Boots)
- Movement Speed
- Boots give 25 less movement speed across the board.
- All champions have had their base movement speed increased by 25.
- Boots give 25 less movement speed across the board.
- Tier 2 boots can be enchanted, upgrading them to a Tier 3 boot for some gold.
- Homeguard: Provides powerful regeneration and movement speed at fountain.
- Furor: Increased movement speed in combat.
- Captain: Increases movement speed of allies moving toward you.
- Distortion: Decreases cooldown of Ghost, Teleport and Flash.
- Alacrity: Grants a small additional base movement speed bonus.
- Homeguard: Provides powerful regeneration and movement speed at fountain.
- Movement Speed
- Removed
- The following items are no longer available and items that built out of them have had their recipes changed:
- Meki Pendant, Regrowth Pendant, Force of Nature, Ionic Spark, Moonflair Spellblade, Cloak and Dagger, Elixir of Agility, Leviathan.
- Meki Pendant, Regrowth Pendant, Force of Nature, Ionic Spark, Moonflair Spellblade, Cloak and Dagger, Elixir of Agility, Leviathan.
- The following items are no longer available on Summoner's Rift and items that built out of them have had their recipes changed:
- Heart of Gold
- Heart of Gold
- The following items are no longer available and items that built out of them have had their recipes changed:
- Reworked
- Doran's Items
- Doran's items have slightly less statistics but each has gained an additional passive
- Doran's Blade
- Has 0% Life Steal
- Passive: Recovers a small amount of life on hit
- Passive: Recovers a small amount of life on hit
- Doran's Ring
- Lost a little bit of regeneration.
- Passive: Gain a small amount of mana on kill.
- Lost a little bit of regeneration.
- Doran's Shield
- Lost some health regeneration and armor.
- Unique Passive: Blocks a small amount of damage from champion basic attacks.
- Lost some health regeneration and armor.
- Has 0% Life Steal
- Doran's items have slightly less statistics but each has gained an additional passive
- Giant's Belt
- Slightly cheaper but grants less health.
- Slightly cheaper but grants less health.
- Rageblade
- Reworked to have a powerful attack speed, spell vamp and life steal boost when you are low on life.
- Reworked to have a powerful attack speed, spell vamp and life steal boost when you are low on life.
- Aegis of the Legion
- Lost attack damage, gained health regeneration
- Builds out of Emblem of Valor instead of Ruby Crystal.
- Lost attack damage, gained health regeneration
- Lich Bane
- No longer grants magic resistance.
- Now deals magic damage equal to a base damage plus a percentage of your AP ratio.
- No longer grants magic resistance.
- Vamp Scepter
- Now builds out of a long sword and grants attack damage.
- All items that build out of Vamp Scepter now grants attack damage.
- Now builds out of a long sword and grants attack damage.
- Zeke's Herald
- No longer grants attack speed or builds out of a dagger.
- No longer grants attack speed or builds out of a dagger.
- Avarice Blade
- Gives less critical strike
- Grants an additional 2 gold per kill.
- Gives less critical strike
- Hextech Gunblade
- Active has had its base damage reduced and now has an AP ratio.
- Single target attacks and spells versus champions reduce the cooldown of the active by 3 seconds.
- Active has had its base damage reduced and now has an AP ratio.
- Phantom Dancer
- Grants less move speed and less attack speed.
- Grants 'Ignore Unit Collision' passively.
- Grants less move speed and less attack speed.
- Shurelya's Reverie
- Grants far less regeneration statistics total.
- Grants far less regeneration statistics total.
- Eleisa's Miracle
- Does not grant Tenacity
- Lowers Heal, Clairvoyance and Revive cooldowns by 20%
- Gaining 3 levels with the item gives you the stats and passive permanently and the item disappears from your inventory.
- Does not grant Tenacity
- Black Cleaver
- Remade
- Builds out of Brutalizer + other items
- Dealing Physical damage reduces a % of the target's armor.
- Remade
- Youmu's Ghostblade
- Active simplified - 6 for melee, 4 for ranged.
- Active cooldown reduced to 45 from 60.
- Active simplified - 6 for melee, 4 for ranged.
- Warmog's Armor
- Stacking passive removed.
- Now regenerates 1.5% of your maximum health every 5 seconds.
- Stacking passive removed.
- Deathfire's Grasp
- Remade
- Now builds out of Needlessly Large Rod and an Amplifying Tome.\
- Grants large amounts of AP and CDR%.
- Unique Active: Deals 15% of the target's maximum health and amplifies magic damage done to the target by 20% for 4 seconds.
- Remade
- Warden's Mail
- Recipe: Cloth Armor + Cloth Armor
- Passive no longer random - but the effects are reduced.
- No longer grants regeneration.
- Warden's mail only reduces attack speed.
- Builds into Frozen Heart.
- Recipe: Cloth Armor + Cloth Armor
- Randuin's Omen
- Passive no longer random - but the effects are reduced.
- Randuin's Omen will reduce attack speed and movement speed.
- Base duration on active increased to 2 seconds from 1.
- Passive no longer random - but the effects are reduced.
- Tears of the Goddess
- Slightly cheaper
- Now triggers when you spend mana as well as spellcasts.
- Slightly cheaper
- Archangel's Staff
- Upgrades into Seraph's Embrace when the Tears of the Goddess passive is fully charge.
- Upgrades into Seraph's Embrace when the Tears of the Goddess passive is fully charge.
- Seraph's Embrace
- Activate to shield yourself for 25% of your current mana for 2.5 seconds.
- Activate to shield yourself for 25% of your current mana for 2.5 seconds.
- Manamune
- Upgrades into Muramana when the Tears of the Goddess passive is fully charged.
- Upgrades into Muramana when the Tears of the Goddess passive is fully charged.
- Muramana
- Toggle to deal a % of your current mana in magic damage on basic attacks and spells.
- Toggle to deal a % of your current mana in magic damage on basic attacks and spells.
- Tiamat
- Melee only
- Now a Unique Passive with a larger splash radius and damage falloff near the edge.
- Now has an active: Activate to cleave in a large area around your target.
- Melee only
- Consumables
- Oracle Elixir
- Duration capped at 5 minutes.
- Duration capped at 5 minutes.
- Elixir of Strength
- Duration reduced to 3 minutes
- Slightly stronger effect at early levels.
- Duration reduced to 3 minutes
- Elixir of Brilliance
- Duration reduced to 3 minutes.
- Slightly stronger effect at early levels.
- Duration reduced to 3 minutes.
- Oracle Elixir
- Doran's Items
- New Items
- Kage's Last Breath
- Supportive Peel/Initiation Item
- Recipe: Kage's Lucky Pick, Mana Manipulator
- Keeps G/10 Passive.
- Active: Target ally gets a 30% slow aura for 3 seconds - 60 second cooldown.
- Recipe: Kage's Lucky Pick, Mana Manipulator
- Liandry's Lament
- Controlled Burn Mage Item
- Recipe*:* Haunting Guise, Amplifying Tome
- Passive: Dealing spell damage burns enemies for a % of their current life over 3 seconds. This effect deals double damage if the target's movement is impaired.
- Controlled Burn Mage Item
- Statikk Shiv
- High Speed / Burst Damage Item
- Recipe*:* Zeal, Avarice Blade
- Passive: Moving or Attacking builds static charges. At 100 charges, your next attack unleashes all charges to deal 100 magic to up to 4 targets. This effect benefits from critical strikes.
- High Speed / Burst Damage Item
- Frozen Fist
- Resistance oriented version of Sheen
- Recipe: Sheen + Glacial Shroud
- Passive: After using an ability, your next attack deals physical damage equal to 125% of your base attack damage to surrounding enemies. This leaves an icy field that slows enemy movement speed by X% for Y seconds.
- Resistance oriented version of Sheen
- Bloody Hydra
- High End Attack Damage / Area of Effect Item
- Recipe: Tiamat + Vamp Scepter
- Passive: Tiamat's active and passive now benefits from a percentage of your life steal.
- High End Attack Damage / Area of Effect Item
- Mercurial Scimitar
- High End Magic Resistance / Attack Damage Item
- Recipe: Quicksilver Sash + B.F. Sword
- Active: Cleanses all debuffs from your character. If your character is melee, he gains 100% movement speed for 1 second.
- High End Magic Resistance / Attack Damage Item
- Ohmwrecker
- High End Siege Item
- Recipe:Catalyst + Chain Vest
- Active: Disables nearby enemy towers for 2.5 seconds, preventing them from attacking.
- High End Siege Item
- Wraith Collar
- Supportive Scouting Item
- Recipe: Kage's Pick + Null Magic Mantle
- Active: Summons 2 wraiths for 6 seconds that seek the nearest enemy champions. If they reach an enemy champion, they slow him and reveal him for 2.5 seconds.
- Supportive Scouting Item
- Hurricane
- Ranged-Only Area of Effect Item
- Recipe: Dagger + Recurve Bow + Dagger
- Passive: Your shots fire two secondary ghostly bolts that deal X + 50% of your attack damage to nearby targets. These cannot critically strike but apply on-hit effects.
- Ranged-Only Area of Effect Item
- Zephyr
- High End Speed Item
- Recipe*:* Stinger + Long Sword
- Grants Attack Speed, Cooldown Reduction, Movement Speed, Attack Speed and Tenacity.
- High End Speed Item
- Banner of Command
- Siege Mage Item
- Recipe: Blasting Wand + Emblem of Valor
- Unique Aura: Grants health regeneration to nearby allies
- Unique Aura: Grants % damage to nearby minions.
- Active: Promotes a nearby siege minion to a super minion. You get all the gold from this minion's kills - 120 second cooldown.
- Siege Mage Item
- Sword of the Divine
- Rapid Burst Attack Damage Item
- Recipe: Recurve Bow + Dagger
- Active: You gain 100% attack speed and 100% critical strike for 4 seconds or 3 critical strikes - 25 second cooldown. This item gives no attack speed while on cooldown.
- Passive: Kills and assists halve this item's cooldown.
- Rapid Burst Attack Damage Item
- Mikael's Crucible
- High Tier Supportive Item
- Recipe: Chalice + Sapphire Crystal
- Passive: Increases mana regeneration based on missing mana.
- Active: Removes stuns, roots, silences, slows, fears and taunts from an ally and then heals them for X + Y% of their missing health - 3 minute cooldown.
- High Tier Supportive Item
- Consumables
- Sight Stone
- Supportive Ward Item
- +X Health
- Passive: Starts with 4 charges, charges refill when you go back to fountain.
- Active: Consumes a charge to place a sight ward that lasts 3 minutes. You may have a maximum of 2 wards from the item at once
- Supportive Ward Item
- Ruby Sight Stone
- Supportive Ward Item
- Recipe*: Sight Stone* + Ruby Crystal
- Passive: Starts with 5 charges, charges refill when you go back to fountain.
- Active: Consumes a charge to place a sight ward that lasts 3 minutes. You may have a maximum of 3 wards from the item at once
- Supportive Ward Item
- Leaden Crystal Flask
- Supportive Regeneration Item
- Passive: Starts with 3 charges, charges refill when you go back to fountain.
- Active: Consume a charge to regenerate 100 health and 40 mana over 10 seconds.
- Supportive Regeneration Item
- Sight Stone
- Supportive Peel/Initiation Item
- Kage's Last Breath
Quelle: Preseason Changes on PBE - League of Legends Community