PBE Patch 5/1 - TPA Skins & Balance Changes

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    • PBE Patch 5/1 - TPA Skins & Balance Changes

      WIP POST
      =================================

      [ Before we even start, it should be know that this patch was ROLLED BACK and is NOT currently on the PBE servers - Nothing in the post below is actually available on the PBE. There has been no official word on the matter so it's unclear if this stuff wasn't meant to be shipped or if there were bugs or what. At any rate, let this post serve as more of a preview of what may come but remember this stuff is TENTATIVE. ]

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      [B]TPA skins:
      [/B] The five skins celebrating the Taipei Assassin's S2 World Championship victory made a momentary appearance in the PBE. There is a skin for Orianna, Ezreal, Shen, Nunu, and Dr. Mundo - the team comp they used in the last game to decide the championship. Each of the skins has the group shot below as their splash art.

      [B][B][B][B][B][B][B]


      [/B][/B][/B][/B][/B][/B][/B]Still working on a way to snag our own shot of the skins ( as they've been reverted it is a bit of a pain ). Until then, here is Reign of Gaming's line up of the new skins:[B][B][B][B][B][B][B]




      [B]Balance Changes
      REMINDER:
      [/B][/B][/B][/B][/B][/B][/B][/B]These changes are tentative and subject to change. They are also mined from the game files as opposed to seeing them in action in the game client. As the PBE is a testing ground, many changes do not end up making it to live. With such dramatic changes as those seen below, I wouldn't be surprised if we saw some developer commentary about them with they are pushed back to the PBE client.[B][B][B][B][B][B][B][B]


      [B]Diana
      [/B][/B][/B][/B][/B][/B][/B][/B][/B]

      • Pale Cascade ( W ) damage readjusted to 22/34/46/58/70 from 20/35/50/65/80.
      • Pale Cascade ( W ) shield lowered to 40/55/70/85/100 + .3 AP from 55/80/105/130/155 + .45 AP

      [B][B][B][B][B][B][B]
      [B]Elise
      [/B][/B][/B][/B][/B][/B][/B][/B]

      • Spider form ( R ) no longer lists bonus armor or magic resist.

      [B][B][B][B][B][B][B]
      [B]Galio
      [/B][/B][/B][/B][/B][/B][/B][/B]

      • Resolute Smite ( Q ) damage lowered to 80/125/170/215/260 + .5 AP from 80/135/190/245/300 +.6
      • Resolute Smite ( Q ) mana cost lowered to 60 at all ranks from 60/65/70/75/80.
      • Resolute Smite ( Q ) cooldown lowered to 7/6.5/6/5.5/5 instead of 7 at all ranks
      • Resolute Smite ( Q ) movement speed reduction now only lasts for 2 seconds down from 2.5

      [B][B][B][B][B][B][B]
      [B]Lux
      [/B][/B][/B][/B][/B][/B][/B][/B]

      • Prismatic Barrier ( W ) shield lowered to 50/65/80/95/110 + .25 AP from 80/105/130/155/180 + .35 AP.

      [B][B][B][B][B][B][B][B]
      Miss Fortune
      [/B][/B][/B][/B][/B][/B][/B][/B]

      • Impure Shots ( W ) damage lowered to 4/6/8/12 from 6/8/10/12/14
      • Impure Shots ( W ) number of stacks increased to 5 from 4.
      • Impure Shots ( W ) tooltip updated to state maximum damage from stacks as 20/30/40/50/60+.25 AP

      [B][B][B][B][B][B][B]
      [B]Nunu
      [/B][/B][/B][/B][/B][/B][/B][/B]

      • Consume ( Q ) now gains bonuses for 120/150/180/210/240 seconds based on the type of creep he has consumed.

      [INDENT]
      • Golems - 10% maximum health and 10% size.


      • Lizard - Your attack deal an additional 1% of your maximum health as magic damage.


      • Wolves / Wraiths - 15% bonus movement speed on kill for 3 seconds.

      [/INDENT]

      • Consume ( Q ) damage increased to 600/700/800/900/1000 from 500/600/700/800/900.
      • Consume ( Q ) now heals for 90/130/170/210/250 + .75 AP down from 125/180/235/290/345 + 1.0 AP.
      • Consume's ( Q ) cooldown has been increased to 17/15/13/11/9 from 16/14/12/10/8.


      Nami

      • Aqua Prison ( Q ) - Now stuns for 1.5 seconds (up from 1.3)


      Rumble


      • Electro Harpoon ( E ) - Now deals 45/70/95/120/145 (+0.4*AP) (down from 55/85/115/145/175 (+0.5*AP))
      • Electro Harpoon ( E ) - Danger zone bonus had its damage bonus increased to 50% (up from 25%)


      Shyvana

      • Dragon's Descent ( R ) - Tooltip reworded to say "enemy champion she contacts is brought to her destination" instead of "and are knocked toward her targetlocation."
      • Flame Breath ( E ) - Now deals 80/110/140/170/200 (+0.6*AP) down from 80/125/170/215/260 (+0.6*AP)
      • Flame Breath ( E ) - Tooltip now says it does this to all enemies it passes through.
      • Flame Breath ( E ) - Tooltip now says it applies "cinders" for 5 seconds instead of burns 15 % of their Armor for 4 seconds.


      Twisted Fait

      • Destiny ( R ) - Tooltip now says it takes 1.5 seconds
      • Destiny ( R ) - Cooldown increased to 180/150/120 Seconds (up from 150/135/120 Seconds)
      • Pick A Card ( W ) - Blue card simply says "Blue Card deals 40/60/80/100/120 (+1*AD) (+0.4*AP) magic damage and restores Mana." and now leaves out "restoring (0.4*AD)mana (65% of the base damage and totalAD, does not include AP)."
      • Stacked Deck ( E ) - now increases attack speed by 10/15/20/25/30 %. (up from 3/6/9/12/15 %)
      • Stacked Deck ( E ) - No longer reduces cooldown time


      Udyr

      • Now has 6.75 MP5 (up from 6.4)


      Varus

      • Now has 330 MS (down from 335)
      • Hail of Arrows ( E ) - Now deals 65/100/135/170/205 (down from 65/105/145/185/225)
      • Piercing Arrow ( Q ) - Starts from 10/47/83/120/157 (up from 10/43/77/110/143)
      • Piercing Arrow ( Q ) - to a max of 15/70/125/180/235 (up from 10/47/83/120/157)


      Zac

      • Now has 7 HP5 (down from 12.5)
      • Elastic Slingshot ( E ) - now deals 80/125/170/215/260 (down from 80/130/180/230/280)
      • Let's Bounce! ( R ) - Now deals 100/150/200 (down from 160/240/320) per bounce
      • Let's Bounce! ( R ) - Tooltip no longer says "Enemies hit more than once take half damage"
      • Let's Bounce! ( R ) - Now only has 50% tenacity (down from 75%)




      Quellen:

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