Meine Source

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    • Meine Source

      Guten Tag MMORPG-Core,



      ich möchte euch hier gerne meine modifizierte V15 Source zu Verfügung stellen.

      Ihr benötigt hierfür die Offizielle v15 Source und fügt meine Dateien mit hinzu. Außerdem müsst ihr das GlowSystem in der Datenbank adden.

      VersionCommon.h der Neuz


      Quellcode

      1. //////////////////////////////////SECRUITY///////////////////////////////////
      2. #define __SECURITY_FIXES
      3. #define __SWITCH_FIX
      4. #define __NO_SPEEDHACK
      5. #define __EMOTION_CRASH_FIX
      6. #define __LEVEL_BOT_FIX
      7. #define __LACCO_FIX
      8. #define __DUPE_FIX
      9. #define __SAVE_AFTER_TRADE
      10. #define __PAKET_FIX
      11. #define __FIX_CHEAT
      12. #define __FIX_CHEAT2014
      13. #define __INVISIBLE_FIX
      14. #define __HACK_FIXXES
      15. #define __INFILTRATION
      16. #define __MINIMAP_BOTFIX
      17. #define __FIX_ONEKILL
      18. /////////////////////////////////////////////////////////////////////////////
      19. ///////////////////////////////////SYSTEME///////////////////////////////////
      20. #define __PMA_PARTYFINDER // Partyfinder by Pumaaa
      21. #define __PETFILTER // Petfilter
      22. //#define __APP_TELEPORTER // Teleporter by Mentus
      23. #define __TELEPORTER_S // Teleporter by Sabage
      24. #define __BOUNTY // Kopfgeld System
      25. //#define __NO_BOUNTY // Kopfgeld System Deaktivieren
      26. #define __ZHICHIZUIXIAOHUA // Minimier Button für die Neuz
      27. #define __AWAKE_BEFEHL // /awa mit Penya kosten
      28. //#define __NO_AWAKE_BEFEHL // /awa mit Penya kosten deaktivieren
      29. //#define __SHOW_ALL_STATS // zeigt unter H alle Stats an (Crit DMG / Speed ...) <-- noch fixen!
      30. #define __PREMIUM // Premium Status mit Farbig shouten, exp + 1,5, Titel, Farbiger name -> per Sm Mode by lumi
      31. //#define __COUNTRY_ICON // Länderwahl beim Char create
      32. //#define __DAY_NIGHT // Tage & Nacht
      33. #define __OLD_ITEM_COLOR // Alte Waffen Farben
      34. #define __WEAPON_LVL // Weapon Level by Sabage
      35. #define __PET_LVL // Pet Level by Sabage
      36. #define __DESTCHANGER // Dst Changer by Sabage
      37. #define __DST_PENYA // DST Penya
      38. #define __PLOP_GUILD_TAG // Z.B. [Guild Leader]
      39. #define __JOPS_GLOW // Glow System
      40. #define __ITEM_LINK // Item Link
      41. #define __EXTENDED_ADMIN_CREATE_ITEM // Erweitertes /ci
      42. ///////////////////////////////////Anderes///////////////////////////////////
      43. #define __ADDSHOPITEM // Items einzeln einfügen
      44. #define __PET_COLLISION // Pets ignorieren Objekte
      45. #define __GUILD_COLOR // Gilden Level Farben
      46. #define __PET_FAST // Schnelligkeit des Pets
      47. #define __DEV // Item Upgradelevel im Inventory anzeigen
      48. #define __GM_LIST // Via Befehl online Gms
      49. #define __LINK_FOR_EVERBODY // Link für alle Partymember
      50. #define __RANDOM_TITLE // Random Neuz Titel
      51. #define __WALLPAPER // Random Wallpaper
      52. #define __IP_CRYPTION // IP Cryption
      53. #define __CHANNEL_UCOUNTER // Anzeige der Online Spieler
      54. /////////////////////////////////////////////////////////////////////////////
      55. #define __V6_COLLECTION_SYSTEM //Collecte via mob
      56. #define __V6_ENDURANCE //Endurances des Armes
      57. /////////////////////////////////////////////////////////////////////////////
      Alles anzeigen







      in die v15 Propitem.txt das adden:


      Quellcode

      1. 11 II_CHR_SYS_SCR_DST_STR "Scroll of DST-STR Change" 1 1 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 100000 = = = = = = = 0 = = 190 190 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwake.dds""" 0 """""" "Changed deinen Level Effekt auf Str"
      2. 11 II_CHR_SYS_SCR_DST_INT "Scroll of DST-INT Change" 1 1 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 100000 = = = = = = = 0 = = 190 190 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwake.dds""" 0 """""" "Changed deinen Level Effekt auf Int"
      3. 11 II_CHR_SYS_SCR_DST_CHR_CHANCECRITICAL "Scroll of DST-CHR-CHANCECRITICAL Change" 1 1 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 100000 = = = = = = = 0 = = 190 190 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwake.dds""" 0 """""" "Changed deinen Level Effekt auf Crit Chance"
      4. 11 II_CHR_SYS_SCR_DST_STA "Scroll of DST-STA Change" 1 1 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 100000 = = = = = = = 0 = = 190 190 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwake.dds""" 0 """""" "Changed deinen Level Effekt auf Sta"
      5. 11 II_CHR_SYS_SCR_DST_DEX "Scroll of DST-DEX Change" 1 1 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 100000 = = = = = = = 0 = = 190 190 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwake.dds""" 0 """""" "Changed deinen Level Effekt auf Dex"
      6. 11 II_CHR_SYS_SCR_DST_STAT_ALLUP "Scroll of DST-ALL-STATS Change" 1 1 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 100000 = = = = = = = 0 = = 190 190 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwake.dds""" 0 """""" "Changed deinen Level Effekt auf All Stats"
      7. 11 II_CHR_SYS_SCR_DST_SPELL_RATE "Scroll of DST-Spell Change" 1 1 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 100000 = = = = = = = 0 = = 190 190 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwake.dds""" 0 """""" "Changed deinen Level Effekt auf Spell"
      8. 11 II_CHR_SYS_SCR_DST_HP_MAX_RATE "Scroll of DST-HP Change" 1 1 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 100000 = = = = = = = 0 = = 190 190 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwake.dds""" 0 """""" "Changed deinen Level Effekt auf HP"
      9. 11 II_CHR_SYS_SCR_DST_MP_MAX_RATE "Scroll of DST-MP Change" 1 1 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 100000 = = = = = = = 0 = = 190 190 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwake.dds""" 0 """""" "Changed deinen Level Effekt auf MP"
      10. 11 II_CHR_SYS_SCR_DST_CRITICAL_BONUS "Scroll of DST-CRITICAL-BONUS Change" 1 1 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 100000 = = = = = = = 0 = = 190 190 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwake.dds""" 0 """""" "Changed deinen Level Effekt auf Crit Bonus"
      11. 6 II_ITM_CHG_GLOW_CUST "Stone of Glow" 1 9999 IK1_GENERAL IK2_GEM IK3_GEM = 1 = = 160 = = = = = = = 0 = = 1 = = = = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_GenGemGem.dds""" 0 """""" IDS_PROPITEM_TXT_004867
      Alles anzeigen


      Download Source: Klick Hier!


      Download Resource: Klick Hier




      Credits :


      75% - Kumo'
      25% - Sabage
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