Hallo Leue für euch Release ich mal
das Script das man im Spiel den Map namen sieht ;)
sehr Hilfreich wen der Spieler nicht weis
wo er gerade ist xD

Hier ist der Code für den Mapnamen
module Show_Map_HUD
Do_Not_Show_Map = []
Font_Size = 12
Y_Coord = 340
end
class Map_HUD < Window_Base
ef initialize
super (0, Show_Map_HUD::Y_Coord, 200, 150)
self.contents = Bitmap.new(width-32, height-32)
self.contents.font.size = Show_Map_HUD::Font_Size
self.opacity = 0
refresh
end
def refresh
self.contents.clear
if Show_Map_HUD::Do_Not_Show_Map.include?($game_map.map_id)
self.contents.draw_text (0,0,0,0,"")
else
self.contents.draw_text (0, 0, 168, 32, "Location:")
self.contents.draw_text (0, 0, 168, 64, $game_map.name.to_s)
end
end
def update
refresh
end
end
class Game_Map
def name
map_infos = load_data("Data/MapInfos.rvdata")
name = map_infos[@map_id].name
name.gsub!(/\\N\[([0-9]+)\]/i) { $game_actors[$1.to_i].name }
return name
end
end
class Scene_Map
alias don_map_main main
alias don_map_update update
alias don_map_terminate terminate
def main
@MN = Map_HUD.new
@DM = $game_map.name
don_map_main
end
def update
@MN.update
don_map_update
end
def terminate
@MN.dispose
don_map_terminate
end
end
Have Fun with it =)