["Release"]Dyo manager by spikensbror

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    • ["Release"]Dyo manager by spikensbror

      Hallo GodLiker =)
      Da vllt nicht jeder hier auf ragezone angemelded ist, poste ich einmal das was ich heute dort gefunden habe :have a nice day:

      spikensbror schrieb:

      -Info-

      Name: dyoManager
      Author: Kimmy Andersson

      Credits:
      Xadet

      This version is FULLY functional and is GUI based.

      --------------------------------------------

      -Usage-

      The usage is EXTREMELY simple.
      Open the DYO file, edit it, save.

      --------------------------------------------

      -Explanation-
      Let's take a look at the first block(this could be different on yours):

      Quellcode

      1. [code]
      2. 5
      3. 179.9087
      4. 0
      5. 0
      6. 0
      7. 3344.027
      8. 146.9564
      9. 2071.1
      10. 1
      11. 1
      12. 1
      13. 5
      14. 234
      15. -1
      16. 0
      17. 2
      18. MaDa_Boneper
      19. 1
      20. 0
      Alles anzeigen

      ---------------

      So the first part that says 5 is object type.
      5 is mover(NPC/MOB).

      The second part is the Y Rotation Angle.

      The next three parts are the XYZ Axis Angles.
      These are usually left blank.

      Next three parts after Angles are Position XYZ.
      Keep in mind that Y is height instead of Z.

      Next three parts after Position is XYZ scale.

      Next is Set AI.
      NPCs are set as Pet which is 5.

      After that comes Model ID.

      Next is an unknown int that when on NPCs is set to -1.

      After that comes AI Type where 0 is non-moving, neutral.

      Next is another unknown which is set to 2 on NPCs.

      Next is the name of the NPC.
      To see what name an NPC has, you can check either in character.inc or the dialog files.

      Next two are unknowns where the first is set to 1 and the second to 2 on NPCs.

      Last is a separator necessary for the writer.

      NOTE! The last line of the the whole thing MUST be a object type which is set to -1!
      [/code]
      --------------------------------------------

      Download:

      1.2:
      dyoManager-1.2.zip

      1.1:
      dyoManager-1.1.zip

      --------------------------------------------

      -DYO Writing-

      Source Code:
      Code Cubic

      --------------------------------------------

      -Shortcuts-

      While editing inside the textbox, you can either right-click or press any of these keys to get
      desired function:

      Ctrl+F = Find
      Ctrl+H = Replace
      Ctrl+A = Select All

      --------------------------------------------

      -ChangeLog-

      1.1 - Initial Release.
      1.2 - Added options for search, select and more.
      1.2 - Icon added.

      --------------------------------------------

      Thank you for reading and downloading!
      Please comment all the bugs you can find.

      --------------------------------------------

      Proof and a little preview of what you can accomplish:
      swegrafix.net/upload/files/leafevent.png
      (Old-school players will recognize this)


      Dieser Dyo Manager FUNKTIONIERT! Ich habe es selbst gestetet =)

      Quelle:
      [Release] dyoManager - RaGEZONE - MMORPG server development forums

      mfg
      cross
    • Werbung zur Unterstützung des Forums ( Bitte AddBlocker deaktivieren )

    • VTranCe;44087 schrieb:

      was macht denn der genau


      :shocked:
      Dies ist ein ganz einfacher Dyo manager!
      Da man die NPC's für Offi Files entweder per Beast oder per DYO spawnen muss ist dies nun die *.dyo datei variante ;)

      Dies ist ein - der seit den Offi file Release ersehnte xD - Dyo Manager der:
      Die dyo öffnet
      du sie änderst
      du sie speicherst

      Und der NPC woanders bzw ein neuer NPC auftaucht ;)

      Oder ganz krass gesagt:
      Er managed die Dyo datei (dyoManager - sagt ja der Name ;) )


      mfg
      cross
    • [COLOR="LemonChiffon"]Update:
      v1.2 eingefügt =)
      [feld=Was ist neu?]
      -Shortcuts-

      While editing inside the textbox, you can either right-click or press any of these keys to get
      desired function:

      Ctrl+F = Find
      Ctrl+H = Replace
      Ctrl+A = Select All

      --------------------------------------------

      -ChangeLog-

      1.1 - Initial Release.
      1.2 - Added options for search, select and more.
      1.2 - Icon added.[/feld]

      mfg
      cross :)
      [/COLOR]