FragenThread [Offi V14][OLD]

  • [FONT="Arial Black"][COLOR="DarkOrange"]

    Dark~Evolution;91904 schrieb:

    Hey Leute immer wenn jemand auf mein server connectet chrasht der Trans server und dann nach 1 minute auch der World server. Hier die error.txt:


    Was kann ich da machen ?
    P.S kann es an der Eventfunc.lua liegen weil hab da versucht die rates zu ändern wenn ja kann mir vilt jemand seine hochladen


    passiert bei mir auch :/ .....



    mein Error :

    Quellcode

    1. 2010/ 3/ 6 19:22:52 LoadString: propItem.txt.txt
    2. 2010/ 3/ 6 19:22:52 LoadString: propItem.txt.txt
    3. 2010/ 3/ 6 19:22:52 LoadString: propItem.txt.txt
    4. 2010/ 3/ 6 19:22:52 string error: IDS_PROPITEM_TXT_010903
    5. 2010/ 3/ 6 19:22:52 string error: IDS_PROPITEM_TXT_010904
    6. 2010/ 3/ 6 19:22:52 string error: IDS_PROPITEM_TXT_010905
    7. 2010/ 3/ 6 19:22:52 string error: IDS_PROPMOVER_TXT_HEADDEV
    8. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11140) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    9. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11166) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    10. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11168) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    11. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11168) : II_SYS_VIS_LV1_ATKPOWER Not Found. : II_SYS_VIS_LV1_ATKPOWER II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = =
    12. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11168) : II_SYS_VIS_LV2_ATKPOWER Not Found. : II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """It
    13. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11170) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    14. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11170) : II_SYS_VIS_LV1_ADJDEF Not Found. : II_SYS_VIS_LV1_ADJDEF II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = =
    15. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11170) : II_SYS_VIS_LV2_ADJDEF Not Found. : II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_
    16. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11172) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    17. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11172) : II_SYS_VIS_LV2_MONSTERDMG Not Found. : II_SYS_VIS_LV2_MONSTERDMG = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = "
    18. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11174) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    19. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11174) : II_SYS_VIS_LV1_SPEED Not Found. : II_SYS_VIS_LV1_SPEED II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = =
    20. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11174) : II_SYS_VIS_LV2_SPEED Not Found. : II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    21. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11176) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    22. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11176) : II_SYS_VIS_LV1_HPMAX Not Found. : II_SYS_VIS_LV1_HPMAX II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = =
    23. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11176) : II_SYS_VIS_LV2_HPMAX Not Found. : II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    24. 2010/ 3/ 6 19:22:53 FileName propItem.txt(11400) : II_SYS_SYS_GM_DIS_M?P Not Found. : II_SYS_SYS_GM_DIS_M?P IDS_PROPITEM_TXT_TRANS12 1 99 IK1_SYSTEM IK2_GMTEXT IK3_T
    25. 2010/ 3/ 6 19:22:53 propItem.txt ID:0 last_read(ID:48795 name:King Booh Trans)
    26. 2010/ 3/ 6 19:22:58 LoadString: propItem.txt.txt
    27. 2010/ 3/ 6 19:22:58 LoadString: propItem.txt.txt
    28. 2010/ 3/ 6 19:22:58 LoadString: propItem.txt.txt
    29. 2010/ 3/ 6 19:22:58 string error: IDS_PROPITEM_TXT_010903
    30. 2010/ 3/ 6 19:22:58 string error: IDS_PROPITEM_TXT_010904
    31. 2010/ 3/ 6 19:22:58 string error: IDS_PROPITEM_TXT_010905
    32. 2010/ 3/ 6 19:22:58 string error: IDS_PROPMOVER_TXT_XMASARSCH
    33. 2010/ 3/ 6 19:22:58 string error: IDS_PROPMOVER_TXT_HEADDEV
    34. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11140) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    35. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11166) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    36. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11168) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    37. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11168) : II_SYS_VIS_LV1_ATKPOWER Not Found. : II_SYS_VIS_LV1_ATKPOWER II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = =
    38. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11168) : II_SYS_VIS_LV2_ATKPOWER Not Found. : II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """It
    39. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11170) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    40. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11170) : II_SYS_VIS_LV1_ADJDEF Not Found. : II_SYS_VIS_LV1_ADJDEF II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = =
    41. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11170) : II_SYS_VIS_LV2_ADJDEF Not Found. : II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_
    42. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11172) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    43. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11172) : II_SYS_VIS_LV2_MONSTERDMG Not Found. : II_SYS_VIS_LV2_MONSTERDMG = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = "
    44. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11174) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    45. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11174) : II_SYS_VIS_LV1_SPEED Not Found. : II_SYS_VIS_LV1_SPEED II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = =
    46. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11174) : II_SYS_VIS_LV2_SPEED Not Found. : II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    47. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11176) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    48. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11176) : II_SYS_VIS_LV1_HPMAX Not Found. : II_SYS_VIS_LV1_HPMAX II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = =
    49. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11176) : II_SYS_VIS_LV2_HPMAX Not Found. : II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    50. 2010/ 3/ 6 19:22:59 FileName propItem.txt(11400) : II_SYS_SYS_GM_DIS_M?P Not Found. : II_SYS_SYS_GM_DIS_M?P IDS_PROPITEM_TXT_TRANS12 1 99 IK1_SYSTEM IK2_GMTEXT IK3_T
    51. 2010/ 3/ 6 19:22:59 propItem.txt ID:0 last_read(ID:48795 name:King Booh Trans)
    52. 2010/ 3/ 6 19:22:59 FileName character.inc(7988) : IK3_GLOVES Not Found. : IK3_GLOVES, 2, 1, 122, 50 );
    53. }
    54. SetName
    55. (
    56. IDS_CHARACTER_LO
    57. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17598) : II_GEN_GEM_GEM_AFFIENCE Not Found. : II_GEN_GEM_GEM_AFFIENCE, 1 );
    58. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_LORE
    59. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17599) : II_GEN_GEM_GEM_LORE Not Found. : II_GEN_GEM_GEM_LORE, 1 );
    60. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_SADNESS,
    61. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17600) : II_GEN_GEM_GEM_SADNESS Not Found. : II_GEN_GEM_GEM_SADNESS, 1 );
    62. SetEndRemoveItem( 0, II_GEN_GEM_GEM_AFFIENCE, 1
    63. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17601) : II_GEN_GEM_GEM_AFFIENCE Not Found. : II_GEN_GEM_GEM_AFFIENCE, 1 );
    64. SetEndRemoveItem( 1, II_GEN_GEM_GEM_LORE, 1 );
    65. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17602) : II_GEN_GEM_GEM_LORE Not Found. : II_GEN_GEM_GEM_LORE, 1 );
    66. SetEndRemoveItem( 1, II_GEN_GEM_GEM_SADNESS, 1 );
    67. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17603) : II_GEN_GEM_GEM_SADNESS Not Found. : II_GEN_GEM_GEM_SADNESS, 1 );
    68. SetEndRewardItem( -1, 0, -1, II_SYS_T
    69. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17604) : II_SYS_TICKET_CSISLANDM Not Found. : II_SYS_TICKET_CSISLANDM, 1 );
    70. SetEndRewardSkillPoint(400);
    71. }
    72. SetDialog
    73. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17681) : II_GEN_GEM_GEM_POWER Not Found. : II_GEN_GEM_GEM_POWER, 1 );
    74. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_BRAVERY
    75. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17682) : II_GEN_GEM_GEM_BRAVERY Not Found. : II_GEN_GEM_GEM_BRAVERY, 1 );
    76. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_SPIRI
    77. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17683) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 1 );
    78. SetEndRemoveItem( 0, II_GEN_GEM_GEM_POWER, 1 );
    79. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17684) : II_GEN_GEM_GEM_POWER Not Found. : II_GEN_GEM_GEM_POWER, 1 );
    80. SetEndRemoveItem( 1, II_GEN_GEM_GEM_BRAVERY, 1 );
    81. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17685) : II_GEN_GEM_GEM_BRAVERY Not Found. : II_GEN_GEM_GEM_BRAVERY, 1 );
    82. SetEndRemoveItem( 2, II_GEN_GEM_GEM_SPIRIT, 1 )
    83. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17686) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 1 );
    84. SetEndRewardItem( -1, 0, -1, II_SYS_TI
    85. 2010/ 3/ 6 19:22:59 FileName propQuest.inc(17687) : II_SYS_TICKET_CSISLANDH Not Found. : II_SYS_TICKET_CSISLANDH, 1 );
    86. }
    87. SetDialog
    88. (
    89. QSAY_BEGIN1,
    90. IDS_PRO
    91. 2010/ 3/ 6 19:22:59 FileName PropMoverEx.inc(21015) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 30000000000, 0, 1);
    92. DropItem(II_GEN_GEM_GEM_GANESALVOR
    93. 2010/ 3/ 6 19:22:59 PropMoverEx.inc : II_GEN_GEM_GEM_SPIRIT°¡ defineItem.h¿¡ Á¤ÀǵÇÁö ¾Ê¾ÒÀ½
    94. 2010/ 3/ 6 19:23:00 Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EVENT_HAPPY_TWN
    95. 2010/ 3/ 6 19:23:00 Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EVENT_HAPPY_USA
    96. 2010/ 3/ 6 19:23:00 OP: 158514084, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    97. 2010/ 3/ 6 19:23:26 OP: 25992, 0.0, 0.0, 25991.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    98. 2010/ 3/ 6 19:23:26 LUA - ID de l'évènement : 2, Nom : Flying Angelz - Item - , Etat : 1
    99. 2010/ 3/ 6 19:23:34 OP: 7627, 0.0, 0.0, 0.0, 0.0, 0.0, 7626.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    100. 2010/ 3/ 6 19:23:46 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ
    101. 2010/ 3/ 6 19:23:54 .\LuaFunc\EventFunc.lua:27: attempt to compare number with nil
    102. 2010/ 3/ 6 19:24:58 TRANS : is not alive
    103. 2010/ 3/ 6 19:31:35 LoadString: propItem.txt.txt
    104. 2010/ 3/ 6 19:31:35 LoadString: propItem.txt.txt
    105. 2010/ 3/ 6 19:31:35 LoadString: propItem.txt.txt
    106. 2010/ 3/ 6 19:31:35 string error: IDS_PROPITEM_TXT_010903
    107. 2010/ 3/ 6 19:31:35 string error: IDS_PROPITEM_TXT_010904
    108. 2010/ 3/ 6 19:31:35 string error: IDS_PROPITEM_TXT_010905
    109. 2010/ 3/ 6 19:31:35 string error: IDS_PROPMOVER_TXT_XMASARSCH
    110. 2010/ 3/ 6 19:31:35 string error: IDS_PROPMOVER_TXT_HEADDEV
    111. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11140) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    112. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11166) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    113. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11168) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    114. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11168) : II_SYS_VIS_LV1_ATKPOWER Not Found. : II_SYS_VIS_LV1_ATKPOWER II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = =
    115. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11168) : II_SYS_VIS_LV2_ATKPOWER Not Found. : II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """It
    116. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11170) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    117. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11170) : II_SYS_VIS_LV1_ADJDEF Not Found. : II_SYS_VIS_LV1_ADJDEF II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = =
    118. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11170) : II_SYS_VIS_LV2_ADJDEF Not Found. : II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_
    119. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11172) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    120. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11172) : II_SYS_VIS_LV2_MONSTERDMG Not Found. : II_SYS_VIS_LV2_MONSTERDMG = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = "
    121. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11174) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    122. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11174) : II_SYS_VIS_LV1_SPEED Not Found. : II_SYS_VIS_LV1_SPEED II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = =
    123. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11174) : II_SYS_VIS_LV2_SPEED Not Found. : II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    124. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11176) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    125. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11176) : II_SYS_VIS_LV1_HPMAX Not Found. : II_SYS_VIS_LV1_HPMAX II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = =
    126. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11176) : II_SYS_VIS_LV2_HPMAX Not Found. : II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    127. 2010/ 3/ 6 19:31:36 FileName propItem.txt(11400) : II_SYS_SYS_GM_DIS_M?P Not Found. : II_SYS_SYS_GM_DIS_M?P IDS_PROPITEM_TXT_TRANS12 1 99 IK1_SYSTEM IK2_GMTEXT IK3_T
    128. 2010/ 3/ 6 19:31:36 propItem.txt ID:0 last_read(ID:48795 name:King Booh Trans)
    129. 2010/ 3/ 6 19:31:40 LoadString: propItem.txt.txt
    130. 2010/ 3/ 6 19:31:40 LoadString: propItem.txt.txt
    131. 2010/ 3/ 6 19:31:40 LoadString: propItem.txt.txt
    132. 2010/ 3/ 6 19:31:40 string error: IDS_PROPITEM_TXT_010903
    133. 2010/ 3/ 6 19:31:40 string error: IDS_PROPITEM_TXT_010904
    134. 2010/ 3/ 6 19:31:40 string error: IDS_PROPITEM_TXT_010905
    135. 2010/ 3/ 6 19:31:40 string error: IDS_PROPMOVER_TXT_XMASARSCH
    136. 2010/ 3/ 6 19:31:40 string error: IDS_PROPMOVER_TXT_HEADDEV
    137. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11140) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    138. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11166) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    139. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11168) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    140. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11168) : II_SYS_VIS_LV1_ATKPOWER Not Found. : II_SYS_VIS_LV1_ATKPOWER II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = =
    141. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11168) : II_SYS_VIS_LV2_ATKPOWER Not Found. : II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """It
    142. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11170) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    143. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11170) : II_SYS_VIS_LV1_ADJDEF Not Found. : II_SYS_VIS_LV1_ADJDEF II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = =
    144. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11170) : II_SYS_VIS_LV2_ADJDEF Not Found. : II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_
    145. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11172) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    146. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11172) : II_SYS_VIS_LV2_MONSTERDMG Not Found. : II_SYS_VIS_LV2_MONSTERDMG = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = "
    147. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11174) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    148. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11174) : II_SYS_VIS_LV1_SPEED Not Found. : II_SYS_VIS_LV1_SPEED II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = =
    149. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11174) : II_SYS_VIS_LV2_SPEED Not Found. : II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    150. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11176) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    151. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11176) : II_SYS_VIS_LV1_HPMAX Not Found. : II_SYS_VIS_LV1_HPMAX II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = =
    152. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11176) : II_SYS_VIS_LV2_HPMAX Not Found. : II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    153. 2010/ 3/ 6 19:31:41 FileName propItem.txt(11400) : II_SYS_SYS_GM_DIS_M?P Not Found. : II_SYS_SYS_GM_DIS_M?P IDS_PROPITEM_TXT_TRANS12 1 99 IK1_SYSTEM IK2_GMTEXT IK3_T
    154. 2010/ 3/ 6 19:31:41 propItem.txt ID:0 last_read(ID:48795 name:King Booh Trans)
    155. 2010/ 3/ 6 19:31:41 FileName character.inc(7988) : IK3_GLOVES Not Found. : IK3_GLOVES, 2, 1, 122, 50 );
    156. }
    157. SetName
    158. (
    159. IDS_CHARACTER_LO
    160. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17598) : II_GEN_GEM_GEM_AFFIENCE Not Found. : II_GEN_GEM_GEM_AFFIENCE, 1 );
    161. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_LORE
    162. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17599) : II_GEN_GEM_GEM_LORE Not Found. : II_GEN_GEM_GEM_LORE, 1 );
    163. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_SADNESS,
    164. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17600) : II_GEN_GEM_GEM_SADNESS Not Found. : II_GEN_GEM_GEM_SADNESS, 1 );
    165. SetEndRemoveItem( 0, II_GEN_GEM_GEM_AFFIENCE, 1
    166. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17601) : II_GEN_GEM_GEM_AFFIENCE Not Found. : II_GEN_GEM_GEM_AFFIENCE, 1 );
    167. SetEndRemoveItem( 1, II_GEN_GEM_GEM_LORE, 1 );
    168. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17602) : II_GEN_GEM_GEM_LORE Not Found. : II_GEN_GEM_GEM_LORE, 1 );
    169. SetEndRemoveItem( 1, II_GEN_GEM_GEM_SADNESS, 1 );
    170. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17603) : II_GEN_GEM_GEM_SADNESS Not Found. : II_GEN_GEM_GEM_SADNESS, 1 );
    171. SetEndRewardItem( -1, 0, -1, II_SYS_T
    172. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17604) : II_SYS_TICKET_CSISLANDM Not Found. : II_SYS_TICKET_CSISLANDM, 1 );
    173. SetEndRewardSkillPoint(400);
    174. }
    175. SetDialog
    176. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17681) : II_GEN_GEM_GEM_POWER Not Found. : II_GEN_GEM_GEM_POWER, 1 );
    177. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_BRAVERY
    178. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17682) : II_GEN_GEM_GEM_BRAVERY Not Found. : II_GEN_GEM_GEM_BRAVERY, 1 );
    179. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_SPIRI
    180. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17683) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 1 );
    181. SetEndRemoveItem( 0, II_GEN_GEM_GEM_POWER, 1 );
    182. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17684) : II_GEN_GEM_GEM_POWER Not Found. : II_GEN_GEM_GEM_POWER, 1 );
    183. SetEndRemoveItem( 1, II_GEN_GEM_GEM_BRAVERY, 1 );
    184. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17685) : II_GEN_GEM_GEM_BRAVERY Not Found. : II_GEN_GEM_GEM_BRAVERY, 1 );
    185. SetEndRemoveItem( 2, II_GEN_GEM_GEM_SPIRIT, 1 )
    186. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17686) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 1 );
    187. SetEndRewardItem( -1, 0, -1, II_SYS_TI
    188. 2010/ 3/ 6 19:31:42 FileName propQuest.inc(17687) : II_SYS_TICKET_CSISLANDH Not Found. : II_SYS_TICKET_CSISLANDH, 1 );
    189. }
    190. SetDialog
    191. (
    192. QSAY_BEGIN1,
    193. IDS_PRO
    194. 2010/ 3/ 6 19:31:42 FileName PropMoverEx.inc(21015) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 30000000000, 0, 1);
    195. DropItem(II_GEN_GEM_GEM_GANESALVOR
    196. 2010/ 3/ 6 19:31:42 PropMoverEx.inc : II_GEN_GEM_GEM_SPIRIT°¡ defineItem.h¿¡ Á¤ÀǵÇÁö ¾Ê¾ÒÀ½
    197. 2010/ 3/ 6 19:31:42 Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EVENT_HAPPY_TWN
    198. 2010/ 3/ 6 19:31:42 Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EVENT_HAPPY_USA
    199. 2010/ 3/ 6 19:31:42 OP: 159036027, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    200. 2010/ 3/ 6 19:31:48 OP: 5753, 0.0, 0.0, 5752.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    201. 2010/ 3/ 6 19:31:48 LUA - ID de l'évènement : 2, Nom : Flying Angelz - Item - , Etat : 1
    202. 2010/ 3/ 6 19:31:49 OP: 1094, 0.0, 0.0, 0.0, 0.0, 0.0, 1093.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    203. 2010/ 3/ 6 19:32:29 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ
    204. 2010/ 3/ 6 19:32:37 .\LuaFunc\EventFunc.lua:27: attempt to compare number with nil
    205. 2010/ 3/ 6 19:33:40 TRANS : is not alive
    206. 2010/ 3/ 6 19:55:39 LoadString: propItem.txt.txt
    207. 2010/ 3/ 6 19:55:39 LoadString: propItem.txt.txt
    208. 2010/ 3/ 6 19:55:39 LoadString: propItem.txt.txt
    209. 2010/ 3/ 6 19:55:39 string error: IDS_PROPITEM_TXT_010903
    210. 2010/ 3/ 6 19:55:39 string error: IDS_PROPITEM_TXT_010904
    211. 2010/ 3/ 6 19:55:39 string error: IDS_PROPITEM_TXT_010905
    212. 2010/ 3/ 6 19:55:39 string error: IDS_PROPMOVER_TXT_XMASARSCH
    213. 2010/ 3/ 6 19:55:39 string error: IDS_PROPMOVER_TXT_HEADDEV
    214. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11140) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    215. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11166) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    216. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11168) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    217. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11168) : II_SYS_VIS_LV1_ATKPOWER Not Found. : II_SYS_VIS_LV1_ATKPOWER II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = =
    218. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11168) : II_SYS_VIS_LV2_ATKPOWER Not Found. : II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """It
    219. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11170) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    220. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11170) : II_SYS_VIS_LV1_ADJDEF Not Found. : II_SYS_VIS_LV1_ADJDEF II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = =
    221. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11170) : II_SYS_VIS_LV2_ADJDEF Not Found. : II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_
    222. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11172) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    223. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11172) : II_SYS_VIS_LV2_MONSTERDMG Not Found. : II_SYS_VIS_LV2_MONSTERDMG = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = "
    224. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11174) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    225. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11174) : II_SYS_VIS_LV1_SPEED Not Found. : II_SYS_VIS_LV1_SPEED II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = =
    226. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11174) : II_SYS_VIS_LV2_SPEED Not Found. : II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    227. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11176) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    228. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11176) : II_SYS_VIS_LV1_HPMAX Not Found. : II_SYS_VIS_LV1_HPMAX II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = =
    229. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11176) : II_SYS_VIS_LV2_HPMAX Not Found. : II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    230. 2010/ 3/ 6 19:55:39 FileName propItem.txt(11400) : II_SYS_SYS_GM_DIS_M?P Not Found. : II_SYS_SYS_GM_DIS_M?P IDS_PROPITEM_TXT_TRANS12 1 99 IK1_SYSTEM IK2_GMTEXT IK3_T
    231. 2010/ 3/ 6 19:55:39 propItem.txt ID:0 last_read(ID:48795 name:King Booh Trans)
    232. 2010/ 3/ 6 19:55:44 LoadString: propItem.txt.txt
    233. 2010/ 3/ 6 19:55:44 LoadString: propItem.txt.txt
    234. 2010/ 3/ 6 19:55:44 LoadString: propItem.txt.txt
    235. 2010/ 3/ 6 19:55:44 string error: IDS_PROPITEM_TXT_010903
    236. 2010/ 3/ 6 19:55:44 string error: IDS_PROPITEM_TXT_010904
    237. 2010/ 3/ 6 19:55:44 string error: IDS_PROPITEM_TXT_010905
    238. 2010/ 3/ 6 19:55:44 string error: IDS_PROPMOVER_TXT_XMASARSCH
    239. 2010/ 3/ 6 19:55:44 string error: IDS_PROPMOVER_TXT_HEADDEV
    240. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11140) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    241. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11166) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    242. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11168) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    243. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11168) : II_SYS_VIS_LV1_ATKPOWER Not Found. : II_SYS_VIS_LV1_ATKPOWER II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = =
    244. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11168) : II_SYS_VIS_LV2_ATKPOWER Not Found. : II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """It
    245. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11170) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    246. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11170) : II_SYS_VIS_LV1_ADJDEF Not Found. : II_SYS_VIS_LV1_ADJDEF II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = =
    247. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11170) : II_SYS_VIS_LV2_ADJDEF Not Found. : II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_
    248. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11172) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    249. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11172) : II_SYS_VIS_LV2_MONSTERDMG Not Found. : II_SYS_VIS_LV2_MONSTERDMG = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = "
    250. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11174) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    251. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11174) : II_SYS_VIS_LV1_SPEED Not Found. : II_SYS_VIS_LV1_SPEED II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = =
    252. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11174) : II_SYS_VIS_LV2_SPEED Not Found. : II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    253. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11176) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    254. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11176) : II_SYS_VIS_LV1_HPMAX Not Found. : II_SYS_VIS_LV1_HPMAX II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = =
    255. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11176) : II_SYS_VIS_LV2_HPMAX Not Found. : II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    256. 2010/ 3/ 6 19:55:45 FileName propItem.txt(11400) : II_SYS_SYS_GM_DIS_M?P Not Found. : II_SYS_SYS_GM_DIS_M?P IDS_PROPITEM_TXT_TRANS12 1 99 IK1_SYSTEM IK2_GMTEXT IK3_T
    257. 2010/ 3/ 6 19:55:45 propItem.txt ID:0 last_read(ID:48795 name:King Booh Trans)
    258. 2010/ 3/ 6 19:55:45 FileName character.inc(7988) : IK3_GLOVES Not Found. : IK3_GLOVES, 2, 1, 122, 50 );
    259. }
    260. SetName
    261. (
    262. IDS_CHARACTER_LO
    263. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17598) : II_GEN_GEM_GEM_AFFIENCE Not Found. : II_GEN_GEM_GEM_AFFIENCE, 1 );
    264. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_LORE
    265. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17599) : II_GEN_GEM_GEM_LORE Not Found. : II_GEN_GEM_GEM_LORE, 1 );
    266. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_SADNESS,
    267. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17600) : II_GEN_GEM_GEM_SADNESS Not Found. : II_GEN_GEM_GEM_SADNESS, 1 );
    268. SetEndRemoveItem( 0, II_GEN_GEM_GEM_AFFIENCE, 1
    269. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17601) : II_GEN_GEM_GEM_AFFIENCE Not Found. : II_GEN_GEM_GEM_AFFIENCE, 1 );
    270. SetEndRemoveItem( 1, II_GEN_GEM_GEM_LORE, 1 );
    271. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17602) : II_GEN_GEM_GEM_LORE Not Found. : II_GEN_GEM_GEM_LORE, 1 );
    272. SetEndRemoveItem( 1, II_GEN_GEM_GEM_SADNESS, 1 );
    273. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17603) : II_GEN_GEM_GEM_SADNESS Not Found. : II_GEN_GEM_GEM_SADNESS, 1 );
    274. SetEndRewardItem( -1, 0, -1, II_SYS_T
    275. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17604) : II_SYS_TICKET_CSISLANDM Not Found. : II_SYS_TICKET_CSISLANDM, 1 );
    276. SetEndRewardSkillPoint(400);
    277. }
    278. SetDialog
    279. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17681) : II_GEN_GEM_GEM_POWER Not Found. : II_GEN_GEM_GEM_POWER, 1 );
    280. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_BRAVERY
    281. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17682) : II_GEN_GEM_GEM_BRAVERY Not Found. : II_GEN_GEM_GEM_BRAVERY, 1 );
    282. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_SPIRI
    283. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17683) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 1 );
    284. SetEndRemoveItem( 0, II_GEN_GEM_GEM_POWER, 1 );
    285. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17684) : II_GEN_GEM_GEM_POWER Not Found. : II_GEN_GEM_GEM_POWER, 1 );
    286. SetEndRemoveItem( 1, II_GEN_GEM_GEM_BRAVERY, 1 );
    287. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17685) : II_GEN_GEM_GEM_BRAVERY Not Found. : II_GEN_GEM_GEM_BRAVERY, 1 );
    288. SetEndRemoveItem( 2, II_GEN_GEM_GEM_SPIRIT, 1 )
    289. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17686) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 1 );
    290. SetEndRewardItem( -1, 0, -1, II_SYS_TI
    291. 2010/ 3/ 6 19:55:45 FileName propQuest.inc(17687) : II_SYS_TICKET_CSISLANDH Not Found. : II_SYS_TICKET_CSISLANDH, 1 );
    292. }
    293. SetDialog
    294. (
    295. QSAY_BEGIN1,
    296. IDS_PRO
    297. 2010/ 3/ 6 19:55:45 FileName PropMoverEx.inc(21015) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 30000000000, 0, 1);
    298. DropItem(II_GEN_GEM_GEM_GANESALVOR
    299. 2010/ 3/ 6 19:55:45 PropMoverEx.inc : II_GEN_GEM_GEM_SPIRIT°¡ defineItem.h¿¡ Á¤ÀǵÇÁö ¾Ê¾ÒÀ½
    300. 2010/ 3/ 6 19:55:46 Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EVENT_HAPPY_TWN
    301. 2010/ 3/ 6 19:55:46 Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EVENT_HAPPY_USA
    302. 2010/ 3/ 6 19:55:46 OP: 160479827, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    303. 2010/ 3/ 6 19:55:47 OP: 1820, 0.0, 0.0, 1819.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    304. 2010/ 3/ 6 19:55:48 LUA - ID de l'évènement : 2, Nom : Flying Angelz - Item - , Etat : 1
    305. 2010/ 3/ 6 19:55:49 OP: 1081, 0.0, 0.0, 0.0, 0.0, 0.0, 1080.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    306. 2010/ 3/ 6 19:56:32 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ
    307. 2010/ 3/ 6 19:56:40 .\LuaFunc\EventFunc.lua:27: attempt to compare number with nil
    308. 2010/ 3/ 6 19:57:44 TRANS : is not alive
    309. 2010/ 3/ 6 19:58:18 LoadString: propItem.txt.txt
    310. 2010/ 3/ 6 19:58:18 LoadString: propItem.txt.txt
    311. 2010/ 3/ 6 19:58:18 LoadString: propItem.txt.txt
    312. 2010/ 3/ 6 19:58:18 string error: IDS_PROPITEM_TXT_010903
    313. 2010/ 3/ 6 19:58:18 string error: IDS_PROPITEM_TXT_010904
    314. 2010/ 3/ 6 19:58:18 string error: IDS_PROPITEM_TXT_010905
    315. 2010/ 3/ 6 19:58:18 string error: IDS_PROPMOVER_TXT_XMASARSCH
    316. 2010/ 3/ 6 19:58:18 string error: IDS_PROPMOVER_TXT_HEADDEV
    317. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11140) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    318. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11166) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    319. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11168) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    320. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11168) : II_SYS_VIS_LV1_ATKPOWER Not Found. : II_SYS_VIS_LV1_ATKPOWER II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = =
    321. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11168) : II_SYS_VIS_LV2_ATKPOWER Not Found. : II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """It
    322. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11170) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    323. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11170) : II_SYS_VIS_LV1_ADJDEF Not Found. : II_SYS_VIS_LV1_ADJDEF II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = =
    324. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11170) : II_SYS_VIS_LV2_ADJDEF Not Found. : II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_
    325. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11172) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    326. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11172) : II_SYS_VIS_LV2_MONSTERDMG Not Found. : II_SYS_VIS_LV2_MONSTERDMG = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = "
    327. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11174) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    328. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11174) : II_SYS_VIS_LV1_SPEED Not Found. : II_SYS_VIS_LV1_SPEED II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = =
    329. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11174) : II_SYS_VIS_LV2_SPEED Not Found. : II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    330. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11176) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    331. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11176) : II_SYS_VIS_LV1_HPMAX Not Found. : II_SYS_VIS_LV1_HPMAX II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = =
    332. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11176) : II_SYS_VIS_LV2_HPMAX Not Found. : II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    333. 2010/ 3/ 6 19:58:19 FileName propItem.txt(11400) : II_SYS_SYS_GM_DIS_M?P Not Found. : II_SYS_SYS_GM_DIS_M?P IDS_PROPITEM_TXT_TRANS12 1 99 IK1_SYSTEM IK2_GMTEXT IK3_T
    334. 2010/ 3/ 6 19:58:19 propItem.txt ID:0 last_read(ID:48795 name:King Booh Trans)
    335. 2010/ 3/ 6 19:58:23 LoadString: propItem.txt.txt
    336. 2010/ 3/ 6 19:58:23 LoadString: propItem.txt.txt
    337. 2010/ 3/ 6 19:58:23 LoadString: propItem.txt.txt
    338. 2010/ 3/ 6 19:58:23 string error: IDS_PROPITEM_TXT_010903
    339. 2010/ 3/ 6 19:58:23 string error: IDS_PROPITEM_TXT_010904
    340. 2010/ 3/ 6 19:58:23 string error: IDS_PROPITEM_TXT_010905
    341. 2010/ 3/ 6 19:58:23 string error: IDS_PROPMOVER_TXT_XMASARSCH
    342. 2010/ 3/ 6 19:58:23 string error: IDS_PROPMOVER_TXT_HEADDEV
    343. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11140) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    344. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11166) : PET_VIS Not Found. : PET_VIS = = = 15000 = = 0 0 0 0 0 1 = = = = = = = = = = = = = = SND_ITEM_GNEATF
    345. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11168) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    346. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11168) : II_SYS_VIS_LV1_ATKPOWER Not Found. : II_SYS_VIS_LV1_ATKPOWER II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = =
    347. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11168) : II_SYS_VIS_LV2_ATKPOWER Not Found. : II_SYS_VIS_LV2_ATKPOWER = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """It
    348. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11170) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    349. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11170) : II_SYS_VIS_LV1_ADJDEF Not Found. : II_SYS_VIS_LV1_ADJDEF II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = =
    350. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11170) : II_SYS_VIS_LV2_ADJDEF Not Found. : II_SYS_VIS_LV2_ADJDEF = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_
    351. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11172) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    352. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11172) : II_SYS_VIS_LV2_MONSTERDMG Not Found. : II_SYS_VIS_LV2_MONSTERDMG = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = "
    353. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11174) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    354. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11174) : II_SYS_VIS_LV1_SPEED Not Found. : II_SYS_VIS_LV1_SPEED II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = =
    355. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11174) : II_SYS_VIS_LV2_SPEED Not Found. : II_SYS_VIS_LV2_SPEED = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    356. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11176) : IK3_VIS Not Found. : IK3_VIS = = 1 = 500000 = = = = = = = 0 = = 1 200 = 1 1 = = 1440 3 _NONE 0 0 0 0
    357. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11176) : II_SYS_VIS_LV1_HPMAX Not Found. : II_SYS_VIS_LV1_HPMAX II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = =
    358. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11176) : II_SYS_VIS_LV2_HPMAX Not Found. : II_SYS_VIS_LV2_HPMAX = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Itm_S
    359. 2010/ 3/ 6 19:58:25 FileName propItem.txt(11400) : II_SYS_SYS_GM_DIS_M?P Not Found. : II_SYS_SYS_GM_DIS_M?P IDS_PROPITEM_TXT_TRANS12 1 99 IK1_SYSTEM IK2_GMTEXT IK3_T
    360. 2010/ 3/ 6 19:58:25 propItem.txt ID:0 last_read(ID:48795 name:King Booh Trans)
    361. 2010/ 3/ 6 19:58:25 FileName character.inc(7988) : IK3_GLOVES Not Found. : IK3_GLOVES, 2, 1, 122, 50 );
    362. }
    363. SetName
    364. (
    365. IDS_CHARACTER_LO
    366. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17598) : II_GEN_GEM_GEM_AFFIENCE Not Found. : II_GEN_GEM_GEM_AFFIENCE, 1 );
    367. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_LORE
    368. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17599) : II_GEN_GEM_GEM_LORE Not Found. : II_GEN_GEM_GEM_LORE, 1 );
    369. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_SADNESS,
    370. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17600) : II_GEN_GEM_GEM_SADNESS Not Found. : II_GEN_GEM_GEM_SADNESS, 1 );
    371. SetEndRemoveItem( 0, II_GEN_GEM_GEM_AFFIENCE, 1
    372. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17601) : II_GEN_GEM_GEM_AFFIENCE Not Found. : II_GEN_GEM_GEM_AFFIENCE, 1 );
    373. SetEndRemoveItem( 1, II_GEN_GEM_GEM_LORE, 1 );
    374. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17602) : II_GEN_GEM_GEM_LORE Not Found. : II_GEN_GEM_GEM_LORE, 1 );
    375. SetEndRemoveItem( 1, II_GEN_GEM_GEM_SADNESS, 1 );
    376. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17603) : II_GEN_GEM_GEM_SADNESS Not Found. : II_GEN_GEM_GEM_SADNESS, 1 );
    377. SetEndRewardItem( -1, 0, -1, II_SYS_T
    378. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17604) : II_SYS_TICKET_CSISLANDM Not Found. : II_SYS_TICKET_CSISLANDM, 1 );
    379. SetEndRewardSkillPoint(400);
    380. }
    381. SetDialog
    382. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17681) : II_GEN_GEM_GEM_POWER Not Found. : II_GEN_GEM_GEM_POWER, 1 );
    383. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_BRAVERY
    384. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17682) : II_GEN_GEM_GEM_BRAVERY Not Found. : II_GEN_GEM_GEM_BRAVERY, 1 );
    385. SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_SPIRI
    386. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17683) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 1 );
    387. SetEndRemoveItem( 0, II_GEN_GEM_GEM_POWER, 1 );
    388. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17684) : II_GEN_GEM_GEM_POWER Not Found. : II_GEN_GEM_GEM_POWER, 1 );
    389. SetEndRemoveItem( 1, II_GEN_GEM_GEM_BRAVERY, 1 );
    390. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17685) : II_GEN_GEM_GEM_BRAVERY Not Found. : II_GEN_GEM_GEM_BRAVERY, 1 );
    391. SetEndRemoveItem( 2, II_GEN_GEM_GEM_SPIRIT, 1 )
    392. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17686) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 1 );
    393. SetEndRewardItem( -1, 0, -1, II_SYS_TI
    394. 2010/ 3/ 6 19:58:25 FileName propQuest.inc(17687) : II_SYS_TICKET_CSISLANDH Not Found. : II_SYS_TICKET_CSISLANDH, 1 );
    395. }
    396. SetDialog
    397. (
    398. QSAY_BEGIN1,
    399. IDS_PRO
    400. 2010/ 3/ 6 19:58:25 FileName PropMoverEx.inc(21015) : II_GEN_GEM_GEM_SPIRIT Not Found. : II_GEN_GEM_GEM_SPIRIT, 30000000000, 0, 1);
    401. DropItem(II_GEN_GEM_GEM_GANESALVOR
    402. 2010/ 3/ 6 19:58:25 PropMoverEx.inc : II_GEN_GEM_GEM_SPIRIT°¡ defineItem.h¿¡ Á¤ÀǵÇÁö ¾Ê¾ÒÀ½
    403. 2010/ 3/ 6 19:58:26 Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EVENT_HAPPY_TWN
    404. 2010/ 3/ 6 19:58:26 Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EVENT_HAPPY_USA
    405. 2010/ 3/ 6 19:58:26 OP: 160640171, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    406. 2010/ 3/ 6 19:58:28 OP: 1919, 0.0, 0.0, 1916.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    407. 2010/ 3/ 6 19:58:28 LUA - ID de l'évènement : 2, Nom : Flying Angelz - Item - , Etat : 1
    408. 2010/ 3/ 6 19:58:29 OP: 1125, 0.0, 0.0, 0.0, 0.0, 0.0, 1122.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
    409. 2010/ 3/ 6 19:58:59 rCnt=1
    410. WorldServer.exe_fixed.exe caused an EXCEPTION_ACCESS_VIOLATION in module kernel32.dll at 001B:7646941D
    411. - Registers
    412. EAX=FFFFFFFF EBX=00000000 ECX=FFFFFFF5 EDX=03C7D86C ESI=03C7D874
    413. EDI=03C7D490 EBP=0012FE80 ESP=0012FE48 EIP=7646941D FLG=00010286
    414. CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
    415. 001B:7646941D (0x03C7D874 0x00000004 0x00000002 0x005C088D) kernel32.dll
    416. 001B:00528859 (0x00000001 0x1BE42D40 0x0012FF88 0x00000000) WorldServer.exe_fixed.exe, tagCHARACTER::~tagCHARACTER()+0249 byte(s)
    417. 001B:0052802A (0x00000000 0x7FFD7000 0x00000000 0x0058BDEA) WorldServer.exe_fixed.exe, CProject::~CProject()+0362 byte(s), D:\ÇØ¿Ü\neurospace\Program\_Common\Project.cpp, line 0276+0011 byte(s)
    418. 001B:0058BE58 (0x00000000 0x00000000 0x00000000 0x0058C849) WorldServer.exe_fixed.exe, _exit()+0106 byte(s)
    419. 001B:0058BDEA (0x00000000 0x00000000 0x00000000 0x7FFD7000) WorldServer.exe_fixed.exe, exit()+0013 byte(s)
    420. 001B:0058C849 (0x00000000 0x00000000 0x00000000 0x00000000) WorldServer.exe_fixed.exe, WinMainCRTStartup()+0233 byte(s)
    421. 2010/ 3/ 6 19:58:59 rCnt=2
    422. WorldServer.exe_fixed.exe caused an EXCEPTION_ACCESS_VIOLATION in module kernel32.dll at 001B:7646941D
    423. - Registers
    424. EAX=FFFFFFFF EBX=005DFB30 ECX=FFFFFFF5 EDX=76E75FB4 ESI=03C7D870
    425. EDI=00000000 EBP=0012F5DC ESP=0012F5A8 EIP=7646941D FLG=00010286
    426. CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
    427. 001B:7646941D (0x03C7D870 0x00000004 0x00000001 0x005C088D) kernel32.dll
    428. 001B:0058AA9E (0x03C7D874 0x00000004 0x00000002 0x005C088D) WorldServer.exe_fixed.exe, `eh vector destructor iterator'()+0127 byte(s)
    429. 001B:00528859 (0x00000001 0x1BE42D40 0x0012FF88 0x00000000) WorldServer.exe_fixed.exe, tagCHARACTER::~tagCHARACTER()+0249 byte(s)
    430. 001B:0052802A (0x00000000 0x7FFD7000 0x00000000 0x0058BDEA) WorldServer.exe_fixed.exe, CProject::~CProject()+0362 byte(s), D:\ÇØ¿Ü\neurospace\Program\_Common\Project.cpp, line 0276+0011 byte(s)
    431. 001B:0058BE58 (0x00000000 0x00000000 0x00000000 0x0058C849) WorldServer.exe_fixed.exe, _exit()+0106 byte(s)
    432. 001B:0058BDEA (0x00000000 0x00000000 0x00000000 0x7FFD7000) WorldServer.exe_fixed.exe, exit()+0013 byte(s)
    433. 001B:0058C849 (0x00000000 0x00000000 0x00000000 0x00000000) WorldServer.exe_fixed.exe, WinMainCRTStartup()+0233 byte(s)
    434. 2010/ 3/ 6 19:59:12 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ
    435. [COLOR="Red"]2010/ 3/ 6 19:59:20 .\LuaFunc\EventFunc.lua:27: attempt to compare number with nil[/COLOR]
    Alles anzeigen

    Man Beachte den Rotmarkierten Error
    [/COLOR][/FONT]
  • Werbung zur Unterstützung des Forums ( Bitte AddBlocker deaktivieren )

  • Dane;91918 schrieb:

    [FONT="Arial Black"][COLOR="DarkOrange"]jou die items mach ich noch :D

    als code hab ich shon vor dir edited :P

    habs verpeilt ...

    andere files ? Oo

    ich hab die 99% Bugfreien ich änder ma die Event.lua...
    [/COLOR][/FONT]


    Ich hab mal ne andere EventFunc.lua mal für euch rausgesucht:

    Brainfuck-Quellcode

    1. tEvent = {} --
    2. tNotice = {} --
    3. bNotice = false
    4. function SEC( n )
    5. return n*1000
    6. end
    7. function MIN( n )
    8. return n*SEC(60)
    9. end
    10. -----------------------------------------------------------------------------------
    11. function Notice( strTime, nInterval, nNoticeCount )
    12. tNotice.strTime = strTime
    13. tNotice.nInterval = nInterval
    14. tNotice.nNoticeCount = nNoticeCount
    15. tNotice.tMessage = {}
    16. end
    17. function AddMessage( strMessage )
    18. local nSize = table.getn( tNotice.tMessage ) + 1
    19. tNotice.tMessage[nSize] = strMessage
    20. end
    21. function IsNoticeTime()
    22. if( (bNotice == true) and (tNotice.nNoticeCount > 0) and (tNotice.strTime == os.date("%a %H:%M")) ) then
    23. tNotice.nNoticeCount = tNotice.nNoticeCount - 1
    24. SetNextNoticeTime()
    25. return true
    26. end
    27. return false
    28. end
    29. function SetNextNoticeTime()
    30. local nMin = tonumber( os.date( "%M" ) )
    31. local nHour = tonumber( os.date( "%H" ) )
    32. local strTemp;
    33. tNotice.strTime = os.date( "%a " )
    34. nMin = nMin + tNotice.nInterval;
    35. if( nMin > 59 ) then
    36. nMin = 60 - nMin
    37. nHour = nHour + 1
    38. end
    39. -- ?
    40. strTemp = tostring( nHour )..":"
    41. if( nHour < 10 ) then strTemp = "0"..strTemp end
    42. tNotice.strTime = tNotice.strTime .. strTemp
    43. -- ?
    44. strTemp = tostring( nMin )
    45. if( nMin < 10 ) then strTemp = "0"..strTemp end
    46. tNotice.strTime = tNotice.strTime .. strTemp
    47. end
    48. function GetNoticeMessage()
    49. return tNotice.tMessage
    50. end
    51. -----------------------------------------------------------------------------------
    52. ------- C¿¡¼* È£ÃâÇÒ ·ç¾Æ ÇÔ¼ö ----------------------------------------------------
    53. -----------------------------------------------------------------------------------
    54. -- º¯°æµÈ À̺¥Æ® ¸®½ºÆ® (DBSERVER)
    55. function GetEventState()
    56. local tReturn = {}
    57. local nCount = 1
    58. for i in pairs(tEvent) do
    59. local OldState = tEvent[i].State
    60. for j in pairs(tEvent[i].Time) do
    61. if( tEvent[i].Time[j].nStart <= tonumber(os.date("%Y%m%d%H%M")) ) then
    62. if( tEvent[i].Time[j].nEnd > tonumber(os.date("%Y%m%d%H%M")) ) then
    63. if( tEvent[i].State == 0 ) then
    64. tEvent[i].State = 1
    65. end
    66. else
    67. if( tEvent[i].State == 1 ) then
    68. tEvent[i].State = 0
    69. end
    70. end
    71. end
    72. end
    73. if( OldState ~= tEvent[i].State ) then
    74. tReturn[nCount] = {}
    75. tReturn[nCount].nId = i
    76. tReturn[nCount].State = tEvent[i].State
    77. nCount = nCount + 1
    78. end
    79. end
    80. return tReturn
    81. end
    82. -- WORLDSERVER¿¡¼* ½ÇÇàµÈ ½ºÅ©¸³Æ® ÆÄÀÏ¿¡µµ º¯°æµÈ state¸¦ Àû¿ëÇϱâ À§ÇÑ ÇÔ¼ö
    83. function SetState( nId, nState )
    84. if( tEvent[nId] == nil ) then
    85. TRACE( string.format( "Event ID : %d", nId ) )
    86. ERROR( string.format( "Event ID : %d", nId ) )
    87. return false;
    88. end
    89. tEvent[nId].State = nState
    90. TRACE( string.format( "Event - ID:%d, Title:%s, State:%d", nId, tEvent[nId].Desc, tEvent[nId].State ) )
    91. ERROR( string.format( "Event - ID:%d, Title:%s, State:%d", nId, tEvent[nId].Desc, tEvent[nId].State ) )
    92. return true;
    93. end
    94. -- ÁøÇàÁßÀÎ À̺¥Æ® ¸®½ºÆ®
    95. function GetEventList()
    96. local tList = {}
    97. local nCount = 1
    98. for i in pairs(tEvent) do
    99. if( tEvent[i].State == 1 ) then
    100. tList[nCount] = i
    101. nCount = nCount + 1
    102. end
    103. end
    104. return tList
    105. end
    106. -- À̺¥Æ® Å×ÀÌºí¿¡ ÀÖ´Â ¸ðµç ¸®½ºÆ®
    107. function GetAllEventList()
    108. local tAllList = {}
    109. local nCount = 1
    110. for i in pairs(tEvent) do
    111. tAllList[nCount] = {}
    112. tAllList[nCount].nId = i
    113. tAllList[nCount].strTitle = tEvent[i].Desc
    114. tAllList[nCount].nState = tEvent[i].State
    115. nCount = nCount + 1
    116. end
    117. return tAllList
    118. end
    119. -- À̺¥Æ® »ó¼¼ Á¤º¸ Å×À̺íÀ» ¸®ÅÏ
    120. function GetEventInfo( nId )
    121. local tEventInfo = {}
    122. if( tEvent[nId] == nil ) then
    123. tEventInfo[1] = "No EventInfo ID = "..nId
    124. return tEventInfo
    125. end
    126. local nCount = 3
    127. tEventInfo[1] = "Title = " .. tEvent[nId].Desc
    128. tEventInfo[2] = "State = " .. tEvent[nId].State
    129. for i in pairs(tEvent[nId].Time) do
    130. local strTime = tEvent[nId].Time[i].nStart .. ", " ..tEvent[nId].Time[i].nEnd
    131. tEventInfo[nCount] = "Time["..i.."] = " .. strTime
    132. nCount = nCount + 1
    133. end
    134. for i in pairs(tEvent[nId].Item) do
    135. local strItem = tEvent[nId].Item[i].ItemId ..", ".. tEvent[nId].Item[i].ItemMaxNum ..", ".. tEvent[nId].Item[i].ItemNum ..", ".. tEvent[nId].Item[i].nLevel
    136. tEventInfo[nCount] = "Item["..i.."] = " .. strItem
    137. nCount = nCount + 1
    138. end
    139. if( tEvent[nId].fExpFactor ~= 1 ) then
    140. tEventInfo[nCount] = "ExpFactor = " .. tEvent[nId].fExpFactor
    141. nCount = nCount + 1
    142. end
    143. if( tEvent[nId].fItemDropRate ~= 2 ) then
    144. tEventInfo[nCount] = "ItemDropRate = " .. tEvent[nId].fItemDropRate
    145. nCount = nCount + 1
    146. end
    147. if( tEvent[nId].fPieceItemDropRate ~= 5 ) then
    148. tEventInfo[nCount] = "fPieceItemDropRate = " .. tEvent[nId].fPieceItemDropRate
    149. nCount = nCount + 1
    150. end
    151. if( tEvent[nId].fGoldDropFactor ~= 5 ) then
    152. tEventInfo[nCount] = "fGoldDropFactor = " .. tEvent[nId].fGoldDropFactor
    153. nCount = nCount + 1
    154. end
    155. if( tEvent[nId].nAttackPower ~= 0 ) then
    156. tEventInfo[nCount] = "nAttackPower = " .. tEvent[nId].nAttackPower
    157. nCount = nCount + 1
    158. end
    159. if( tEvent[nId].nDefensePower ~= 0 ) then
    160. tEventInfo[nCount] = "nDefensePower = " .. tEvent[nId].nDefensePower
    161. nCount = nCount + 1
    162. end
    163. if( tEvent[nId].nCouponEvent ~= 0 ) then
    164. if( tEvent[nId].nCouponEvent < MIN(1) ) then
    165. tEventInfo[nCount] = "nCouponEventTime = " .. tEvent[nId].nCouponEvent / SEC(1) .. "Sec"
    166. else
    167. tEventInfo[nCount] = "nCouponEventTime = " .. tEvent[nId].nCouponEvent / MIN(1) .. "Min"
    168. end
    169. nCount = nCount + 1
    170. end
    171. for i in pairs(tEvent[nId].Gift) do
    172. local strGift = tEvent[nId].Gift[i].nLevel ..", ".. tEvent[nId].Gift[i].strAccount ..", ".. tEvent[nId].Gift[i].strItemId ..", ".. tEvent[nId].Gift[i].nItemNum
    173. tEventInfo[nCount] = "Gift["..i.."] = " .. strGift
    174. nCount = nCount + 1
    175. end
    176. return tEventInfo
    177. end
    178. -- À̺¥Æ® ¼³¸í
    179. function GetDesc( nId )
    180. local strDesc = tEvent[nId].Desc
    181. return strDesc
    182. end
    183. -- Time label
    184. function GetTimeToNumber( strTime )
    185. local strTemp = ""
    186. local j = 0
    187. for i in string.gfind( strTime, "%d+" ) do
    188. j = j + 1
    189. if( (j~=1) and (tonumber(i)<10) ) then
    190. i = "0"..tonumber(i)
    191. end
    192. strTemp = strTemp..i
    193. end
    194. return tonumber( strTemp )
    195. end
    196. ---------------------------------------------------------------------------
    197. ------ µ¥ÀÌÅÍ Ãß°¡ ÇÔ¼ö ---------------------------------------------------
    198. ---------------------------------------------------------------------------
    199. -- Event label
    200. function AddEvent( strDesc )
    201. local nEventId = table.getn(tEvent) + 1
    202. tEvent[nEventId] = {}
    203. tEvent[nEventId].Item = {}
    204. tEvent[nEventId].Time = {}
    205. tEvent[nEventId].Desc = strDesc
    206. tEvent[nEventId].fExpFactor = 1
    207. tEvent[nEventId].fItemDropRate = 2
    208. tEvent[nEventId].fPieceItemDropRate = 1
    209. tEvent[nEventId].fGoldDropFactor = 1
    210. tEvent[nEventId].State = 0
    211. tEvent[nEventId].nAttackPower = 0
    212. tEvent[nEventId].nDefensePower = 0
    213. tEvent[nEventId].nCouponEvent = 0
    214. tEvent[nEventId].Gift = {}
    215. tEvent[nEventId].fCheerExpFactor = 1
    216. end
    217. -- StartTime label
    218. function SetTime( strStart, strEnd )
    219. local nEventId = table.getn(tEvent)
    220. local nSize = table.getn( tEvent[nEventId].Time ) + 1
    221. tEvent[nEventId].Time[nSize] = {}
    222. tEvent[nEventId].Time[nSize].nStart = GetTimeToNumber( strStart )
    223. tEvent[nEventId].Time[nSize].nEnd = GetTimeToNumber( strEnd )
    224. end
    225. -- Drop item label
    226. function SetItem( ItemId, nItemMaxNum, nItemNum, nLevel )
    227. local nEventId = table.getn(tEvent)
    228. local nSize = table.getn(tEvent[nEventId].Item)
    229. tEvent[nEventId].Item[nSize+1] = {}
    230. tEvent[nEventId].Item[nSize+1].ItemId = ItemId
    231. tEvent[nEventId].Item[nSize+1].ItemMaxNum = nItemMaxNum
    232. tEvent[nEventId].Item[nSize+1].ItemNum = nItemNum
    233. tEvent[nEventId].Item[nSize+1].nLevel = nLevel
    234. tEvent[nEventId].Item[nSize+1].TimeOut = 0
    235. tEvent[nEventId].Item[nSize+1].Skip = 0
    236. local tInterval = {}
    237. local nTotal = 0
    238. for i in pairs(tHour) do
    239. nTotal = nTotal + tHour[i]
    240. end
    241. for i in pairs(tHour) do
    242. tInterval[i] = 3600000 / ( nItemMaxNum * tHour[i] / nTotal )
    243. tInterval[i] = math.floor(tInterval[i])
    244. end
    245. tEvent[nEventId].Item[nSize+1].tInterval = tInterval
    246. end
    247. -- Start Item label
    248. function GetItem( nTickCount, nLevel )
    249. local nHour = tonumber(os.date("%H")) + 1
    250. local tList = GetEventList()
    251. local tReturn = {}
    252. local nCount = 1
    253. for i in pairs(tList) do
    254. local tItem = tEvent[tList[i]].Item
    255. for j in pairs(tItem) do
    256. if( (nTickCount >= tItem[j].TimeOut) and (tItem[j].nLevel <= nLevel) ) then
    257. tItem[j].TimeOut = tItem[j].tInterval[nHour] + nTickCount
    258. if( tItem[j].Skip == 0 ) then
    259. local nRandom = math.random(1, tItem[j].ItemNum)
    260. tReturn[nCount] = {}
    261. tReturn[nCount].ItemId = tItem[j].ItemId
    262. tReturn[nCount].ItemNum = nRandom
    263. tItem[j].Skip = nRandom - 1
    264. nCount = nCount + 1
    265. TRACE( "Event.lua : GetItem() - Drop - "..tItem[j].ItemId..", "..nRandom.."°³, Skip:"..tItem[j].Skip.." ½Ã°£´ë:"..(nHour-1).." ~ "..nHour )
    266. else
    267. tItem[j].Skip = tItem[j].Skip - 1
    268. TRACE( "Event.lua : GetItem() - Skip - "..tItem[j].ItemId..", ³²Àº Skip:"..tItem[j].Skip.." ½Ã°£´ë:"..(nHour-1).." ~ "..nHour )
    269. end
    270. end
    271. end
    272. end
    273. return tReturn
    274. end
    275. -- °Exp Rate
    276. function SetExpFactor( fExpFactor )
    277. local nEventId = table.getn(tEvent)
    278. tEvent[nEventId].fExpFactor = fExpFactor
    279. end
    280. function GetExpFactor()
    281. local tList = GetEventList()
    282. local fExpFactor = 1
    283. for i in pairs(tList) do
    284. if( tEvent[tList[i]].fExpFactor ~= nil ) then
    285. fExpFactor = fExpFactor * tEvent[tList[i]].fExpFactor
    286. end
    287. end
    288. return fExpFactor
    289. end
    290. -- Drop Rate items
    291. function SetItemDropRate( fItemDropRate )
    292. local nEventId = table.getn(tEvent)
    293. tEvent[nEventId].fItemDropRate = fItemDropRate
    294. end
    295. function GetItemDropRate()
    296. local tList = GetEventList()
    297. local fItemDropRate = 2
    298. for i in pairs(tList) do
    299. if( tEvent[tList[i]].fItemDropRate ~= nil ) then
    300. fItemDropRate = fItemDropRate * tEvent[tList[i]].fItemDropRate
    301. end
    302. end
    303. return fItemDropRate
    304. end
    305. -- Card and Sun Droprate
    306. function SetPieceItemDropRate( fPieceItemDropRate )
    307. local nEventId = table.getn(tEvent)
    308. tEvent[nEventId].fPieceItemDropRate = fPieceItemDropRate
    309. end
    310. function GetPieceItemDropRate()
    311. local tList = GetEventList()
    312. local fPieceItemDropRate = 15
    313. for i in pairs(tList) do
    314. if( tEvent[tList[i]].fPieceItemDropRate ~= nil ) then
    315. fPieceItemDropRate = fPieceItemDropRate * tEvent[tList[i]].fPieceItemDropRate
    316. end
    317. end
    318. return fPieceItemDropRate
    319. end
    320. --penya Rate
    321. function SetGoldDropFactor( fGoldDropFactor )
    322. local nEventId = table.getn(tEvent)
    323. tEvent[nEventId].fGoldDropFactor = fGoldDropFactor
    324. end
    325. function GetGoldDropFactor()
    326. local tList = GetEventList()
    327. local fGoldDropFactor = 50
    328. for i in pairs(tList) do
    329. if( tEvent[tList[i]].fGoldDropFactor ~= nil ) then
    330. fGoldDropFactor = fGoldDropFactor * tEvent[tList[i]].fGoldDropFactor
    331. end
    332. end
    333. return fGoldDropFactor
    334. end
    335. -- Attack Power
    336. function SetAttackPower( nAttackPower )
    337. local nEventId = table.getn(tEvent)
    338. tEvent[nEventId].nAttackPower = nAttackPower
    339. end
    340. function GetAttackPower()
    341. local tList = GetEventList()
    342. local nAttackPower = 0
    343. for i in pairs(tList) do
    344. if( tEvent[tList[i]].nAttackPower ~= nil ) then
    345. nAttackPower = nAttackPower + tEvent[tList[i]].nAttackPower
    346. end
    347. end
    348. return nAttackPower
    349. end
    350. -- ¹æ¾î·Â Áõ°¡
    351. function SetDefensePower( nDefensePower )
    352. local nEventId = table.getn(tEvent)
    353. tEvent[nEventId].nDefensePower = nDefensePower
    354. end
    355. function GetDefensePower()
    356. local tList = GetEventList()
    357. local nDefensePower = 0
    358. for i in pairs(tList) do
    359. if( tEvent[tList[i]].nDefensePower ~= nil ) then
    360. nDefensePower = nDefensePower + tEvent[tList[i]].nDefensePower
    361. end
    362. end
    363. return nDefensePower
    364. end
    365. -- ÄíÆù À̺¥Æ®
    366. function SetCouponEvent( nTime )
    367. local nEventId = table.getn(tEvent)
    368. tEvent[nEventId].nCouponEvent = nTime
    369. end
    370. function GetCouponEvent()
    371. local tList = GetEventList()
    372. for i in pairs(tList) do
    373. if( tEvent[tList[i]].nCouponEvent ~= 0 ) then
    374. return tEvent[tList[i]].nCouponEvent
    375. end
    376. end
    377. return 0
    378. end
    379. function SetLevelUpGift( nLevel, strAccount, strItemId, nItemNum )
    380. local nEventId = table.getn(tEvent)
    381. local nSize = table.getn(tEvent[nEventId].Gift)
    382. tEvent[nEventId].Gift[nSize+1] = {}
    383. tEvent[nEventId].Gift[nSize+1].nLevel = nLevel
    384. tEvent[nEventId].Gift[nSize+1].strAccount = strAccount
    385. tEvent[nEventId].Gift[nSize+1].strItemId = strItemId
    386. tEvent[nEventId].Gift[nSize+1].nItemNum = nItemNum
    387. end
    388. function GetLevelUpGift( nLevel, strAccount )
    389. local nCount = 1
    390. local tGiftList = {}
    391. local tList = GetEventList()
    392. for i in pairs(tList) do
    393. local tGift = tEvent[tList[i]].Gift
    394. for j in pairs(tGift) do
    395. local nTemp = string.find( strAccount, tGift[j].strAccount )
    396. if( (tGift[j].strAccount == "all") or (nTemp ~= nil) ) then
    397. if( tGift[j].nLevel == nLevel ) then
    398. tGiftList[nCount] = {}
    399. tGiftList[nCount].strItemId = tGift[j].strItemId
    400. tGiftList[nCount].nItemNum = tGift[j].nItemNum
    401. nCount = nCount + 1
    402. end
    403. end
    404. end
    405. end
    406. return tGiftList
    407. end
    Alles anzeigen


    MFG
  • Darki1;91936 schrieb:

    Ich hab mal ne andere EventFunc.lua mal für euch rausgesucht:

    Brainfuck-Quellcode

    1. tEvent = {} --
    2. tNotice = {} --
    3. bNotice = false
    4. function SEC( n )
    5. return n*1000
    6. end
    7. function MIN( n )
    8. return n*SEC(60)
    9. end
    10. -----------------------------------------------------------------------------------
    11. function Notice( strTime, nInterval, nNoticeCount )
    12. tNotice.strTime = strTime
    13. tNotice.nInterval = nInterval
    14. tNotice.nNoticeCount = nNoticeCount
    15. tNotice.tMessage = {}
    16. end
    17. function AddMessage( strMessage )
    18. local nSize = table.getn( tNotice.tMessage ) + 1
    19. tNotice.tMessage[nSize] = strMessage
    20. end
    21. function IsNoticeTime()
    22. if( (bNotice == true) and (tNotice.nNoticeCount > 0) and (tNotice.strTime == os.date("%a %H:%M")) ) then
    23. tNotice.nNoticeCount = tNotice.nNoticeCount - 1
    24. SetNextNoticeTime()
    25. return true
    26. end
    27. return false
    28. end
    29. function SetNextNoticeTime()
    30. local nMin = tonumber( os.date( "%M" ) )
    31. local nHour = tonumber( os.date( "%H" ) )
    32. local strTemp;
    33. tNotice.strTime = os.date( "%a " )
    34. nMin = nMin + tNotice.nInterval;
    35. if( nMin > 59 ) then
    36. nMin = 60 - nMin
    37. nHour = nHour + 1
    38. end
    39. -- ?
    40. strTemp = tostring( nHour )..":"
    41. if( nHour < 10 ) then strTemp = "0"..strTemp end
    42. tNotice.strTime = tNotice.strTime .. strTemp
    43. -- ?
    44. strTemp = tostring( nMin )
    45. if( nMin < 10 ) then strTemp = "0"..strTemp end
    46. tNotice.strTime = tNotice.strTime .. strTemp
    47. end
    48. function GetNoticeMessage()
    49. return tNotice.tMessage
    50. end
    51. -----------------------------------------------------------------------------------
    52. ------- C¿¡¼* È£ÃâÇÒ ·ç¾Æ ÇÔ¼ö ----------------------------------------------------
    53. -----------------------------------------------------------------------------------
    54. -- º¯°æµÈ À̺¥Æ® ¸®½ºÆ® (DBSERVER)
    55. function GetEventState()
    56. local tReturn = {}
    57. local nCount = 1
    58. for i in pairs(tEvent) do
    59. local OldState = tEvent[i].State
    60. for j in pairs(tEvent[i].Time) do
    61. if( tEvent[i].Time[j].nStart <= tonumber(os.date("%Y%m%d%H%M")) ) then
    62. if( tEvent[i].Time[j].nEnd > tonumber(os.date("%Y%m%d%H%M")) ) then
    63. if( tEvent[i].State == 0 ) then
    64. tEvent[i].State = 1
    65. end
    66. else
    67. if( tEvent[i].State == 1 ) then
    68. tEvent[i].State = 0
    69. end
    70. end
    71. end
    72. end
    73. if( OldState ~= tEvent[i].State ) then
    74. tReturn[nCount] = {}
    75. tReturn[nCount].nId = i
    76. tReturn[nCount].State = tEvent[i].State
    77. nCount = nCount + 1
    78. end
    79. end
    80. return tReturn
    81. end
    82. -- WORLDSERVER¿¡¼* ½ÇÇàµÈ ½ºÅ©¸³Æ® ÆÄÀÏ¿¡µµ º¯°æµÈ state¸¦ Àû¿ëÇϱâ À§ÇÑ ÇÔ¼ö
    83. function SetState( nId, nState )
    84. if( tEvent[nId] == nil ) then
    85. TRACE( string.format( "Event ID : %d", nId ) )
    86. ERROR( string.format( "Event ID : %d", nId ) )
    87. return false;
    88. end
    89. tEvent[nId].State = nState
    90. TRACE( string.format( "Event - ID:%d, Title:%s, State:%d", nId, tEvent[nId].Desc, tEvent[nId].State ) )
    91. ERROR( string.format( "Event - ID:%d, Title:%s, State:%d", nId, tEvent[nId].Desc, tEvent[nId].State ) )
    92. return true;
    93. end
    94. -- ÁøÇàÁßÀÎ À̺¥Æ® ¸®½ºÆ®
    95. function GetEventList()
    96. local tList = {}
    97. local nCount = 1
    98. for i in pairs(tEvent) do
    99. if( tEvent[i].State == 1 ) then
    100. tList[nCount] = i
    101. nCount = nCount + 1
    102. end
    103. end
    104. return tList
    105. end
    106. -- À̺¥Æ® Å×ÀÌºí¿¡ ÀÖ´Â ¸ðµç ¸®½ºÆ®
    107. function GetAllEventList()
    108. local tAllList = {}
    109. local nCount = 1
    110. for i in pairs(tEvent) do
    111. tAllList[nCount] = {}
    112. tAllList[nCount].nId = i
    113. tAllList[nCount].strTitle = tEvent[i].Desc
    114. tAllList[nCount].nState = tEvent[i].State
    115. nCount = nCount + 1
    116. end
    117. return tAllList
    118. end
    119. -- À̺¥Æ® »ó¼¼ Á¤º¸ Å×À̺íÀ» ¸®ÅÏ
    120. function GetEventInfo( nId )
    121. local tEventInfo = {}
    122. if( tEvent[nId] == nil ) then
    123. tEventInfo[1] = "No EventInfo ID = "..nId
    124. return tEventInfo
    125. end
    126. local nCount = 3
    127. tEventInfo[1] = "Title = " .. tEvent[nId].Desc
    128. tEventInfo[2] = "State = " .. tEvent[nId].State
    129. for i in pairs(tEvent[nId].Time) do
    130. local strTime = tEvent[nId].Time[i].nStart .. ", " ..tEvent[nId].Time[i].nEnd
    131. tEventInfo[nCount] = "Time["..i.."] = " .. strTime
    132. nCount = nCount + 1
    133. end
    134. for i in pairs(tEvent[nId].Item) do
    135. local strItem = tEvent[nId].Item[i].ItemId ..", ".. tEvent[nId].Item[i].ItemMaxNum ..", ".. tEvent[nId].Item[i].ItemNum ..", ".. tEvent[nId].Item[i].nLevel
    136. tEventInfo[nCount] = "Item["..i.."] = " .. strItem
    137. nCount = nCount + 1
    138. end
    139. if( tEvent[nId].fExpFactor ~= 1 ) then
    140. tEventInfo[nCount] = "ExpFactor = " .. tEvent[nId].fExpFactor
    141. nCount = nCount + 1
    142. end
    143. if( tEvent[nId].fItemDropRate ~= 2 ) then
    144. tEventInfo[nCount] = "ItemDropRate = " .. tEvent[nId].fItemDropRate
    145. nCount = nCount + 1
    146. end
    147. if( tEvent[nId].fPieceItemDropRate ~= 5 ) then
    148. tEventInfo[nCount] = "fPieceItemDropRate = " .. tEvent[nId].fPieceItemDropRate
    149. nCount = nCount + 1
    150. end
    151. if( tEvent[nId].fGoldDropFactor ~= 5 ) then
    152. tEventInfo[nCount] = "fGoldDropFactor = " .. tEvent[nId].fGoldDropFactor
    153. nCount = nCount + 1
    154. end
    155. if( tEvent[nId].nAttackPower ~= 0 ) then
    156. tEventInfo[nCount] = "nAttackPower = " .. tEvent[nId].nAttackPower
    157. nCount = nCount + 1
    158. end
    159. if( tEvent[nId].nDefensePower ~= 0 ) then
    160. tEventInfo[nCount] = "nDefensePower = " .. tEvent[nId].nDefensePower
    161. nCount = nCount + 1
    162. end
    163. if( tEvent[nId].nCouponEvent ~= 0 ) then
    164. if( tEvent[nId].nCouponEvent < MIN(1) ) then
    165. tEventInfo[nCount] = "nCouponEventTime = " .. tEvent[nId].nCouponEvent / SEC(1) .. "Sec"
    166. else
    167. tEventInfo[nCount] = "nCouponEventTime = " .. tEvent[nId].nCouponEvent / MIN(1) .. "Min"
    168. end
    169. nCount = nCount + 1
    170. end
    171. for i in pairs(tEvent[nId].Gift) do
    172. local strGift = tEvent[nId].Gift[i].nLevel ..", ".. tEvent[nId].Gift[i].strAccount ..", ".. tEvent[nId].Gift[i].strItemId ..", ".. tEvent[nId].Gift[i].nItemNum
    173. tEventInfo[nCount] = "Gift["..i.."] = " .. strGift
    174. nCount = nCount + 1
    175. end
    176. return tEventInfo
    177. end
    178. -- À̺¥Æ® ¼³¸í
    179. function GetDesc( nId )
    180. local strDesc = tEvent[nId].Desc
    181. return strDesc
    182. end
    183. -- Time label
    184. function GetTimeToNumber( strTime )
    185. local strTemp = ""
    186. local j = 0
    187. for i in string.gfind( strTime, "%d+" ) do
    188. j = j + 1
    189. if( (j~=1) and (tonumber(i)<10) ) then
    190. i = "0"..tonumber(i)
    191. end
    192. strTemp = strTemp..i
    193. end
    194. return tonumber( strTemp )
    195. end
    196. ---------------------------------------------------------------------------
    197. ------ µ¥ÀÌÅÍ Ãß°¡ ÇÔ¼ö ---------------------------------------------------
    198. ---------------------------------------------------------------------------
    199. -- Event label
    200. function AddEvent( strDesc )
    201. local nEventId = table.getn(tEvent) + 1
    202. tEvent[nEventId] = {}
    203. tEvent[nEventId].Item = {}
    204. tEvent[nEventId].Time = {}
    205. tEvent[nEventId].Desc = strDesc
    206. tEvent[nEventId].fExpFactor = 1
    207. tEvent[nEventId].fItemDropRate = 2
    208. tEvent[nEventId].fPieceItemDropRate = 1
    209. tEvent[nEventId].fGoldDropFactor = 1
    210. tEvent[nEventId].State = 0
    211. tEvent[nEventId].nAttackPower = 0
    212. tEvent[nEventId].nDefensePower = 0
    213. tEvent[nEventId].nCouponEvent = 0
    214. tEvent[nEventId].Gift = {}
    215. tEvent[nEventId].fCheerExpFactor = 1
    216. end
    217. -- StartTime label
    218. function SetTime( strStart, strEnd )
    219. local nEventId = table.getn(tEvent)
    220. local nSize = table.getn( tEvent[nEventId].Time ) + 1
    221. tEvent[nEventId].Time[nSize] = {}
    222. tEvent[nEventId].Time[nSize].nStart = GetTimeToNumber( strStart )
    223. tEvent[nEventId].Time[nSize].nEnd = GetTimeToNumber( strEnd )
    224. end
    225. -- Drop item label
    226. function SetItem( ItemId, nItemMaxNum, nItemNum, nLevel )
    227. local nEventId = table.getn(tEvent)
    228. local nSize = table.getn(tEvent[nEventId].Item)
    229. tEvent[nEventId].Item[nSize+1] = {}
    230. tEvent[nEventId].Item[nSize+1].ItemId = ItemId
    231. tEvent[nEventId].Item[nSize+1].ItemMaxNum = nItemMaxNum
    232. tEvent[nEventId].Item[nSize+1].ItemNum = nItemNum
    233. tEvent[nEventId].Item[nSize+1].nLevel = nLevel
    234. tEvent[nEventId].Item[nSize+1].TimeOut = 0
    235. tEvent[nEventId].Item[nSize+1].Skip = 0
    236. local tInterval = {}
    237. local nTotal = 0
    238. for i in pairs(tHour) do
    239. nTotal = nTotal + tHour[i]
    240. end
    241. for i in pairs(tHour) do
    242. tInterval[i] = 3600000 / ( nItemMaxNum * tHour[i] / nTotal )
    243. tInterval[i] = math.floor(tInterval[i])
    244. end
    245. tEvent[nEventId].Item[nSize+1].tInterval = tInterval
    246. end
    247. -- Start Item label
    248. function GetItem( nTickCount, nLevel )
    249. local nHour = tonumber(os.date("%H")) + 1
    250. local tList = GetEventList()
    251. local tReturn = {}
    252. local nCount = 1
    253. for i in pairs(tList) do
    254. local tItem = tEvent[tList[i]].Item
    255. for j in pairs(tItem) do
    256. if( (nTickCount >= tItem[j].TimeOut) and (tItem[j].nLevel <= nLevel) ) then
    257. tItem[j].TimeOut = tItem[j].tInterval[nHour] + nTickCount
    258. if( tItem[j].Skip == 0 ) then
    259. local nRandom = math.random(1, tItem[j].ItemNum)
    260. tReturn[nCount] = {}
    261. tReturn[nCount].ItemId = tItem[j].ItemId
    262. tReturn[nCount].ItemNum = nRandom
    263. tItem[j].Skip = nRandom - 1
    264. nCount = nCount + 1
    265. TRACE( "Event.lua : GetItem() - Drop - "..tItem[j].ItemId..", "..nRandom.."°³, Skip:"..tItem[j].Skip.." ½Ã°£´ë:"..(nHour-1).." ~ "..nHour )
    266. else
    267. tItem[j].Skip = tItem[j].Skip - 1
    268. TRACE( "Event.lua : GetItem() - Skip - "..tItem[j].ItemId..", ³²Àº Skip:"..tItem[j].Skip.." ½Ã°£´ë:"..(nHour-1).." ~ "..nHour )
    269. end
    270. end
    271. end
    272. end
    273. return tReturn
    274. end
    275. -- °Exp Rate
    276. function SetExpFactor( fExpFactor )
    277. local nEventId = table.getn(tEvent)
    278. tEvent[nEventId].fExpFactor = fExpFactor
    279. end
    280. function GetExpFactor()
    281. local tList = GetEventList()
    282. local fExpFactor = 1
    283. for i in pairs(tList) do
    284. if( tEvent[tList[i]].fExpFactor ~= nil ) then
    285. fExpFactor = fExpFactor * tEvent[tList[i]].fExpFactor
    286. end
    287. end
    288. return fExpFactor
    289. end
    290. -- Drop Rate items
    291. function SetItemDropRate( fItemDropRate )
    292. local nEventId = table.getn(tEvent)
    293. tEvent[nEventId].fItemDropRate = fItemDropRate
    294. end
    295. function GetItemDropRate()
    296. local tList = GetEventList()
    297. local fItemDropRate = 2
    298. for i in pairs(tList) do
    299. if( tEvent[tList[i]].fItemDropRate ~= nil ) then
    300. fItemDropRate = fItemDropRate * tEvent[tList[i]].fItemDropRate
    301. end
    302. end
    303. return fItemDropRate
    304. end
    305. -- Card and Sun Droprate
    306. function SetPieceItemDropRate( fPieceItemDropRate )
    307. local nEventId = table.getn(tEvent)
    308. tEvent[nEventId].fPieceItemDropRate = fPieceItemDropRate
    309. end
    310. function GetPieceItemDropRate()
    311. local tList = GetEventList()
    312. local fPieceItemDropRate = 15
    313. for i in pairs(tList) do
    314. if( tEvent[tList[i]].fPieceItemDropRate ~= nil ) then
    315. fPieceItemDropRate = fPieceItemDropRate * tEvent[tList[i]].fPieceItemDropRate
    316. end
    317. end
    318. return fPieceItemDropRate
    319. end
    320. --penya Rate
    321. function SetGoldDropFactor( fGoldDropFactor )
    322. local nEventId = table.getn(tEvent)
    323. tEvent[nEventId].fGoldDropFactor = fGoldDropFactor
    324. end
    325. function GetGoldDropFactor()
    326. local tList = GetEventList()
    327. local fGoldDropFactor = 50
    328. for i in pairs(tList) do
    329. if( tEvent[tList[i]].fGoldDropFactor ~= nil ) then
    330. fGoldDropFactor = fGoldDropFactor * tEvent[tList[i]].fGoldDropFactor
    331. end
    332. end
    333. return fGoldDropFactor
    334. end
    335. -- Attack Power
    336. function SetAttackPower( nAttackPower )
    337. local nEventId = table.getn(tEvent)
    338. tEvent[nEventId].nAttackPower = nAttackPower
    339. end
    340. function GetAttackPower()
    341. local tList = GetEventList()
    342. local nAttackPower = 0
    343. for i in pairs(tList) do
    344. if( tEvent[tList[i]].nAttackPower ~= nil ) then
    345. nAttackPower = nAttackPower + tEvent[tList[i]].nAttackPower
    346. end
    347. end
    348. return nAttackPower
    349. end
    350. -- ¹æ¾î·Â Áõ°¡
    351. function SetDefensePower( nDefensePower )
    352. local nEventId = table.getn(tEvent)
    353. tEvent[nEventId].nDefensePower = nDefensePower
    354. end
    355. function GetDefensePower()
    356. local tList = GetEventList()
    357. local nDefensePower = 0
    358. for i in pairs(tList) do
    359. if( tEvent[tList[i]].nDefensePower ~= nil ) then
    360. nDefensePower = nDefensePower + tEvent[tList[i]].nDefensePower
    361. end
    362. end
    363. return nDefensePower
    364. end
    365. -- ÄíÆù À̺¥Æ®
    366. function SetCouponEvent( nTime )
    367. local nEventId = table.getn(tEvent)
    368. tEvent[nEventId].nCouponEvent = nTime
    369. end
    370. function GetCouponEvent()
    371. local tList = GetEventList()
    372. for i in pairs(tList) do
    373. if( tEvent[tList[i]].nCouponEvent ~= 0 ) then
    374. return tEvent[tList[i]].nCouponEvent
    375. end
    376. end
    377. return 0
    378. end
    379. function SetLevelUpGift( nLevel, strAccount, strItemId, nItemNum )
    380. local nEventId = table.getn(tEvent)
    381. local nSize = table.getn(tEvent[nEventId].Gift)
    382. tEvent[nEventId].Gift[nSize+1] = {}
    383. tEvent[nEventId].Gift[nSize+1].nLevel = nLevel
    384. tEvent[nEventId].Gift[nSize+1].strAccount = strAccount
    385. tEvent[nEventId].Gift[nSize+1].strItemId = strItemId
    386. tEvent[nEventId].Gift[nSize+1].nItemNum = nItemNum
    387. end
    388. function GetLevelUpGift( nLevel, strAccount )
    389. local nCount = 1
    390. local tGiftList = {}
    391. local tList = GetEventList()
    392. for i in pairs(tList) do
    393. local tGift = tEvent[tList[i]].Gift
    394. for j in pairs(tGift) do
    395. local nTemp = string.find( strAccount, tGift[j].strAccount )
    396. if( (tGift[j].strAccount == "all") or (nTemp ~= nil) ) then
    397. if( tGift[j].nLevel == nLevel ) then
    398. tGiftList[nCount] = {}
    399. tGiftList[nCount].strItemId = tGift[j].strItemId
    400. tGiftList[nCount].nItemNum = tGift[j].nItemNum
    401. nCount = nCount + 1
    402. end
    403. end
    404. end
    405. end
    406. return tGiftList
    407. end
    Alles anzeigen


    MFG


    Habs damit versucht klappt immer noch nicht
  • [FONT="Comic Sans MS"][COLOR="DarkGreen"][SIZE="2"]

    trinity;91847 schrieb:

    hi
    leute...^^
    hab n paar probleme naja ein problem und eine frage nebenbei^^
    Also zum problem mein freund möchte auf meinen server connecten aber nach der charauswahl kackts bei ihm immer ab...ich hab ihn aber schon ingame gesehen...seine
    "Error.txt"
    2010/ 3/ 4 17:41:13 ::LoadTextureFromRes : World\TextureMid\water_riverAni.dds not found

    2010/ 3/ 4 17:41:15 CTarga::Load Failed = Theme\WndChatEdit02.tga

    2010/ 3/ 4 17:41:15 CWndChat::OnInitialUpdate() m_wndChatEdit[2].lpData = NULL

    2010/ 3/ 4 17:41:15 Oct 9 2009 12:16:29 1 rCnt=1

    NeuzSerus.exe caused an EXCEPTION_INT_DIVIDE_BY_ZERO in module NeuzSerus.exe at 001B:00557835

    - Registers

    EAX=00000400 EBX=7FFD5000 ECX=00000000 EDX=00000000 ESI=00000000
    EDI=00370038 EBP=001271F8 ESP=00126EF8 EIP=00557835 FLG=00010206
    CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000

    001B:00557835 NeuzSerus.exe
    001B:00419894 NeuzSerus.exe
    001B:0055960B NeuzSerus.exe
    001B:00537C2A NeuzSerus.exe
    001B:00538320 NeuzSerus.exe
    001B:00537E63 NeuzSerus.exe
    001B:00537105 NeuzSerus.exe
    001B:006DA0BA NeuzSerus.exe
    001B:006D743B NeuzSerus.exe
    001B:006D93E9 NeuzSerus.exe
    001B:006D6ABB NeuzSerus.exe
    001B:006BB61C NeuzSerus.exe
    001B:0071B2A5 NeuzSerus.exe
    001B:0040381F NeuzSerus.exe
    001B:004035E5 NeuzSerus.exe
    001B:007214F7 NeuzSerus.exe
    001B:0086F81D NeuzSerus.exe
    001B:7C817077 kernel32.dll, RegisterWaitForInputIdle()+0073 byte(s)


    was muss man machen?
    der hat den selben client und die texturen und so hab ich ihm noch mal alles geschickt also eig zu 99,99% gleich nur die error.txt ist anders^^

    und meine frage die aber nit sooo wichtig ist^^
    an welchem tag ist lordwahl oder um welche uhrzeit^^
    hab meinen server auf freitag gestellt und meinen char zur lordwahl freigestellt^^ aber man kann noch nicht wählen ...dann kommt es ist noch nict die zeit oder so^^



    Theme order was put
    [/SIZE][/COLOR][/FONT]
  • [FONT="Arial Black"][COLOR="DarkOrange"]

    Dark~Evolution;91943 schrieb:

    Habs damit versucht klappt immer noch nicht


    versuchs mal damit (bei mir gehts) :D

    Brainfuck-Quellcode

    1. ----------------------------------------------------------------------
    2. -- Built with HDBlacker's Event Manager --
    3. ----------------------------------------------------------------------
    4. ----------------------------------------------------------------------
    5. ---------------- Loading event-related Lua-Functions -----------------
    6. ----------------------------------------------------------------------
    7. dofile(".\\LuaFunc\\EventFunc.lua")
    8. ----------------------------------------------------------------------
    9. ----------------- Automatic Notices for TRANS Server -----------------
    10. ----------------------------------------------------------------------
    11. bNotice = true -- Enable automatic notices?
    12. ----------------------------------------------------------------------
    13. ---- Notice( strDate, nInterval(MIN), nAmount ----
    14. ---- AddMessage( strMessage ) ----
    15. ----------------------------------------------------------------------
    16. Notice( "Sun 23:00", 1, 1 )
    17. --{
    18. AddMessage( "Test" )
    19. --}
    20. ----------------------------------------------------------------------
    21. ---- Initialization ----
    22. ----------------------------------------------------------------------
    23. ---- Hourly drop-weight of items
    24. tHour = { 505, 409, 324, 280, 220, 203, 202, 212,
    25. 227, 261, 302, 349, 571, 701, 764, 803,
    26. 790, 789, 754, 849, 936, 940, 919, 720 }
    27. ----------------------------------------------------------------------
    28. ----------------------------------------------------------------------
    29. ---- AddEvent( strDesc ) -- Registration of new Event named strDesc
    30. ---- SetTime( strStartTime, strEndTime ) -- Event's start time, end time of event (multiple settings possible)
    31. ---- -- Format: 2007-05-03 17:53
    32. ---- SetItem( ItemId, nMax, nNum, nLevel ) -- Drop item, maximum amount, the number of drop (random), The minimum level monsters drop items - several possible
    33. ---- SetExpFactor( fFactor ) -- Exp Factor multiplifier
    34. ---- SetItemDropRate( fFactor ) -- Drop Factor multiplifier
    35. ---- SetPieceItemDropRate( fFactor ) -- Item Piece Factor multiplifier
    36. ---- SetGoldDropFactor( fFactor ) -- Penya Rate multiplifier
    37. ---- SetAttackPower( nAttackPower ) -- Increase Damage
    38. ---- SetDefensePower( nDefensePower ) -- Increase Defense
    39. ---- SetCouponEvent( SEC(n) ) -- Coupon Event Access time (SEC or MIN)
    40. ---- SetLevelUpGift( nLevel, "all", ItemId, nNum ) -- Gives away items on level up: Level of giveaway, accountname, Item, Item Count
    41. ---- -- Account -> __ed: Account starts with an ed__: Account ends with ed
    42. ---- -- all: All accounts else: only account else
    43. ----------------------------------------------------------------------
    44. AddEvent( "Eröffnungs Event" )
    45. --{
    46. SetTime( "2010-03-01 14:23", "2010-06-08 16:11" )
    47. SetExpFactor( 2 )
    48. SetGoldDropFactor( 2 )
    49. SetItemDropRate( 2 )
    50. SetPieceItemDropRate( 2 )
    51. SetAttackPower( 3 )
    52. SetDefensePower( 3 )
    53. SetLevelUpGift( 15, "II_SYS_SYS_SCR_BX_PET_LAWOLF7", 1 )
    54. --}
    Alles anzeigen
    [/COLOR][/FONT]
  • Hey ich hab wieder ein problem :/

    ich habe die WdVolcaneYellow editiert .... nun wenn ich mich hin telen will (te 207 XX XX)

    dann komm ich irgentwo ins nirgentwo ~.~
    Da die errors zu groß sind hier als download :/

    Error (Client) :
    File-Upload.net - error.txt
    TEST:
    VirusTotal - Kostenloser online Viren- und Malwarescanner - Ergebnis


    Error (Files) :
    File-Upload.net - error.txt
    TEST : Virustotal. MD5: 97b667ae2a57431c51c421494323cc37
  • Crasy;91946 schrieb:

    [FONT="Comic Sans MS"][COLOR="DarkGreen"][SIZE="2"]


    Theme order was put
    [/SIZE][/COLOR][/FONT]


    ich hab ihm noch mal meinen theme ordner geschickt aber...jetzt kommen viel mehr errors..den ordner sounds hab ich auch schon....
    und eig hatten wir ganz am anfang genau gleiche client...
    die error.txt zu download in den post kann ich die nit rein schreiben sind nur 200000 zeilen erlaubt des sind 279830 zeilen...mit dem text den ich schreibe^^....
    .txt datein können kein virus sein oder?^^
    error.txt ... at uploaded.to - Free File Hosting, Free Image Hosting, Free Music Hosting, Free Video Hosting, ...
  • Hallo Liebe Coreler/innen

    Hab da mal wieder eine frage die ich per sufu nicht klären konnte.
    Und zwar geht es um NPC um genauzusein das Verdoppeln dieser.
    Als bsp ich will den NPC charli also den hausferwalter nicht nur in Flaris sondern auch in einer Selfmade Town in der Madrigal map setzen.
    Ist das überhaupt möglich wenn ja wie. Kennt jemand ein TuT.

    Habe es bereitz mit dem Beast Probiert jedoch erscheinen zum schluss entweder garkeine npc oder nur die alten.

    Danke schon mal für die Hilfe^^
  • Ich frag zwar nicht gerne nach sondern teste es lieber selber aber ich hab kp woran es liegen könnte.
    Also es geht darum das ich einen neuen Npc per dyomanager gespawnt habe bzw es will.
    Ich trage es genau wie in dem guide von Pixelz ein mit dem gleichen npc und dann auch mit den gleichen einträgen in der character.inc usw. Das einzige was ich änder sind die Koordinaten.
    das Problem ist jetzt aber das ich den Npc zwar auf der Minimap als kleinen blauen Punkt sehe auch mit dem richtigen Namen aber dann das Problem habe das ich ihn da nicht sehe wo er sein sollte.

    Screen:



    Ich habe es schon 3 mal komplett neu probiert namen geändert Model geändert client durchpatchen lassen, die koordinaten überrpüft ich weiß nicht mehr weiter =(.

    Wäre nett wenn mir einer helfen könnte