[Help] About Teleport

    • [Help] About Teleport

      Hello Godlikerz :p
      First of all, sorry but i don't speak even 1 word of german, so everything you could answer me will be google translated :p
      Well, coming to the main part, i'm trying to make "my own " teleporter thanks to Xenox3 's tut.
      The problem is that the dwrPointer return me 0 each time, that would say that the pointer is faulse, which could be normal since we passed to v14 recently
      I did try to fnd the adress myself, but at the moment to search "HP" keyword, it returns me "no results", which is pretty annoying.
      My questions are : Could it be because i'm on 32 bits (according to the tut)?
      Could it be because i freeze GameMon.des too quickly, cause when i load Neuz.exe on Ollydbg, it analyze something like ntdll ?
      Is there differences between FrFlyff 's client and Dflyff 's client?

      Whatever, thanks :]
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    • I know that .h i an header file :p The question was more about what it should coutains, like what is the value of IDC_CHECK2. Is it something predefined by yourself taht you omitted to precise?
      About the WSA recv fonctions i think that it is not something as "easy" as finding a pointer? Moreover, most of the pack editor/sniffing prgramms are patched.. I think taht the client as a "signature" that make impossible to just send those message by an external prgramm?

      Edit: does repeting teleport (for dividing the distance) make the game crash too?