Neuer Error :X

    • Neuer Error :X

      Huhu Community,

      Ich glaub mein PC amg mich net <_<
      Naja egal, ich kriege immer und immer wieder diese Fehlermeldung:

      2010/ 7/25 23:09:43 GetText range_error min:0, max:100, index:3344

      2010/ 7/25 23:09:43 error, character-etc.inc, 1
      So und hier is die character-etc.inc aus den Res Files:
      "Res"
      //이 파일 수정 시에 절대 EditPlus를 사용하시지 마십시요
      //유니코드 부분에 충돌이 있습니다.
      //메모장을 사용하여 주십시요.

      MaFl_Player
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      SetEquip( II_ARM_F_CLO_KOREAN01HAT, II_ARM_F_CLO_KOREAN01SUIT, II_ARM_F_CLO_KOREAN01SHOES, II_WEA_SWO_OUTLAW );
      SetFigure( MI_FEMALE, 0, 0xffff0000, 0 );
      SetMusic( BGM_NPC_HORROR2 );
      SetImage
      (
      IDS_CHARACTER_ETC_INC_000000
      );
      m_szDialog= "MaFl_Player.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000001
      );
      }
      MaFl_Player2
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      //SetEquip( II_ARM_F_CLO_KOREAN01HAT );
      SetEquip( II_ARM_F_VAG_HELMET02 );
      SetFigure( MI_FEMALE, 0, 0xffff0000, 0 );
      SetMusic( BGM_NPC_SAD );
      SetImage
      (
      IDS_CHARACTER_ETC_INC_000002
      );
      m_szDialog= "MaFl_Player2.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000003
      );
      }
      MaFl_Series1
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      m_nStructure= SRT_QUESTOFFICE;


      SetMusic( BGM_NPC_HORROR );
      SetImage
      (
      IDS_CHARACTER_ETC_INC_000004
      );
      m_szDialog= "MaFl_Series1.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000005
      );
      }
      MaFl_Series2
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      m_nStructure= SRT_QUESTOFFICE;
      SetMusic( BGM_NPC_SECRET );

      SetImage
      (
      IDS_CHARACTER_ETC_INC_000006
      );
      m_szDialog= "MaFl_Series2.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000007
      );
      }


      MaFl_MultiQuest1
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      m_nStructure= SRT_QUESTOFFICE;
      SetMusic( BGM_NPC_SECRET );

      SetImage
      (
      IDS_CHARACTER_ETC_INC_000008
      );
      m_szDialog= "MaFl_MultiQuest1.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000009
      );
      }
      MaFl_MultiQuest2
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      m_nStructure= SRT_QUESTOFFICE;
      SetMusic( BGM_NPC_SECRET );

      SetImage
      (
      IDS_CHARACTER_ETC_INC_000010
      );
      m_szDialog= "MaFl_MultiQuest2.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000011
      );
      }
      MaFl_MultiQuest3
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      m_nStructure= SRT_QUESTOFFICE;
      SetMusic( BGM_NPC_SECRET );

      SetImage
      (
      IDS_CHARACTER_ETC_INC_000012
      );
      m_szDialog= "MaFl_MultiQuest3.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000013
      );
      }



      Und das die ausn Root:
      "Root"
      //이 파일 수정 시에 절대 EditPlus를 사용하시지 마십시요
      //유니코드 부분에 충돌이 있습니다.
      //메모장을 사용하여 주십시요.

      MaFl_Player
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      SetEquip( II_ARM_F_CLO_KOREAN01HAT, II_ARM_F_CLO_KOREAN01SUIT, II_ARM_F_CLO_KOREAN01SHOES, II_WEA_SWO_OUTLAW );
      SetFigure( MI_FEMALE, 0, 0xffff0000, 0 );
      SetMusic( BGM_NPC_HORROR2 );
      SetImage
      (
      IDS_CHARACTER_ETC_INC_000000
      );
      m_szDialog= "MaFl_Player.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000001
      );
      }
      MaFl_Player2
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      //SetEquip( II_ARM_F_CLO_KOREAN01HAT );
      SetEquip( II_ARM_F_VAG_HELMET02 );
      SetFigure( MI_FEMALE, 0, 0xffff0000, 0 );
      SetMusic( BGM_NPC_SAD );
      SetImage
      (
      IDS_CHARACTER_ETC_INC_000002
      );
      m_szDialog= "MaFl_Player2.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000003
      );
      }
      MaFl_Series1
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      m_nStructure= SRT_QUESTOFFICE;


      SetMusic( BGM_NPC_HORROR );
      SetImage
      (
      IDS_CHARACTER_ETC_INC_000004
      );
      m_szDialog= "MaFl_Series1.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000005
      );
      }
      MaFl_Series2
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      m_nStructure= SRT_QUESTOFFICE;
      SetMusic( BGM_NPC_SECRET );

      SetImage
      (
      IDS_CHARACTER_ETC_INC_000006
      );
      m_szDialog= "MaFl_Series2.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000007
      );
      }


      MaFl_MultiQuest1
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      m_nStructure= SRT_QUESTOFFICE;
      SetMusic( BGM_NPC_SECRET );

      SetImage
      (
      IDS_CHARACTER_ETC_INC_000008
      );
      m_szDialog= "MaFl_MultiQuest1.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000009
      );
      }
      MaFl_MultiQuest2
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      m_nStructure= SRT_QUESTOFFICE;
      SetMusic( BGM_NPC_SECRET );

      SetImage
      (
      IDS_CHARACTER_ETC_INC_000010
      );
      m_szDialog= "MaFl_MultiQuest2.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000011
      );
      }
      MaFl_MultiQuest3
      {
      setting
      {
      AddMenu( MMI_DIALOG );
      m_nStructure= SRT_QUESTOFFICE;
      SetMusic( BGM_NPC_SECRET );

      SetImage
      (
      IDS_CHARACTER_ETC_INC_000012
      );
      m_szDialog= "MaFl_MultiQuest3.txt";
      }
      SetName
      (
      IDS_CHARACTER_ETC_INC_000013
      );
      }


      Oder wodran liegt der Fehler ? :X

      mfg,
      Muffel
    • Werbung zur Unterstützung des Forums ( Bitte AddBlocker deaktivieren )

    • [FONT="Franklin Gothic Medium"][COLOR="DimGray"][SIZE="2"]Is echt der Hammer was manche leute für Erros hinbekommen :o

      Also...

      Daran find ICH mal kein Fehler, kann auch Daran liegen das ich total eine Pfeife bin.[/SIZE][/COLOR][/FONT]